Player Matchup

Cthulhu
Cthulhu
Lowell21
Cthulhu
Level 6
God Stats
1W - 0L
1,747 SR
Queue Stats
4W - 2L
1,546 Elo+
Solo
Tiamat
Tiamat
itzMatt_5
Tiamat
Level 17
God Stats
15W - 9L
1,448 SR
Queue Stats
207W - 217L
1,495 Elo+
Party 2
Artemis
Artemis
lilxannn___
Artemis
Level 13
God Stats
3W - 2L
1,770 SR
Queue Stats
60W - 52L
1,693 Elo+
Solo
Merlin
Merlin
stonezyy_
Merlin
Level 27
God Stats
7W - 8L
1,756 SR
Queue Stats
175W - 177L
1,509 Elo+
Party 2
Vamana
Vamana
toptiertonyy
Vamana
Level 26
God Stats
1W - 0L
1,260 SR
Queue Stats
41W - 23L
1,728 Elo+
Solo
Team Averages
Level 18
1,596 SR
1,594 Elo+

VS

Team Averages
Level 16
1,558 SR
1,580 Elo+
Zeus
Zeus
Ballerzchoice
Zeus
Level 17
God Stats
29W - 23L
1,695 SR
Queue Stats
79W - 66L
1,595 Elo+
Party 1
Kukulkan
Kukulkan
W33DxAdvisor420
Kukulkan
Level 14
God Stats
60W - 35L
1,574 SR
Queue Stats
62W - 37L
1,564 Elo+
Party 1
Ymir
Ymir
lspuds
Ymir
Level 23
God Stats
1W - 3L
1,371 SR
Queue Stats
79W - 52L
1,575 Elo+
Party 1
Erlang Shen
Erlang Shen
ssnexy
Erlang Shen
Level 18
God Stats
15W - 12L
1,651 SR
Queue Stats
102W - 86L
1,531 Elo+
Solo
Osiris
Osiris
warfact0ry
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lowell21
Cthulhu
17
3 / 5 / 19
10,637
1,064
7,731
17,034
18,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
itzMatt_5
Tiamat
17
6 / 2 / 19
10,844
1,084
11,792
8,118
7,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
lilxannn___
Artemis
17
4 / 4 / 18
10,921
1,092
12,454
11,586
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
stonezyy_
Merlin
17
3 / 1 / 17
10,204
1,020
16,236
7,493
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
20
20 / 4 / 14
15,283
1,528
33,638
20,876
13,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

230

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 5
9,191
919
7,154
14,908
5,254
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
16
3 / 9 / 9
10,748
1,075
14,420
19,102
8,070
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
lspuds
Ymir
17
3 / 4 / 9
11,719
1,172
12,454
18,736
19,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ssnexy
Erlang Shen
16
5 / 3 / 5
10,736
1,074
11,364
14,234
8,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
warfact0ry
Osiris
16
4 / 8 / 10
10,604
1,060
15,080
21,226
13,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
54
36
Kills
16
16
Deaths
36
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
12
5
0.29
W
Cthulhu
Lowell21
Cthulhu
3
5
19
2.5
L
Kukulkan
3
9
9
0.83
W
Tiamat
itzMatt_5
Tiamat
6
2
19
7.75
W
Artemis
lilxannn___
Artemis
4
4
18
3.25
L
Ymir
lspuds
Ymir
3
4
9
1.88
L
Erlang Shen
ssnexy
Erlang Shen
5
3
5
2.5
W
Merlin
stonezyy_
Merlin
3
1
17
11.5
W
Vamana
20
4
14
6.75
L
Osiris
warfact0ry
Osiris
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,851
Damage
60,472
65,107
Taken
88,206
47,463
Mitigated
55,829
12,852
Healing
7,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,154
1,041
0
162
14,908
5,254
0
6,465
8,418
19,561
0
W
Cthulhu
Lowell21
Cthulhu
7,731
343
497
910
17,034
18,780
0
10,130
6,664
15,382
0
L
Kukulkan
14,420
2,557
0
266
19,102
8,070
0
6,876
12,180
34,354
0
W
Tiamat
itzMatt_5
Tiamat
11,792
259
0
1,250
8,118
7,394
0
4,109
3,905
26,222
0
W
Artemis
lilxannn___
Artemis
12,454
5,199
0
965
11,586
4,966
0
5,691
5,845
0
30,839
L
Ymir
lspuds
Ymir
12,454
823
0
960
18,736
19,647
0
7,017
11,461
26,831
0
L
Erlang Shen
ssnexy
Erlang Shen
11,364
6,039
669
2,018
14,234
8,956
0
3,677
10,536
0
22,184
W
Merlin
stonezyy_
Merlin
16,236
1,808
413
1,201
7,493
3,061
0
4,158
3,310
26,951
0
W
Vamana
33,638
24,141
0
7,616
20,876
13,262
0
9,940
10,861
0
60,724
L
Osiris
warfact0ry
Osiris
15,080
6,832
464
2,486
21,226
13,902
0
11,186
9,852
0
28,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,889
Gold Earned
52,998
173
Minions Killed
174
9
Camps Cleared
3
918,002
Distance Traveled
885,064
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,191
919
22
2
1
149,930
0
W
Cthulhu
10,637
1,064
21
2
1
157,567
0
L
Kukulkan
10,748
1,075
56
6
1
177,461
0
W
Tiamat
10,844
1,084
21
2
1
214,615
0
W
Artemis
10,921
1,092
38
4
1
160,097
0
L
Ymir
11,719
1,172
34
3
0
191,255
3
L
Erlang Shen
10,736
1,074
25
3
0
196,615
0
W
Merlin
10,204
1,020
33
3
2
201,062
1
W
Vamana
15,283
1,528
60
6
4
184,661
1
L
Osiris
10,604
1,060
37
4
1
169,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role