Player Matchup

Heimdallr
Heimdallr
Silver IV
AladiirHallow
Heimdallr
Silver IV
Level 104
God Stats
3W - 9L
1,536 SR
Queue Stats
85W - 104L
1,169 MMR
Party 2
Hades
Hades
Silver V
Oc-Lee
Hades
Silver V
Level 91
God Stats
2W - 3L
1,587 SR
Queue Stats
25W - 32L
888 MMR
Party 2
Ganesha
Ganesha
Bronze III
j_baker_87
Ganesha
Bronze III
Level 141
God Stats
1W - 1L
1,481 SR
Queue Stats
6W - 7L
1,627 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,535 SR
1,228 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 43
1,517 SR
1,190 MMR
Sun Wukong
Sun Wukong
Silver IV
Daddys_Shmeat
Sun Wukong
Silver IV
Level 47
God Stats
2W - 3L
1,784 SR
Queue Stats
23W - 27L
1,109 MMR
Party 1
Cerberus
Cerberus
Silver III
NDAWG55
Cerberus
Silver III
Level 37
God Stats
2W - 3L
1,592 SR
Queue Stats
19W - 20L
1,285 MMR
Party 1
Danzaburou
Danzaburou
Silver V
Onyx731
Danzaburou
Silver V
Level 45
God Stats
2W - 1L
1,176 SR
Queue Stats
19W - 20L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AladiirHallow
Heimdallr
15
4 / 7 / 3
12,548
627
13,607
17,978
7,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Oc-Lee
Hades
14
3 / 8 / 1
11,690
585
9,956
17,584
9,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
j_baker_87
Ganesha
16
2 / 6 / 7
12,896
645
10,000
19,866
23,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ScyllaAnubisAphroditeZeusCu Chulainn

VS

Bans
YmirKukulkanHeraRaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daddys_Shmeat
Sun Wukong
17
9 / 4 / 10
13,790
690
18,291
21,921
19,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
NDAWG55
Cerberus
17
7 / 0 / 12
14,403
720
17,597
20,779
21,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Danzaburou
Onyx731
Danzaburou
19
5 / 5 / 9
14,077
704
10,790
10,929
3,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
21
21
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AladiirHallow
Heimdallr
4
7
3
0.79
W
Sun Wukong
Daddys_Shmeat
Sun Wukong
9
4
10
3.5
W
Cerberus
NDAWG55
Cerberus
7
0
12
13
L
Hades
Oc-Lee
Hades
3
8
1
0.44
W
Danzaburou
Onyx731
Danzaburou
5
5
9
1.9
L
Ganesha
j_baker_87
Ganesha
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,563
Damage
46,678
55,428
Taken
53,629
39,357
Mitigated
44,987
6,651
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AladiirHallow
Heimdallr
13,607
4,564
0
394
17,978
7,114
214
7,560
10,168
0
64,792
W
Sun Wukong
Daddys_Shmeat
Sun Wukong
18,291
4,142
0
7,142
21,921
19,361
284
7,951
13,578
0
66,107
W
Cerberus
NDAWG55
Cerberus
17,597
1,129
0
7,337
20,779
21,925
687
5,901
14,522
49,341
0
L
Hades
Oc-Lee
Hades
9,956
849
332
2,758
17,584
9,172
78
4,570
12,789
36,530
0
W
Danzaburou
Onyx731
Danzaburou
10,790
6,190
0
3,042
10,929
3,701
1,924
5,685
5,209
0
95,091
L
Ganesha
j_baker_87
Ganesha
10,000
577
0
3,167
19,866
23,071
0
5,528
14,063
38,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
42,270
197
Minions Killed
277
0
Camps Cleared
0
944,839
Distance Traveled
1,225,199
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,548
627
125
6
0
327,485
1
W
Sun Wukong
13,790
690
54
3
0
435,932
2
W
Cerberus
14,403
720
92
5
0
404,766
2
L
Hades
11,690
585
65
3
0
281,869
1
W
Danzaburou
14,077
704
131
7
0
384,501
1
L
Ganesha
12,896
645
7
0
0
335,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role