Player Matchup

Baron Samedi
Baron Samedi
Paladin Veedro
Baron Samedi
Level 94
God Stats
12W - 12L
1,517 SR
Queue Stats
95W - 83L
1,520 Elo+
Solo
Fenrir
Fenrir
cookiebo1
Fenrir
Level 59
God Stats
5W - 10L
1,510 SR
Queue Stats
90W - 88L
1,481 Elo+
Solo
Ra
Ra
stonecoldfrod
Ra
Level 106
God Stats
2W - 1L
1,943 SR
Queue Stats
126W - 107L
1,665 Elo+
Party 2
Sylvanus
Sylvanus
thicccestaphro
Sylvanus
Level 47
God Stats
13W - 12L
1,586 SR
Queue Stats
581W - 562L
1,561 Elo+
Solo
Nemesis
Nemesis
will_i_am269
Nemesis
Level 83
God Stats
17W - 8L
1,709 SR
Queue Stats
34W - 22L
1,621 Elo+
Party 2
Team Averages
Level 78
1,653 SR
1,570 Elo+

VS

Team Averages
Level 100
1,551 SR
1,527 Elo+
Ullr
Ullr
 
Ullr
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Alfred6418
Cu Chulainn
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,530 Elo+
Party 1
Thanatos
Thanatos
HUFtoxic
Thanatos
Level 108
God Stats
3W - 6L
1,755 SR
Queue Stats
240W - 224L
1,542 Elo+
Solo
Skadi
Skadi
SupImSteve
Skadi
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 33L
1,624 Elo+
Party 1
Ares
Ares
Vizual1500
Ares
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 174L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Paladin Veedro
Baron Samedi
10
3 / 2 / 3
6,017
602
3,937
5,770
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
cookiebo1
Fenrir
8
5 / 3 / 4
6,061
606
4,840
8,463
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 1 / 7
6,426
643
3,075
4,845
1,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
11
1 / 1 / 2
5,841
584
4,128
4,760
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
will_i_am269
Nemesis
10
4 / 1 / 6
5,942
594
5,022
5,263
1,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
1 / 5 / 1
4,399
440
1,685
4,776
1,533
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Alfred6418
Cu Chulainn
9
0 / 1 / 1
4,953
495
2,723
6,956
3,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
HUFtoxic
Thanatos
9
3 / 3 / 1
5,597
560
5,947
6,291
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
9
2 / 3 / 2
5,498
550
3,973
7,177
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 4 / 3
5,458
546
3,011
7,792
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
8
8
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
5
1
0.3
L
Cu Chulainn
Alfred6418
Cu Chulainn
0
1
1
0.5
L
Thanatos
HUFtoxic
Thanatos
3
3
1
1.17
W
Baron Samedi
Paladin Veedro
Baron Samedi
3
2
3
2.25
L
Skadi
2
3
2
1
L
2
4
3
0.88
W
Fenrir
cookiebo1
Fenrir
5
3
4
2.33
W
3
1
7
6.5
W
Sylvanus
1
1
2
2
W
Nemesis
will_i_am269
Nemesis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
17,339
29,101
Taken
32,992
11,681
Mitigated
12,861
12,034
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,685
980
0
29
4,776
1,533
0
1,662
3,074
0
9,057
L
Cu Chulainn
Alfred6418
Cu Chulainn
2,723
399
0
1,660
6,956
3,504
0
3,201
3,743
0
21,342
L
Thanatos
HUFtoxic
Thanatos
5,947
1,568
0
3,800
6,291
1,982
0
1,320
4,863
0
30,290
W
Baron Samedi
Paladin Veedro
Baron Samedi
3,937
218
106
1,223
5,770
2,080
672
182
5,588
31,131
0
L
Skadi
3,973
1,348
0
1,472
7,177
2,032
0
2,756
4,256
0
25,787
L
3,011
179
0
593
7,792
3,810
0
1,594
6,184
16,747
0
W
Fenrir
cookiebo1
Fenrir
4,840
1,276
0
2,836
8,463
3,323
0
888
7,575
0
16,065
W
3,075
418
210
2,612
4,845
1,895
280
1,316
3,529
34,947
0
W
Sylvanus
4,128
1,226
438
2,921
4,760
2,831
603
0
4,496
26,404
4,755
W
Nemesis
will_i_am269
Nemesis
5,022
2,555
0
1,688
5,263
1,552
710
625
4,638
0
21,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,287
Gold Earned
25,905
241
Minions Killed
191
0
Camps Cleared
0
891,373
Distance Traveled
906,939
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,399
440
19
2
0
182,402
2
L
Cu Chulainn
4,953
495
53
5
0
180,539
0
L
Thanatos
5,597
560
53
5
0
176,440
0
W
Baron Samedi
6,017
602
65
7
0
162,632
1
L
Skadi
5,498
550
49
5
0
176,873
1
L
Ares
5,458
546
17
2
0
190,685
4
W
Fenrir
6,061
606
33
3
0
181,042
1
W
Ra
6,426
643
59
6
0
175,710
0
W
Sylvanus
5,841
584
48
5
0
156,607
1
W
Nemesis
5,942
594
36
4
0
215,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role