Player Matchup

Sobek
Sobek
CrustyNasty
Sobek
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 72L
1,576 Elo+
Party 2
Medusa
Medusa
Ianxm
Medusa
Level 73
God Stats
7W - 4L
1,603 SR
Queue Stats
46W - 46L
1,414 Elo+
Solo
Nu Wa
Nu Wa
MyLittleCorpse
Nu Wa
Level 126
God Stats
11W - 8L
1,578 SR
Queue Stats
123W - 106L
1,566 Elo+
Party 2
Team Averages
Level 109
1,560 SR
1,519 Elo+

VS

Team Averages
Level 36
1,639 SR
1,509 Elo+
Bellona
Bellona
Charles Mallery
Bellona
Level 42
God Stats
8W - 6L
1,626 SR
Queue Stats
178W - 147L
1,501 Elo+
Party 1
Ra
Ra
PincheGaytan
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Southern Africa
Danzaburou
Level 63
God Stats
30W - 15L
1,791 SR
Queue Stats
209W - 171L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 11
7,593
844
5,611
9,063
8,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Ianxm
Medusa
11
7 / 0 / 11
8,156
906
7,073
6,055
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
6 / 0 / 9
7,639
849
7,971
4,497
1,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
5,487
610
2,169
9,078
4,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 8 / 1
5,542
616
2,126
7,450
1,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
Southern Africa
Danzaburou
8
1 / 4 / 0
5,954
662
4,725
7,693
2,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
1
1
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
5
1
11
10.5
W
Medusa
Ianxm
Medusa
7
0
11
12.5
W
6
0
9
10.5
L
0
8
1
0.06
L
Danzaburou
Southern Africa
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,655
Damage
9,020
19,615
Taken
24,221
11,970
Mitigated
8,604
5,636
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,169
527
357
2,210
9,078
4,570
0
5,339
3,651
0
10,289
W
5,611
96
0
2,041
9,063
8,513
0
856
8,207
12,625
0
W
Medusa
Ianxm
Medusa
7,073
2,729
0
2,256
6,055
2,055
673
901
5,154
0
31,778
W
7,971
3,186
569
770
4,497
1,402
1,139
433
4,064
23,840
0
L
2,126
146
0
279
7,450
1,688
0
4,597
2,728
16,304
0
L
Danzaburou
Southern Africa
Danzaburou
4,725
2,126
620
2,311
7,693
2,346
0
3,208
4,260
0
21,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,388
Gold Earned
16,983
90
Minions Killed
79
0
Camps Cleared
0
499,019
Distance Traveled
454,992
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,487
610
29
3
0
167,015
0
W
Sobek
7,593
844
9
1
0
177,830
4
W
Medusa
8,156
906
36
4
0
173,829
3
W
Nu Wa
7,639
849
45
5
0
147,360
0
L
Ra
5,542
616
12
1
0
148,350
0
L
Danzaburou
5,954
662
38
4
0
139,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role