Player Matchup

Xbalanque
Xbalanque
HitscanHiro
Xbalanque
Level 8
God Stats
4W - 8L
1,337 SR
Queue Stats
5W - 12L
1,327 Elo+
Party 1
Bellona
Bellona
UntouchedGarbage
Bellona
Level 4
God Stats
2W - 0L
1,543 SR
Queue Stats
2W - 6L
1,183 Elo+
Party 1
Ravana
Ravana
ZotaNegra
Ravana
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,327 Elo+
Party 1
Team Averages
Level 26
1,460 SR
1,279 Elo+

VS

Team Averages
Level 36
1,303 SR
1,359 Elo+
Chaac
Chaac
FunPoika
Chaac
Level 13
God Stats
4W - 9L
1,244 SR
Queue Stats
26W - 63L
1,258 Elo+
Solo
Cerberus
Cerberus
PiCkLeRiCk 643
Cerberus
Level 66
God Stats
22W - 20L
1,498 SR
Queue Stats
92W - 148L
1,411 Elo+
Party 2
Janus
Janus
gotjuicebox
Janus
Level 28
God Stats
2W - 5L
1,167 SR
Queue Stats
89W - 142L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HitscanHiro
Xbalanque
20
9 / 7 / 5
19,455
649
36,179
22,683
7,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 6 / 9
16,825
561
10,340
28,620
30,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
ZotaNegra
Ravana
20
4 / 7 / 9
17,805
594
19,235
21,852
21,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FunPoika
Chaac
18
1 / 10 / 15
16,073
536
11,784
34,965
34,673
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
20
9 / 3 / 11
17,866
596
18,775
34,947
53,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
10 / 3 / 7
18,075
603
33,087
16,836
8,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
16
Kills
20
20
Deaths
16
23
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chaac
FunPoika
Chaac
1
10
15
0.85
W
Xbalanque
HitscanHiro
Xbalanque
9
7
5
1.64
L
Cerberus
9
3
11
4.83
W
3
6
9
1.25
W
Ravana
ZotaNegra
Ravana
4
7
9
1.21
L
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,754
Damage
63,646
73,155
Taken
86,748
60,438
Mitigated
95,991
17,300
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FunPoika
Chaac
11,784
3,402
0
7,875
34,965
34,673
222
116
34,585
0
55,338
W
Xbalanque
HitscanHiro
Xbalanque
36,179
28,984
0
9,012
22,683
7,926
1,755
14,777
7,416
0
144,228
L
Cerberus
18,775
466
0
8,768
34,947
53,266
271
653
33,873
55,749
0
W
10,340
2,169
0
1,723
28,620
30,810
0
20,075
7,773
0
35,604
W
Ravana
ZotaNegra
Ravana
19,235
7,108
621
5,944
21,852
21,702
661
15,511
5,817
221
86,537
L
33,087
1,569
2,086
3,122
16,836
8,052
696
333
16,269
131,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,085
Gold Earned
52,014
270
Minions Killed
287
0
Camps Cleared
0
1,534,560
Distance Traveled
1,374,077
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,073
536
60
2
0
393,998
3
W
Xbalanque
19,455
649
156
5
0
476,387
3
L
Cerberus
17,866
596
70
2
0
523,112
0
W
Bellona
16,825
561
31
1
0
547,317
4
W
Ravana
17,805
594
83
3
0
510,856
4
L
Janus
18,075
603
157
5
0
456,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role