Player Matchup

Neith
Neith
Fitz1294
Neith
Level 7
God Stats
1W - 3L
1,537 SR
Queue Stats
2W - 4L
1,701 Elo+
Party 2
Camazotz
Camazotz
HolyMountain417
Camazotz
Level 10
God Stats
2W - 5L
1,710 SR
Queue Stats
16W - 28L
1,462 Elo+
Party 2
Ymir
Ymir
Papusho_yh
Ymir
Level 7
God Stats
1W - 2L
1,689 SR
Queue Stats
1W - 4L
1,701 Elo+
Party 2
Team Averages
Level 8
1,645 SR
1,621 Elo+

VS

Team Averages
Level 72
1,483 SR
1,786 Elo+
Achilles
Achilles
Gjeta
Achilles
Level 109
God Stats
2W - 0L
1,274 SR
Queue Stats
16W - 5L
1,730 Elo+
Party 1
Cernunnos
Cernunnos
SantoPierre
Cernunnos
Level 25
God Stats
5W - 0L
1,675 SR
Queue Stats
11W - 1L
1,891 Elo+
Party 1
He Bo
He Bo
SosaUpNext
He Bo
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 5L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fitz1294
Neith
10
3 / 8 / 0
7,418
742
5,118
9,305
3,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
8
0 / 8 / 3
6,407
641
3,211
8,332
2,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 9 / 0
5,640
564
2,878
13,493
5,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gjeta
Achilles
13
13 / 0 / 12
9,419
942
9,821
7,379
6,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
SantoPierre
Cernunnos
10
4 / 2 / 12
7,779
778
6,610
8,814
2,930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
12
8 / 2 / 13
8,710
871
8,862
5,256
1,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
3
Kills
25
25
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
Fitz1294
Neith
3
8
0
0.38
W
Achilles
Gjeta
Achilles
13
0
12
19
L
Camazotz
0
8
3
0.19
L
0
9
0
0
W
Cernunnos
SantoPierre
Cernunnos
4
2
12
5
W
He Bo
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,207
Damage
25,293
31,130
Taken
21,449
11,052
Mitigated
11,265
1,883
Healing
9,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fitz1294
Neith
5,118
2,117
0
356
9,305
3,235
0
2,599
6,482
0
17,718
W
Achilles
Gjeta
Achilles
9,821
3,291
0
3,768
7,379
6,816
423
927
6,452
0
22,794
L
Camazotz
3,211
544
0
1,277
8,332
2,244
0
782
7,287
0
8,419
L
2,878
236
0
250
13,493
5,573
0
4,984
7,991
11,228
0
W
Cernunnos
SantoPierre
Cernunnos
6,610
4,218
0
3,750
8,814
2,930
1,390
1,309
7,505
0
19,482
W
He Bo
8,862
622
0
1,631
5,256
1,519
785
725
4,531
27,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,465
Gold Earned
25,908
56
Minions Killed
96
0
Camps Cleared
0
409,749
Distance Traveled
484,458
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,418
742
36
4
0
143,540
1
W
Achilles
9,419
942
27
3
0
181,469
0
L
Camazotz
6,407
641
11
1
0
119,510
0
L
Ymir
5,640
564
9
1
0
146,699
2
W
Cernunnos
7,779
778
29
3
0
140,953
1
W
He Bo
8,710
871
40
4
0
162,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role