Player Matchup

Cernunnos
Cernunnos
Ember299
Cernunnos
Level 85
God Stats
26W - 20L
1,643 SR
Queue Stats
112W - 128L
1,540 Elo+
Party 2
Thor
Thor
PR1MEX
Thor
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XBloodReinaX624
Cthulhu
Level 109
God Stats
2W - 0L
1,557 SR
Queue Stats
345W - 353L
1,462 Elo+
Party 1
Ratatoskr
Ratatoskr
leonidasthegreat
Ratatoskr
Level 84
God Stats
20W - 11L
1,496 SR
Queue Stats
139W - 151L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
ttvBubbzyy32
Nu Wa
Level 121
God Stats
94W - 72L
1,618 SR
Queue Stats
370W - 376L
1,498 Elo+
Party 1
Team Averages
Level 96
1,563 SR
1,501 Elo+

VS

Team Averages
Level 80
1,434 SR
1,432 Elo+
Danzaburou
Danzaburou
AloofLupine
Danzaburou
Level 100
God Stats
0W - 1L
1,518 SR
Queue Stats
15W - 19L
1,425 Elo+
Party 3
Bacchus
Bacchus
JackTheFatLion
Bacchus
Level 46
God Stats
13W - 10L
1,456 SR
Queue Stats
89W - 101L
1,409 Elo+
Party 3
Tiamat
Tiamat
MarqueeDays
Tiamat
Level 121
God Stats
1W - 6L
1,259 SR
Queue Stats
83W - 94L
1,425 Elo+
Party 3
Tyr
Tyr
Nagivan
Tyr
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 130L
1,434 Elo+
Party 3
Set
Set
YovanyK
Set
Level 56
God Stats
7W - 11L
1,439 SR
Queue Stats
43W - 47L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ember299
Cernunnos
10
5 / 0 / 6
6,222
622
7,040
5,441
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
PR1MEX
Thor
10
4 / 1 / 3
6,107
611
3,252
6,261
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 0 / 1
5,738
574
2,577
4,597
2,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
9
3 / 1 / 6
5,974
597
3,075
6,482
2,055
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 4
6,651
665
6,112
2,374
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AloofLupine
Danzaburou
7
0 / 4 / 0
4,146
415
1,944
5,851
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
1 / 5 / 0
4,670
467
1,657
7,884
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Tiamat
9
1 / 4 / 0
5,153
515
1,168
6,348
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
10
0 / 1 / 0
5,563
556
2,342
6,629
2,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
8
0 / 3 / 1
4,880
488
1,871
6,414
1,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
17
Kills
2
2
Deaths
17
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AloofLupine
Danzaburou
0
4
0
0
W
Cernunnos
Ember299
Cernunnos
5
0
6
8
L
1
5
0
0.2
L
Tiamat
1
4
0
0.25
L
Tyr
0
1
0
0
W
Thor
PR1MEX
Thor
4
1
3
5.5
W
0
0
1
0.5
L
Set
0
3
1
0.17
W
Ratatoskr
3
1
6
6
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,056
Damage
8,982
25,155
Taken
33,126
8,959
Mitigated
11,104
11,842
Healing
9,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AloofLupine
Danzaburou
1,944
1,218
0
1,660
5,851
1,182
0
392
5,425
0
13,776
W
Cernunnos
Ember299
Cernunnos
7,040
3,817
0
3,325
5,441
1,630
272
745
4,696
0
33,240
L
1,657
34
123
1,069
7,884
3,708
0
346
7,492
7,680
0
L
Tiamat
1,168
322
0
1,092
6,348
2,301
224
2,967
3,214
21,920
0
L
Tyr
2,342
444
0
2,933
6,629
2,172
0
2,587
3,617
0
28,688
W
Thor
PR1MEX
Thor
3,252
989
0
2,848
6,261
1,988
120
616
5,621
0
30,793
W
2,577
320
0
1,831
4,597
2,693
0
0
4,597
29,430
0
L
Set
1,871
876
0
2,133
6,414
1,741
0
1,572
4,689
0
22,327
W
Ratatoskr
3,075
1,019
0
2,417
6,482
2,055
104
688
5,778
0
16,779
W
6,112
1,674
0
1,421
2,374
593
622
634
1,638
35,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
24,412
320
Minions Killed
210
0
Camps Cleared
0
926,963
Distance Traveled
904,926
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,146
415
21
2
0
169,552
1
W
Cernunnos
6,222
622
51
5
0
173,690
0
L
Bacchus
4,670
467
10
1
0
184,140
2
L
Tiamat
5,153
515
60
6
0
166,860
4
L
Tyr
5,563
556
72
7
0
179,538
3
W
Thor
6,107
611
69
7
0
182,200
0
W
Cthulhu
5,738
574
73
7
0
183,908
3
L
Set
4,880
488
47
5
0
204,836
3
W
Ratatoskr
5,974
597
29
3
0
204,861
0
W
Nu Wa
6,651
665
98
10
0
182,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role