Player Matchup

Nox
Nox
DemonOfTheWest
Nox
Level 29
God Stats
3W - 1L
1,906 SR
Queue Stats
62W - 42L
1,874 Elo+
Party 1
Bacchus
Bacchus
FlouresentFlame
Bacchus
Level 106
God Stats
1W - 0L
1,488 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
IsoAevi
Hun Batz
Level 106
God Stats
2W - 0L
1,767 SR
Queue Stats
59W - 38L
1,819 Elo+
Party 1
Jing Wei
Jing Wei
mjmayer10
Jing Wei
Level 104
God Stats
6W - 7L
1,894 SR
Queue Stats
62W - 43L
1,819 Elo+
Party 1
Team Averages
Level 86
1,764 SR
1,753 Elo+

VS

Team Averages
Level 89
1,658 SR
1,456 Elo+
Baron Samedi
Baron Samedi
SoulSword14
Baron Samedi
Level 101
God Stats
7W - 4L
1,574 SR
Queue Stats
21W - 12L
1,482 Elo+
Party 2
Artemis
Artemis
TangledPubes
Artemis
Level 101
God Stats
2W - 1L
1,647 SR
Queue Stats
6W - 6L
1,403 Elo+
Party 2
Ymir
Ymir
chad1800
Ymir
Level 25
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
spadam24
Susano
Level 128
God Stats
0W - 1L
1,611 SR
Queue Stats
54W - 29L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
12,359
687
9,527
14,629
6,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
5 / 4 / 10
14,516
806
13,050
20,823
31,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hun Batz
IsoAevi
Hun Batz
20
11 / 6 / 5
14,958
831
22,316
21,876
10,290
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
mjmayer10
Jing Wei
19
2 / 5 / 9
13,194
733
18,170
16,775
7,046
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SoulSword14
Baron Samedi
20
7 / 5 / 6
14,276
793
13,040
21,280
15,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
TangledPubes
Artemis
20
11 / 4 / 6
14,097
783
23,739
17,551
7,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
17
2 / 4 / 9
12,049
669
9,397
20,272
25,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
spadam24
Susano
18
1 / 7 / 9
12,149
675
11,797
16,435
13,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
20
Kills
21
21
Deaths
20
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
W
5
4
10
2.5
W
Hun Batz
IsoAevi
Hun Batz
11
6
5
2.25
L
Baron Samedi
SoulSword14
Baron Samedi
7
5
6
2
L
Artemis
TangledPubes
Artemis
11
4
6
3.5
L
Ymir
2
4
9
1.63
W
Jing Wei
mjmayer10
Jing Wei
2
5
9
1.3
L
Susano
spadam24
Susano
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,063
Damage
57,973
74,103
Taken
75,538
54,769
Mitigated
61,858
13,712
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,527
934
0
3,050
14,629
6,369
768
3,893
10,736
34,156
0
W
13,050
1,368
1,095
4,289
20,823
31,064
135
5,785
15,038
29,196
0
W
Hun Batz
IsoAevi
Hun Batz
22,316
8,276
0
378
21,876
10,290
3,289
8,240
13,636
0
68,768
L
Baron Samedi
SoulSword14
Baron Samedi
13,040
1,509
937
3,950
21,280
15,155
1,218
6,768
14,334
52,399
0
L
Artemis
TangledPubes
Artemis
23,739
11,561
0
2,340
17,551
7,630
2,603
6,254
11,211
0
67,359
L
Ymir
9,397
2,045
204
3,999
20,272
25,316
151
5,118
15,082
24,108
0
W
Jing Wei
mjmayer10
Jing Wei
18,170
13,000
462
4,438
16,775
7,046
2,782
5,126
11,503
0
63,295
L
Susano
spadam24
Susano
11,797
2,350
0
2,754
16,435
13,757
995
4,622
11,641
0
41,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,027
Gold Earned
52,571
262
Minions Killed
253
15
Camps Cleared
10
1,277,207
Distance Traveled
1,237,557
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,359
687
51
3
4
298,939
2
W
Bacchus
14,516
806
16
1
0
324,718
0
W
Hun Batz
14,958
831
110
6
6
341,145
0
L
Baron Samedi
14,276
793
79
4
3
303,142
1
L
Artemis
14,097
783
76
4
3
333,175
2
L
Ymir
12,049
669
40
2
0
299,424
2
W
Jing Wei
13,194
733
85
5
5
312,405
3
L
Susano
12,149
675
58
3
4
301,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role