Player Matchup

Scylla
Scylla
Blackdeadcd
Scylla
Level 27
God Stats
13W - 10L
1,269 SR
Queue Stats
113W - 94L
1,400 Elo+
Solo
Bakasura
Bakasura
BushidoBarry
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,395 Elo+
Solo
Izanami
Izanami
HelIsAMango
Izanami
Level 26
God Stats
29W - 37L
1,480 SR
Queue Stats
166W - 168L
1,405 Elo+
Solo
Neith
Neith
PolishKIng0913
Neith
Level 27
God Stats
70W - 72L
1,454 SR
Queue Stats
92W - 96L
1,477 Elo+
Solo
Amaterasu
Amaterasu
solosebas122
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,202 Elo+
Solo
Team Averages
Level 21
1,441 SR
1,376 Elo+

VS

Team Averages
Level 24
1,490 SR
1,392 Elo+
Izanami
Izanami
EldritchWinter
Izanami
Level 16
God Stats
8W - 6L
1,722 SR
Queue Stats
18W - 21L
1,389 Elo+
Party 1
Tyr
Tyr
GoTheDistance25
Tyr
Level 22
God Stats
2W - 7L
1,261 SR
Queue Stats
40W - 45L
1,460 Elo+
Party 2
Raijin
Raijin
Paswordd123456
Raijin
Level 29
God Stats
7W - 7L
1,796 SR
Queue Stats
44W - 49L
1,396 Elo+
Party 2
Hel
Hel
le squam
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,341 Elo+
Party 1
Da Ji
Da Ji
t0mcatx
Da Ji
Level 26
God Stats
2W - 2L
1,169 SR
Queue Stats
56W - 70L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 1 / 6
11,078
462
9,393
9,451
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
BushidoBarry
Bakasura
17
4 / 5 / 3
11,244
469
5,745
19,489
8,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
HelIsAMango
Izanami
17
6 / 4 / 8
11,779
491
13,590
15,255
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
16 / 4 / 13
14,212
592
31,747
23,827
11,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
solosebas122
Amaterasu
16
4 / 5 / 8
10,459
436
7,032
16,872
13,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 11 / 3
9,709
405
7,647
19,472
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 8
10,516
438
9,499
19,097
20,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 6 / 9
9,473
395
12,683
17,011
6,526
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 11 / 5
8,889
370
7,730
15,990
12,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
t0mcatx
Da Ji
17
8 / 3 / 3
11,557
482
15,534
16,219
13,489
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
45
34
Kills
17
19
Deaths
34
38
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
6
7
W
Bakasura
BushidoBarry
Bakasura
4
5
3
1.1
L
3
11
3
0.41
L
3
3
8
2.33
W
Izanami
HelIsAMango
Izanami
6
4
8
2.5
L
2
6
9
1.08
W
16
4
13
5.63
L
1
11
5
0.32
W
Amaterasu
solosebas122
Amaterasu
4
5
8
1.6
L
Da Ji
t0mcatx
Da Ji
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,507
Damage
53,093
84,894
Taken
87,789
42,104
Mitigated
58,803
30,745
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,393
1,498
296
2,544
9,451
3,172
620
2,790
6,563
47,449
0
W
Bakasura
BushidoBarry
Bakasura
5,745
4,349
0
5,494
19,489
8,478
446
2,870
16,293
0
54,241
L
7,647
5,054
0
4,022
19,472
5,695
1,936
5,321
13,752
0
49,370
L
9,499
2,313
0
4,458
19,097
20,903
765
1,339
17,488
0
37,517
W
Izanami
HelIsAMango
Izanami
13,590
8,861
219
4,586
15,255
5,778
5,300
3,907
11,188
0
71,495
L
12,683
1,002
0
1,620
17,011
6,526
315
504
16,165
54,754
0
W
31,747
22,902
0
12,920
23,827
11,427
4,601
5,751
17,712
0
126,332
L
7,730
1,562
4,840
3,725
15,990
12,190
735
668
15,153
33,192
0
W
Amaterasu
solosebas122
Amaterasu
7,032
2,419
0
4,686
16,872
13,249
1,471
4,356
12,150
0
43,870
L
Da Ji
t0mcatx
Da Ji
15,534
3,172
0
2,069
16,219
13,489
260
911
15,230
0
49,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,772
Gold Earned
50,144
533
Minions Killed
369
0
Camps Cleared
0
2,088,247
Distance Traveled
1,945,992
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,078
462
94
4
0
448,395
3
W
Bakasura
11,244
469
124
5
0
508,018
0
L
Izanami
9,709
405
94
4
0
372,104
3
L
Tyr
10,516
438
70
3
0
432,383
1
W
Izanami
11,779
491
125
5
0
400,101
0
L
Raijin
9,473
395
74
3
0
384,943
2
W
Neith
14,212
592
138
6
0
349,769
0
L
Hel
8,889
370
64
3
0
351,562
0
W
Amaterasu
10,459
436
52
2
0
381,964
4
L
Da Ji
11,557
482
67
3
0
405,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role