Player Matchup

Pele
Pele
EpicAlbatrozz
Pele
Level 21
God Stats
90W - 100L
1,271 SR
Queue Stats
411W - 429L
1,279 Elo+
Solo
Scylla
Scylla
HarleyXQuinn292
Scylla
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,338 Elo+
Solo
Fafnir
Fafnir
Mr Evergreen405
Fafnir
Level 29
God Stats
2W - 2L
1,663 SR
Queue Stats
6W - 14L
1,211 Elo+
Solo
Merlin
Merlin
WebbyBow5117140
Merlin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 41L
1,364 Elo+
Solo
Loki
Loki
maginays
Loki
Level 25
God Stats
0W - 2L
1,595 SR
Queue Stats
3W - 12L
1,028 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,244 Elo+

VS

Team Averages
Level 25
1,430 SR
1,244 Elo+
Scylla
Scylla
Explosivetree33
Scylla
Level 14
God Stats
5W - 4L
1,459 SR
Queue Stats
9W - 11L
1,228 Elo+
Party 1
Thanatos
Thanatos
JimPop469
Thanatos
Level 28
God Stats
9W - 5L
1,443 SR
Queue Stats
18W - 20L
1,363 Elo+
Solo
Hachiman
Hachiman
NutCrackingHack
Hachiman
Level 25
God Stats
14W - 17L
1,200 SR
Queue Stats
151W - 172L
1,300 Elo+
Solo
Yemoja
Yemoja
OnlineFiber13
Yemoja
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,022 Elo+
Party 1
Cthulhu
Cthulhu
Sid the sloth40
Cthulhu
Level 19
God Stats
16W - 8L
1,550 SR
Queue Stats
60W - 52L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 2
11,256
433
15,414
26,033
10,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
0 / 1 / 2
8,563
329
8,477
7,175
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 3
9,817
378
5,332
26,102
26,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
1 / 10 / 2
10,103
389
5,578
16,423
6,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
17
6 / 7 / 1
11,158
429
12,141
18,397
7,017
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 6
11,662
449
11,928
12,501
4,459
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
JimPop469
Thanatos
20
9 / 4 / 2
13,012
500
9,379
21,408
9,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
19
7 / 3 / 5
12,548
483
25,454
17,853
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 1 / 12
10,400
400
10,006
14,974
12,335
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 0 / 10
12,716
489
13,948
12,136
7,213
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
11
Kills
33
34
Deaths
12
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
8
2
0.63
W
10
4
6
3.25
L
0
1
2
1
W
Thanatos
JimPop469
Thanatos
9
4
2
2.5
L
0
8
3
0.19
W
Hachiman
7
3
5
3.17
W
1
1
12
7
W
6
0
10
11
L
1
10
2
0.2
L
Loki
6
7
1
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
70,715
94,130
Taken
78,872
53,041
Mitigated
40,860
14,914
Healing
37,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,414
5,532
210
6,683
26,033
10,543
0
9,347
16,686
0
69,864
W
11,928
1,701
0
1,179
12,501
4,459
2,712
1,896
10,605
47,082
0
L
8,477
167
0
2,478
7,175
2,345
0
2,521
4,654
32,544
0
W
Thanatos
JimPop469
Thanatos
9,379
3,260
0
19,175
21,408
9,301
74
767
20,641
0
102,192
L
5,332
1,910
0
4,030
26,102
26,705
238
10,350
15,752
31,092
0
W
Hachiman
25,454
15,340
0
5,853
17,853
7,552
2,300
7,087
10,766
0
87,317
W
10,006
1,367
3,659
1,376
14,974
12,335
685
3,631
11,343
42,212
0
W
13,948
1,366
185
5,713
12,136
7,213
1,898
6,006
6,130
65,264
0
L
5,578
416
0
1,052
16,423
6,431
609
5,965
10,458
55,213
0
L
Loki
12,141
5,240
0
461
18,397
7,017
421
7,699
10,698
0
43,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,897
Gold Earned
60,338
368
Minions Killed
532
0
Camps Cleared
0
2,005,729
Distance Traveled
2,255,827
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,256
433
109
4
0
481,986
1
W
Scylla
11,662
449
83
3
0
402,597
4
L
Scylla
8,563
329
65
3
0
445,708
1
W
Thanatos
13,012
500
152
6
0
508,146
0
L
Fafnir
9,817
378
47
2
0
339,270
0
W
Hachiman
12,548
483
119
5
0
428,343
1
W
Yemoja
10,400
400
53
2
0
427,770
2
W
Cthulhu
12,716
489
125
5
0
488,971
0
L
Merlin
10,103
389
97
4
0
338,747
0
L
Loki
11,158
429
50
2
0
400,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role