Player Matchup

Ra
Ra
AgentZeata
Ra
Level 17
God Stats
7W - 5L
1,926 SR
Queue Stats
12W - 9L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Brunooo122
Cthulhu
Level 18
God Stats
8W - 9L
1,611 SR
Queue Stats
37W - 33L
1,558 Elo+
Party 1
Artemis
Artemis
TheAngelCas
Artemis
Level 59
God Stats
9W - 11L
1,454 SR
Queue Stats
39W - 42L
1,597 Elo+
Party 1
Mercury
Mercury
TheVexinator
Mercury
Level 17
God Stats
9W - 12L
1,628 SR
Queue Stats
41W - 43L
1,652 Elo+
Party 1
Fenrir
Fenrir
君の梦魇
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Team Averages
Level 23
1,624 SR
1,606 Elo+

VS

Team Averages
Level 14
1,548 SR
1,527 Elo+
Chronos
Chronos
ImInThisHoe
Chronos
Level 12
God Stats
2W - 2L
1,465 SR
Queue Stats
33W - 16L
1,664 Elo+
Solo
Anhur
Anhur
KingsCanyon
Anhur
Level 14
God Stats
2W - 3L
1,710 SR
Queue Stats
15W - 28L
1,400 Elo+
Party 2
Bellona
Bellona
brothy7
Bellona
Level 24
God Stats
4W - 3L
1,605 SR
Queue Stats
13W - 8L
1,669 Elo+
Solo
Thanatos
Thanatos
darksoul696969
Thanatos
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,516 Elo+
Solo
Nox
Nox
iAzula
Nox
Level 14
God Stats
3W - 3L
1,463 SR
Queue Stats
12W - 17L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
4,473
447
326
3,642
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Brunooo122
Cthulhu
7
0 / 4 / 2
4,813
481
1,254
8,321
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
TheAngelCas
Artemis
8
3 / 3 / 0
5,846
585
3,020
5,091
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Mercury
TheVexinator
Mercury
8
0 / 3 / 1
4,721
472
1,913
7,060
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
5
0 / 5 / 1
3,848
385
608
3,822
687
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ImInThisHoe
Chronos
11
1 / 0 / 1
6,407
641
2,337
3,340
1,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 1 / 4
6,769
677
4,280
4,266
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
brothy7
Bellona
10
6 / 1 / 3
6,325
633
5,495
6,854
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
11
5 / 1 / 1
6,482
648
1,936
6,516
2,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nox
iAzula
Nox
9
1 / 1 / 4
5,712
571
2,626
2,128
776
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
18
18
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Cthulhu
Brunooo122
Cthulhu
0
4
2
0.25
W
Chronos
ImInThisHoe
Chronos
1
0
1
1.5
W
5
1
4
7
L
Artemis
TheAngelCas
Artemis
3
3
0
1
L
Mercury
TheVexinator
Mercury
0
3
1
0.17
W
Bellona
brothy7
Bellona
6
1
3
7.5
W
Thanatos
5
1
1
5.5
W
Nox
iAzula
Nox
1
1
4
3
L
Fenrir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,121
Damage
16,674
27,936
Taken
23,104
7,571
Mitigated
9,679
4,114
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
326
177
0
287
3,642
761
0
1,252
2,390
13,389
0
L
Cthulhu
Brunooo122
Cthulhu
1,254
113
0
987
8,321
3,366
156
1,596
6,725
12,579
0
W
Chronos
ImInThisHoe
Chronos
2,337
1,197
0
2,329
3,340
1,520
378
72
3,268
31,946
0
W
4,280
1,532
0
2,482
4,266
992
1,213
367
3,899
0
27,217
L
Artemis
TheAngelCas
Artemis
3,020
1,736
0
430
5,091
1,006
677
0
5,091
0
14,416
L
Mercury
TheVexinator
Mercury
1,913
555
0
2,148
7,060
1,751
0
1,649
5,411
0
18,386
W
Bellona
brothy7
Bellona
5,495
2,068
0
3,117
6,854
4,161
745
573
6,281
0
32,847
W
Thanatos
1,936
452
0
5,946
6,516
2,230
710
346
6,170
0
36,534
W
Nox
iAzula
Nox
2,626
307
0
500
2,128
776
880
222
1,906
16,609
0
L
Fenrir
608
382
0
262
3,822
687
24
466
3,356
0
4,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,701
Gold Earned
31,695
124
Minions Killed
272
0
Camps Cleared
0
819,680
Distance Traveled
902,695
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,473
447
26
3
0
154,545
0
L
Cthulhu
4,813
481
21
2
0
158,078
0
W
Chronos
6,407
641
73
7
0
176,257
2
W
Anhur
6,769
677
49
5
0
164,723
1
L
Artemis
5,846
585
25
3
0
159,679
0
L
Mercury
4,721
472
45
5
0
187,903
0
W
Bellona
6,325
633
53
5
0
194,155
1
W
Thanatos
6,482
648
67
7
0
177,121
3
W
Nox
5,712
571
30
3
0
190,439
0
L
Fenrir
3,848
385
7
1
0
159,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role