Player Matchup

Nemesis
Nemesis
Amoonfairy7
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,846 Elo+
Party 2
Zhong Kui
Zhong Kui
IQrowI
Zhong Kui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Sumthing C00L
Cerberus
Level 109
God Stats
5W - 4L
1,674 SR
Queue Stats
38W - 38L
1,728 Elo+
Party 2
Team Averages
Level 90
1,558 SR
1,691 Elo+

VS

Team Averages
Level 27
1,576 SR
1,656 Elo+
Ne Zha
Ne Zha
PebbleSnatch
Ne Zha
Level 32
God Stats
1W - 0L
1,340 SR
Queue Stats
47W - 16L
1,723 Elo+
Party 1
Ymir
Ymir
Sk8rBlab
Ymir
Level 29
God Stats
10W - 5L
1,618 SR
Queue Stats
13W - 12L
1,370 Elo+
Party 1
Nox
Nox
StrngLikBear
Nox
Level 21
God Stats
2W - 0L
1,771 SR
Queue Stats
20W - 0L
1,875 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amoonfairy7
Nemesis
11
0 / 15 / 2
9,648
508
4,216
16,798
6,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
IQrowI
Zhong Kui
14
1 / 8 / 3
10,882
573
12,459
18,789
12,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
Sumthing C00L
Cerberus
14
3 / 6 / 0
11,056
582
8,466
19,259
17,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
12 / 1 / 15
13,809
727
16,553
13,071
7,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
15
5 / 3 / 21
12,272
646
11,719
16,457
11,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
12 / 0 / 16
13,701
721
14,647
7,698
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
4
Kills
29
29
Deaths
4
5
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amoonfairy7
Nemesis
0
15
2
0.07
L
Zhong Kui
IQrowI
Zhong Kui
1
8
3
0.31
W
Ne Zha
12
1
15
19.5
W
Ymir
5
3
21
5.17
W
12
0
16
20
L
Cerberus
Sumthing C00L
Cerberus
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
42,919
54,846
Taken
37,226
35,956
Mitigated
23,646
10,493
Healing
9,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amoonfairy7
Nemesis
4,216
1,733
0
227
16,798
6,731
0
7,256
9,267
0
15,304
L
Zhong Kui
IQrowI
Zhong Kui
12,459
871
0
7,478
18,789
12,061
0
7,767
10,770
60,786
0
W
Ne Zha
16,553
5,518
0
4,118
13,071
7,725
1,209
5,928
7,143
0
77,282
W
Ymir
11,719
2,164
928
2,831
16,457
11,409
397
10,004
6,453
38,987
0
W
14,647
1,637
0
1,284
7,698
4,512
833
5,065
2,633
69,211
0
L
Cerberus
Sumthing C00L
Cerberus
8,466
322
472
2,316
19,259
17,164
0
10,614
8,370
33,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,586
Gold Earned
39,782
200
Minions Killed
224
0
Camps Cleared
0
850,827
Distance Traveled
1,011,056
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,648
508
22
1
0
279,871
0
L
Zhong Kui
10,882
573
100
5
0
270,160
3
W
Ne Zha
13,809
727
76
4
0
347,841
3
W
Ymir
12,272
646
48
3
0
331,759
0
W
Nox
13,701
721
100
5
0
331,456
2
L
Cerberus
11,056
582
78
4
0
300,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role