Player Matchup

Sylvanus
Sylvanus
MeowFish
Sylvanus
Level 142
God Stats
5W - 1L
1,775 SR
Queue Stats
182W - 20L
1,998 Elo+
Party 2
Tiamat
Tiamat
Moemarrow
Tiamat
Level 160
God Stats
121W - 8L
2,098 SR
Queue Stats
748W - 55L
2,131 Elo+
Party 2
Danzaburou
Danzaburou
Zyon
Danzaburou
Level 160
God Stats
7W - 0L
1,838 SR
Queue Stats
850W - 53L
2,005 Elo+
Party 2
Tyr
Tyr
rehx
Tyr
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 3L
1,849 Elo+
Party 2
Team Averages
Level 156
1,803 SR
1,996 Elo+

VS

Team Averages
Level 150
1,699 SR
1,622 Elo+
Ymir
Ymir
Alantes
Ymir
Level 158
God Stats
1W - 1L
1,616 SR
Queue Stats
31W - 9L
2,035 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Deepinya
Ah Muzen Cab
Level 157
God Stats
0W - 1L
1,612 SR
Queue Stats
0W - 6L
1,452 Elo+
Solo
Neith
Neith
Thiccy Hel
Neith
Level 123
God Stats
3W - 1L
1,738 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
unbiddenisland
Zeus
Level 160
God Stats
1W - 2L
1,831 SR
Queue Stats
30W - 7L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MeowFish
Sylvanus
16
0 / 4 / 7
12,254
766
6,576
20,409
23,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Moemarrow
Tiamat
17
1 / 1 / 4
11,841
740
13,941
12,984
9,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Zyon
Danzaburou
18
5 / 2 / 2
13,248
828
11,965
11,172
5,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tyr
rehx
Tyr
19
7 / 2 / 3
12,852
803
13,740
23,439
25,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alantes
Ymir
17
1 / 4 / 5
11,044
690
6,899
17,440
15,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Deepinya
Ah Muzen Cab
18
1 / 6 / 4
11,951
747
9,911
16,362
7,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
17
2 / 2 / 5
11,663
729
12,880
8,047
4,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 1 / 3
12,898
806
18,434
12,156
6,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
9
9
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
Alantes
Ymir
1
4
5
0.88
L
Ah Muzen Cab
Deepinya
Ah Muzen Cab
1
6
4
0.5
W
Sylvanus
MeowFish
Sylvanus
0
4
7
0.88
W
Tiamat
Moemarrow
Tiamat
1
1
4
3
L
Neith
2
2
5
2.25
W
Danzaburou
Zyon
Danzaburou
5
2
2
3
W
Tyr
rehx
Tyr
7
2
3
4.25
L
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,222
Damage
48,124
68,004
Taken
54,005
63,621
Mitigated
33,191
27,844
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Alantes
Ymir
6,899
1,602
0
729
17,440
15,223
0
7,738
9,373
23,708
0
L
Ah Muzen Cab
Deepinya
Ah Muzen Cab
9,911
3,573
0
2,860
16,362
7,544
4,360
4,055
12,234
0
60,203
W
Sylvanus
MeowFish
Sylvanus
6,576
1,071
3,596
6,174
20,409
23,185
640
7,535
12,874
15,795
0
W
Tiamat
Moemarrow
Tiamat
13,941
1,498
108
5,844
12,984
9,632
2,678
6,998
5,986
46,890
0
L
Neith
12,880
6,540
0
2,845
8,047
4,029
62
3,629
4,161
0
51,274
W
Danzaburou
Zyon
Danzaburou
11,965
5,915
0
4,216
11,172
5,631
5,066
5,525
5,647
0
82,348
W
Tyr
rehx
Tyr
13,740
2,941
0
7,906
23,439
25,173
667
5,810
17,629
0
56,917
L
18,434
2,769
0
5,013
12,156
6,395
408
4,481
7,411
58,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
47,556
354
Minions Killed
362
18
Camps Cleared
11
1,343,454
Distance Traveled
1,185,635
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,044
690
36
2
1
291,667
1
L
Ah Muzen Cab
11,951
747
123
8
4
262,315
1
W
Sylvanus
12,254
766
27
2
1
297,106
0
W
Tiamat
11,841
740
98
6
4
374,347
3
L
Neith
11,663
729
107
7
2
306,010
3
W
Danzaburou
13,248
828
141
9
8
281,773
2
W
Tyr
12,852
803
88
6
5
390,228
2
L
Zeus
12,898
806
96
6
4
325,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role