Player Matchup

Artemis
Artemis
Arvinity
Artemis
Level 4
God Stats
18W - 31L
1,534 SR
Queue Stats
28W - 47L
1,407 Elo+
Solo
Freya
Freya
OverBirch505695
Freya
Level 29
God Stats
3W - 1L
1,541 SR
Queue Stats
3W - 7L
1,684 Elo+
Solo
Ganesha
Ganesha
Valkyrabbit
Ganesha
Level 29
God Stats
18W - 18L
1,599 SR
Queue Stats
205W - 231L
1,504 Elo+
Solo
Set
Set
Wciii
Set
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 17L
1,340 Elo+
Solo
Rama
Rama
zetheyus
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
343W - 365L
1,475 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,482 Elo+

VS

Team Averages
Level 27
1,595 SR
1,584 Elo+
Ah Puch
Ah Puch
ALL-WAYZ-DROPPIN
Ah Puch
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 78L
1,523 Elo+
Party 1
Kali
Kali
DarkerThanSatan
Kali
Level 17
God Stats
40W - 17L
1,500 SR
Queue Stats
146W - 129L
1,495 Elo+
Party 1
Apollo
Apollo
QueenBayonetta96
Apollo
Level 24
God Stats
4W - 7L
1,262 SR
Queue Stats
156W - 136L
1,518 Elo+
Solo
Xing Tian
Xing Tian
Simptonic
Xing Tian
Level 27
God Stats
2W - 0L
1,733 SR
Queue Stats
22W - 17L
1,453 Elo+
Solo
Cerberus
Cerberus
Storm-IMT
Cerberus
Level 28
God Stats
6W - 9L
1,979 SR
Queue Stats
67W - 70L
1,930 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arvinity
Artemis
13
1 / 4 / 1
7,662
958
7,914
9,632
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 8 / 2
8,473
1,059
9,553
17,198
5,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Valkyrabbit
Ganesha
15
0 / 4 / 5
8,940
1,118
7,532
14,937
14,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
Wciii
Set
11
0 / 2 / 1
6,531
816
892
1,720
542
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
12
1 / 7 / 1
7,126
891
4,577
10,293
4,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

181

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 12
10,880
1,360
15,178
3,508
1,150
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 1 / 17
8,361
1,045
6,160
7,253
2,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 1 / 19
8,932
1,117
8,621
5,870
2,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Simptonic
Xing Tian
15
8 / 1 / 11
9,184
1,148
10,729
9,207
5,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Storm-IMT
Cerberus
14
1 / 3 / 16
8,251
1,031
7,896
9,943
8,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
100
6
Kills
25
25
Deaths
6
10
Assists
75
Player
Kills
Deaths
Assists
KDA
W
11
0
12
17
L
Artemis
Arvinity
Artemis
1
4
1
0.38
W
2
1
17
10.5
L
4
8
2
0.63
W
3
1
19
12.5
W
Xing Tian
Simptonic
Xing Tian
8
1
11
13.5
W
Cerberus
Storm-IMT
Cerberus
1
3
16
3
L
Ganesha
Valkyrabbit
Ganesha
0
4
5
0.63
L
Set
Wciii
Set
0
2
1
0.25
L
Rama
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
48,584
53,780
Taken
35,781
28,497
Mitigated
20,040
6,608
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,178
964
506
1,340
3,508
1,150
0
806
2,702
34,611
0
L
Artemis
Arvinity
Artemis
7,914
4,622
0
2,009
9,632
3,072
0
5,106
4,526
0
26,675
W
6,160
2,704
372
3,200
7,253
2,777
0
2,748
4,505
195
14,814
L
9,553
2,929
0
2,757
17,198
5,783
0
12,539
4,659
16,370
0
W
8,621
4,254
0
0
5,870
2,892
0
3,135
2,735
0
21,855
W
Xing Tian
Simptonic
Xing Tian
10,729
1,709
590
863
9,207
5,152
0
5,423
3,784
15,357
0
W
Cerberus
Storm-IMT
Cerberus
7,896
544
0
2,309
9,943
8,069
0
4,973
4,970
17,833
0
L
Ganesha
Valkyrabbit
Ganesha
7,532
691
0
984
14,937
14,713
0
8,795
6,142
23,269
0
L
Set
Wciii
Set
892
191
0
0
1,720
542
0
808
912
0
1,649
L
Rama
4,577
3,669
216
642
10,293
4,387
0
6,750
3,543
0
11,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,732
Gold Earned
45,608
115
Minions Killed
146
3
Camps Cleared
3
490,099
Distance Traveled
736,801
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,880
1,360
50
6
1
161,646
0
L
Artemis
7,662
958
72
9
0
132,767
0
W
Kali
8,361
1,045
15
2
0
141,174
0
L
Freya
8,473
1,059
24
3
3
123,486
0
W
Apollo
8,932
1,117
28
4
0
130,959
0
W
Xing Tian
9,184
1,148
9
1
1
168,098
0
W
Cerberus
8,251
1,031
44
6
1
134,924
1
L
Ganesha
8,940
1,118
3
0
0
127,386
0
L
Set
6,531
816
1
0
0
23,237
0
L
Rama
7,126
891
15
2
0
83,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role