Player Matchup

Olorun
Olorun
EliWRX
Olorun
Level 39
God Stats
1W - 0L
1,770 SR
Queue Stats
27W - 28L
1,580 Elo+
Party 3
Danzaburou
Danzaburou
LionK117
Danzaburou
Level 56
God Stats
4W - 1L
1,151 SR
Queue Stats
59W - 62L
1,518 Elo+
Party 1
Cupid
Cupid
Naitcriz
Cupid
Level 41
God Stats
50W - 40L
1,572 SR
Queue Stats
81W - 84L
1,525 Elo+
Party 1
Bacchus
Bacchus
PapitaChan
Bacchus
Level 103
God Stats
7W - 2L
1,679 SR
Queue Stats
554W - 501L
1,549 Elo+
Party 1
Neith
Neith
Sir_KP_
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,603 Elo+
Party 3
Team Averages
Level 54
1,534 SR
1,555 Elo+

VS

Team Averages
Level 84
1,407 SR
1,571 Elo+
Danzaburou
Danzaburou
ETA Fizzy
Danzaburou
Level 104
God Stats
4W - 3L
1,316 SR
Queue Stats
152W - 127L
1,531 Elo+
Solo
Sun Wukong
Sun Wukong
TypicalRick17
Sun Wukong
Level 87
God Stats
8W - 5L
1,508 SR
Queue Stats
130W - 117L
1,647 Elo+
Party 2
Agni
Agni
YesGang
Agni
Level 100
God Stats
7W - 11L
1,513 SR
Queue Stats
395W - 363L
1,558 Elo+
Party 2
Thor
Thor
willywonka2_2
Thor
Level 86
God Stats
0W - 6L
1,200 SR
Queue Stats
341W - 298L
1,558 Elo+
Party 2
Khepri
Khepri
zehang
Khepri
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 261L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EliWRX
Olorun
20
7 / 3 / 9
13,104
546
14,786
20,273
8,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
LionK117
Danzaburou
19
2 / 4 / 5
12,702
529
8,524
18,982
10,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Naitcriz
Cupid
20
9 / 2 / 12
13,308
555
18,038
23,362
9,419
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
PapitaChan
Bacchus
19
8 / 4 / 11
12,765
532
19,034
19,942
12,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Sir_KP_
Neith
17
1 / 7 / 7
11,228
468
9,421
15,685
6,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ETA Fizzy
Danzaburou
18
1 / 8 / 1
11,671
486
10,543
18,079
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
TypicalRick17
Sun Wukong
19
7 / 3 / 4
12,214
509
12,787
23,038
22,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
YesGang
Agni
18
3 / 5 / 4
11,762
490
14,760
14,764
5,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
7 / 5 / 4
11,880
495
14,985
18,318
8,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
zehang
Khepri
14
1 / 6 / 2
9,654
402
5,564
21,384
23,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
27
Kills
19
20
Deaths
27
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ETA Fizzy
Danzaburou
1
8
1
0.19
W
Olorun
EliWRX
Olorun
7
3
9
3.83
W
Danzaburou
LionK117
Danzaburou
2
4
5
1.13
W
Cupid
Naitcriz
Cupid
9
2
12
7.5
W
Bacchus
PapitaChan
Bacchus
8
4
11
3.38
W
Neith
Sir_KP_
Neith
1
7
7
0.64
L
Sun Wukong
TypicalRick17
Sun Wukong
7
3
4
3
L
Agni
YesGang
Agni
3
5
4
1
L
7
5
4
1.8
L
Khepri
zehang
Khepri
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,803
Damage
58,639
98,244
Taken
95,583
48,363
Mitigated
68,305
45,687
Healing
20,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ETA Fizzy
Danzaburou
10,543
2,985
0
3,953
18,079
7,710
2,276
8,567
8,978
0
94,648
W
Olorun
EliWRX
Olorun
14,786
7,901
2,301
12,825
20,273
8,812
1,605
5,843
14,030
76,517
0
W
Danzaburou
LionK117
Danzaburou
8,524
2,885
0
7,141
18,982
10,698
847
2,248
16,575
0
91,715
W
Cupid
Naitcriz
Cupid
18,038
12,906
1,440
15,638
23,362
9,419
2,270
6,058
17,162
0
92,493
W
Bacchus
PapitaChan
Bacchus
19,034
1,651
119
2,984
19,942
12,673
0
3,189
16,631
65,311
0
W
Neith
Sir_KP_
Neith
9,421
3,780
0
3,239
15,685
6,761
2,046
2,079
13,522
0
56,934
L
Sun Wukong
TypicalRick17
Sun Wukong
12,787
2,233
0
7,617
23,038
22,726
276
5,310
17,646
0
80,197
L
Agni
YesGang
Agni
14,760
807
138
3,692
14,764
5,947
0
6,840
7,738
80,683
0
L
14,985
2,751
0
3,744
18,318
8,446
0
3,600
14,602
0
71,781
L
Khepri
zehang
Khepri
5,564
854
0
1,295
21,384
23,476
49
8,150
12,799
33,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,107
Gold Earned
57,181
584
Minions Killed
581
0
Camps Cleared
0
2,124,482
Distance Traveled
2,184,489
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,671
486
152
6
0
379,793
0
W
Olorun
13,104
546
127
5
0
390,843
5
W
Danzaburou
12,702
529
149
6
0
468,341
3
W
Cupid
13,308
555
133
6
0
443,510
1
W
Bacchus
12,765
532
77
3
0
453,079
5
W
Neith
11,228
468
98
4
0
368,709
11
L
Sun Wukong
12,214
509
134
6
0
454,060
1
L
Agni
11,762
490
156
7
0
414,659
4
L
Thor
11,880
495
104
4
0
452,103
2
L
Khepri
9,654
402
35
1
0
483,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role