Player Matchup

Tiamat
Tiamat
EmptyDebitCard
Tiamat
Level 25
God Stats
49W - 26L
1,640 SR
Queue Stats
238W - 261L
1,368 Elo+
Party 2
Mercury
Mercury
FeralWendy
Mercury
Level 21
God Stats
1W - 4L
1,681 SR
Queue Stats
119W - 144L
1,385 Elo+
Party 3
Bellona
Bellona
SummyBuni
Bellona
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
YangHanBin
Erlang Shen
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,324 Elo+
Solo
Thanatos
Thanatos
shifster26
Thanatos
Level 24
God Stats
31W - 50L
1,302 SR
Queue Stats
76W - 115L
1,226 Elo+
Party 2
Team Averages
Level 15
1,525 SR
1,360 Elo+

VS

Team Averages
Level 6
1,500 SR
1,250 Elo+
Ra
Ra
BALLSAQCHASER
Ra
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 21L
1,230 Elo+
Party 1
Guan Yu
Guan Yu
balzynalzy
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,147 Elo+
Party 1
Ares
Ares
joeysaladfingers
Ares
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 24L
1,230 Elo+
Party 1
Bakasura
Bakasura
polanski510
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,249 Elo+
Party 1
Cupid
Cupid
weboomboom
Cupid
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 8
11,975
499
12,276
17,997
7,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
FeralWendy
Mercury
20
12 / 5 / 3
14,055
586
14,101
19,766
8,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SummyBuni
Bellona
16
5 / 12 / 7
11,637
485
16,224
24,261
19,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
YangHanBin
Erlang Shen
17
5 / 8 / 7
11,810
492
17,045
26,239
12,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
shifster26
Thanatos
17
8 / 5 / 6
11,533
481
11,481
14,064
4,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 18
12,934
539
23,541
15,265
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
balzynalzy
Guan Yu
16
1 / 5 / 19
10,458
436
13,204
18,694
21,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
7 / 5 / 15
12,415
517
11,779
23,158
23,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
polanski510
Bakasura
18
11 / 6 / 10
12,128
505
11,589
21,118
9,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
19
6 / 9 / 11
12,176
507
8,434
20,188
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
31
Kills
34
35
Deaths
32
31
Assists
73
Player
Kills
Deaths
Assists
KDA
W
9
7
18
2.57
L
1
5
8
1
L
Mercury
FeralWendy
Mercury
12
5
3
2.7
L
Bellona
SummyBuni
Bellona
5
12
7
0.71
L
Erlang Shen
YangHanBin
Erlang Shen
5
8
7
1.06
W
Guan Yu
balzynalzy
Guan Yu
1
5
19
2.1
W
7
5
15
2.9
W
Bakasura
polanski510
Bakasura
11
6
10
2.67
L
Thanatos
shifster26
Thanatos
8
5
6
2.2
W
Cupid
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,127
Damage
68,547
102,327
Taken
98,423
52,759
Mitigated
71,629
26,921
Healing
24,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,541
4,210
3,811
1,821
15,265
7,551
1,442
1,020
13,901
83,527
0
L
12,276
2,982
417
4,556
17,997
7,228
4,470
6,653
11,004
67,332
0
L
Mercury
FeralWendy
Mercury
14,101
5,269
0
6,426
19,766
8,313
710
3,732
15,982
0
126,145
L
Bellona
SummyBuni
Bellona
16,224
4,020
0
869
24,261
19,637
292
10,651
12,166
7,626
37,624
L
Erlang Shen
YangHanBin
Erlang Shen
17,045
8,923
0
7,789
26,239
12,903
343
10,245
15,201
20
58,723
W
Guan Yu
balzynalzy
Guan Yu
13,204
4,001
1,460
3,072
18,694
21,839
219
3,527
14,720
0
44,530
W
11,779
2,351
0
1,279
23,158
23,951
184
2,568
20,220
25,637
0
W
Bakasura
polanski510
Bakasura
11,589
8,207
0
4,701
21,118
9,483
352
2,114
18,788
0
48,607
L
Thanatos
shifster26
Thanatos
11,481
3,089
0
6,864
14,064
4,678
1,250
4,039
9,687
0
42,750
W
Cupid
8,434
6,194
1,121
6,998
20,188
8,805
4,125
4,359
15,135
0
69,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,010
Gold Earned
60,111
500
Minions Killed
438
0
Camps Cleared
0
2,139,346
Distance Traveled
2,271,504
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,934
539
133
6
0
454,130
0
L
Tiamat
11,975
499
118
5
0
412,876
0
L
Mercury
14,055
586
165
7
0
480,243
0
L
Bellona
11,637
485
63
3
0
358,103
2
L
Erlang Shen
11,810
492
93
4
0
437,240
2
W
Guan Yu
10,458
436
71
3
0
499,746
0
W
Ares
12,415
517
24
1
0
461,956
1
W
Bakasura
12,128
505
84
4
0
483,884
0
L
Thanatos
11,533
481
61
3
0
450,884
0
W
Cupid
12,176
507
126
5
0
371,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role