Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Absolute_Derp
Nu Wa
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
85W - 77L
1,440 Elo+
Party 1
Agni
Agni
KingOfHarlem
Agni
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
islappedyomomma
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 26L
1,647 Elo+
Party 1
Ymir
Ymir
rakfloka
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,543 Elo+
Solo
Team Averages
Level 67
1,457 SR
1,526 Elo+

VS

Team Averages
Level 27
1,429 SR
1,471 Elo+
Cupid
Cupid
Bennat56
Cupid
Level 28
God Stats
1W - 1L
1,355 SR
Queue Stats
127W - 96L
1,593 Elo+
Party 2
Susano
Susano
EGreaves19
Susano
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 51L
1,414 Elo+
Solo
Nu Wa
Nu Wa
ZedTheTank
Nu Wa
Level 41
God Stats
0W - 1L
1,292 SR
Queue Stats
95W - 78L
1,562 Elo+
Party 2
Discordia
Discordia
hunter620w
Discordia
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 117L
1,505 Elo+
Party 2
Zhong Kui
Zhong Kui
monkeyskull
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 2 / 8
8,173
743
3,187
10,818
11,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 2 / 15
9,779
889
14,937
9,376
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 1 / 13
8,994
818
9,254
8,796
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
9 / 3 / 10
9,266
842
11,788
7,716
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ymir
16
2 / 3 / 14
8,660
787
4,317
17,539
16,664
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bennat56
Cupid
12
3 / 5 / 4
7,834
712
5,441
9,518
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
EGreaves19
Susano
14
0 / 4 / 5
7,782
707
3,759
8,612
2,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
15
3 / 3 / 5
8,773
798
12,124
7,916
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
hunter620w
Discordia
17
3 / 4 / 6
9,112
828
10,056
8,861
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
monkeyskull
Zhong Kui
12
1 / 8 / 3
7,313
665
4,622
11,058
4,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
33
24
Kills
10
11
Deaths
24
60
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
8
3
W
6
2
15
6.75
L
Cupid
Bennat56
Cupid
3
5
4
1
L
Susano
EGreaves19
Susano
0
4
5
0.63
W
5
1
13
11.5
L
Nu Wa
3
3
5
1.83
L
Discordia
hunter620w
Discordia
3
4
6
1.5
W
9
3
10
4.67
L
Zhong Kui
monkeyskull
Zhong Kui
1
8
3
0.31
W
Ymir
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,483
Damage
36,002
54,245
Taken
45,965
40,520
Mitigated
16,122
24,636
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,187
39
371
1,756
10,818
11,235
381
4,995
5,823
8,797
0
W
14,937
3,121
1,855
3,275
9,376
4,306
1,662
5,019
4,357
38,906
0
L
Cupid
Bennat56
Cupid
5,441
2,988
957
2,059
9,518
3,174
405
5,521
3,575
0
15,452
L
Susano
EGreaves19
Susano
3,759
419
687
1,097
8,612
2,673
278
5,586
2,520
0
13,352
W
9,254
106
4,721
4,155
8,796
3,464
568
5,577
3,219
17,491
0
L
Nu Wa
12,124
1,236
1,137
1,808
7,916
2,761
208
5,003
2,509
26,955
0
L
Discordia
hunter620w
Discordia
10,056
62
1,482
1,268
8,861
3,053
270
4,696
3,857
27,192
0
W
11,788
1,580
780
761
7,716
4,851
235
3,419
4,297
0
15,148
L
Zhong Kui
monkeyskull
Zhong Kui
4,622
640
0
715
11,058
4,461
57
8,649
1,809
10,463
0
W
Ymir
4,317
273
1,166
5,796
17,539
16,664
1,481
7,792
9,747
14,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,872
Gold Earned
40,814
120
Minions Killed
132
0
Camps Cleared
0
868,777
Distance Traveled
868,881
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,173
743
14
1
0
124,912
0
W
Nu Wa
9,779
889
47
4
0
178,306
0
L
Cupid
7,834
712
30
3
0
168,760
1
L
Susano
7,782
707
25
2
0
200,221
1
W
Agni
8,994
818
26
2
0
220,749
0
L
Nu Wa
8,773
798
35
3
0
192,438
1
L
Discordia
9,112
828
30
3
0
169,396
0
W
Bastet
9,266
842
7
1
0
185,685
1
L
Zhong Kui
7,313
665
12
1
0
138,066
2
W
Ymir
8,660
787
26
2
0
159,125
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role