Player Matchup

Fenrir
Fenrir
Bloodpower357
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Catmanmanson
Sylvanus
Level 5
God Stats
0W - 3L
1,194 SR
Queue Stats
12W - 18L
1,213 Elo+
Party 1
Achilles
Achilles
JMeowstick
Achilles
Level 28
God Stats
10W - 11L
1,479 SR
Queue Stats
259W - 311L
1,241 Elo+
Solo
Apollo
Apollo
Juggerkiller515
Apollo
Level 6
God Stats
3W - 2L
1,470 SR
Queue Stats
71W - 49L
1,525 Elo+
Solo
Heimdallr
Heimdallr
c28_
Heimdallr
Level 26
God Stats
32W - 30L
1,496 SR
Queue Stats
191W - 231L
1,421 Elo+
Party 1
Team Averages
Level 14
1,428 SR
1,380 Elo+

VS

Team Averages
Level 22
1,492 SR
1,395 Elo+
Artemis
Artemis
Chibisaurus_
Artemis
Level 28
God Stats
13W - 11L
1,395 SR
Queue Stats
323W - 474L
1,342 Elo+
Solo
Izanami
Izanami
DishierStream98
Izanami
Level 28
God Stats
68W - 44L
1,529 SR
Queue Stats
242W - 232L
1,395 Elo+
Party 2
Ravana
Ravana
GENTELMAN_BEHOLD
Ravana
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 117L
1,328 Elo+
Solo
Neith
Neith
SwaggyEarl16
Neith
Level 14
God Stats
22W - 18L
1,539 SR
Queue Stats
27W - 24L
1,456 Elo+
Party 2
Zeus
Zeus
comebacity
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 3 / 0
5,034
280
256
2,105
389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
Catmanmanson
Sylvanus
10
1 / 5 / 3
7,681
427
4,065
16,842
16,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
JMeowstick
Achilles
11
2 / 4 / 0
7,132
396
3,440
12,144
8,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 9 / 1
9,066
504
17,143
20,202
7,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
c28_
Heimdallr
14
3 / 3 / 3
8,704
484
7,894
12,058
4,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chibisaurus_
Artemis
13
4 / 2 / 7
9,083
505
12,577
8,792
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 5 / 3
9,665
537
9,454
11,924
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 7
9,220
512
5,130
7,014
4,016
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
9 / 2 / 8
10,158
564
15,696
15,214
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
8,237
458
5,364
4,938
1,383
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
13
Kills
23
24
Deaths
13
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Sylvanus
Catmanmanson
Sylvanus
1
5
3
0.5
W
Artemis
Chibisaurus_
Artemis
4
2
7
3.75
W
6
5
3
1.5
W
2
2
7
2.75
L
Achilles
JMeowstick
Achilles
2
4
0
0.5
L
7
9
1
0.83
W
9
2
8
6.5
L
Heimdallr
c28_
Heimdallr
3
3
3
1.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,798
Damage
48,221
63,351
Taken
47,882
37,899
Mitigated
17,761
12,719
Healing
17,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
256
174
0
53
2,105
389
0
0
2,105
0
855
L
Sylvanus
Catmanmanson
Sylvanus
4,065
1,764
1,046
2,661
16,842
16,552
9
1,512
15,330
19,944
0
W
Artemis
Chibisaurus_
Artemis
12,577
6,306
880
2,037
8,792
3,109
4,774
1,259
7,533
0
37,090
W
9,454
8,050
0
2,421
11,924
3,743
2,893
804
11,120
0
49,085
W
5,130
1,105
323
1,106
7,014
4,016
1,937
749
6,265
0
41,575
L
Achilles
JMeowstick
Achilles
3,440
1,035
0
0
12,144
8,915
315
1,390
10,754
0
25,052
L
17,143
9,757
0
7,331
20,202
7,407
238
1,133
19,069
0
70,932
W
15,696
9,687
0
9,126
15,214
5,510
3,404
1,208
14,006
0
43,990
L
Heimdallr
c28_
Heimdallr
7,894
3,477
0
1,628
12,058
4,636
64
1,329
10,729
0
37,527
W
5,364
828
207
1,408
4,938
1,383
828
45
4,893
22,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,617
Gold Earned
46,363
236
Minions Killed
328
0
Camps Cleared
0
1,257,385
Distance Traveled
1,401,762
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,034
280
0
0
0
123,544
0
L
Sylvanus
7,681
427
33
2
0
273,212
0
W
Artemis
9,083
505
46
3
0
333,033
4
W
Izanami
9,665
537
96
5
0
250,761
1
W
Ravana
9,220
512
86
5
0
305,910
0
L
Achilles
7,132
396
35
2
0
272,931
0
L
Apollo
9,066
504
113
6
0
265,837
2
W
Neith
10,158
564
70
4
0
320,355
0
L
Heimdallr
8,704
484
55
3
0
321,861
0
W
Zeus
8,237
458
30
2
0
191,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role