Player Matchup

Ganesha
Ganesha
CuppyCake0621
Ganesha
Level 98
God Stats
9W - 8L
1,910 SR
Queue Stats
47W - 47L
1,480 Elo+
Party 2
Tiamat
Tiamat
Dothrakin
Tiamat
Level 152
God Stats
193W - 210L
1,521 SR
Queue Stats
555W - 653L
1,489 Elo+
Solo
Artemis
Artemis
NetsircSun
Artemis
Level 103
God Stats
5W - 4L
1,749 SR
Queue Stats
47W - 47L
1,480 Elo+
Party 2
Team Averages
Level 118
1,727 SR
1,483 Elo+

VS

Team Averages
Level 78
1,637 SR
1,465 Elo+
Fafnir
Fafnir
AdeptBaguette44
Fafnir
Level 44
God Stats
11W - 11L
1,705 SR
Queue Stats
227W - 223L
1,419 Elo+
Party 1
Hou Yi
Hou Yi
CurseOvOHeaven
Hou Yi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 67L
1,517 Elo+
Solo
Sol
Sol
FunkiestSubset
Sol
Level 49
God Stats
16W - 15L
1,706 SR
Queue Stats
328W - 356L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 2 / 17
13,353
668
11,625
14,352
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Dothrakin
Tiamat
17
6 / 0 / 11
13,190
660
23,969
16,465
17,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
NetsircSun
Artemis
17
11 / 0 / 6
14,007
700
22,571
11,729
5,110
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
12,052
603
7,192
28,866
35,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 5 / 1
10,137
507
9,738
16,014
5,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 8 / 1
10,461
523
14,779
19,234
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
17
Kills
2
2
Deaths
17
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ganesha
0
2
17
4.25
L
0
5
1
0.1
W
Tiamat
Dothrakin
Tiamat
6
0
11
11.5
L
1
8
1
0.19
W
Artemis
NetsircSun
Artemis
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,165
Damage
31,709
42,546
Taken
64,114
36,362
Mitigated
47,139
20,880
Healing
15,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,192
1,805
959
5,634
28,866
35,582
0
13,933
14,933
32,203
0
W
Ganesha
11,625
1,120
681
4,770
14,352
14,248
24
8,531
5,231
44,604
0
L
9,738
2,874
1,306
708
16,014
5,736
0
9,719
6,295
0
51,682
W
Tiamat
Dothrakin
Tiamat
23,969
2,193
0
10,894
16,465
17,004
579
6,588
9,651
91,321
0
L
14,779
2,896
985
5,449
19,234
5,821
0
11,994
7,240
44,109
0
W
Artemis
NetsircSun
Artemis
22,571
11,644
0
4,535
11,729
5,110
2,966
5,976
5,537
0
67,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,550
Gold Earned
32,650
226
Minions Killed
222
0
Camps Cleared
0
1,094,121
Distance Traveled
926,958
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,052
603
48
2
0
333,587
1
W
Ganesha
13,353
668
9
0
0
343,823
5
L
Hou Yi
10,137
507
78
4
0
308,840
6
W
Tiamat
13,190
660
111
6
0
396,815
9
L
Sol
10,461
523
96
5
0
284,531
4
W
Artemis
14,007
700
106
5
0
353,483
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role