Player Matchup

Neith
Neith
AbrasiveBanana1
Neith
Level 47
God Stats
17W - 18L
1,615 SR
Queue Stats
38W - 43L
1,881 Elo+
Solo
Agni
Agni
Frihk
Agni
Level 49
God Stats
2W - 0L
1,894 SR
Queue Stats
787W - 402L
1,683 Elo+
Party 1
Bellona
Bellona
Snitch9ine
Bellona
Level 142
God Stats
3W - 1L
1,662 SR
Queue Stats
45W - 34L
1,654 Elo+
Party 3
Discordia
Discordia
TrapHouseTooLit
Discordia
Level 28
God Stats
5W - 0L
1,910 SR
Queue Stats
61W - 59L
1,668 Elo+
Party 3
Nemesis
Nemesis
Treeqwaaaa
Nemesis
Level 145
God Stats
3W - 2L
1,852 SR
Queue Stats
100W - 39L
1,754 Elo+
Party 1
Team Averages
Level 82
1,786 SR
1,728 Elo+

VS

Team Averages
Level 84
1,462 SR
1,618 Elo+
Anhur
Anhur
DIBZ1215
Anhur
Level 116
God Stats
12W - 7L
1,316 SR
Queue Stats
334W - 241L
1,597 Elo+
Party 2
Janus
Janus
Franklonin
Janus
Level 23
God Stats
10W - 11L
1,596 SR
Queue Stats
110W - 66L
1,664 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kallsign_Jay
Cu Chulainn
Level 47
God Stats
1W - 2L
1,334 SR
Queue Stats
249W - 248L
1,621 Elo+
Solo
Hun Batz
Hun Batz
Master Moogway
Hun Batz
Level 106
God Stats
1W - 2L
1,328 SR
Queue Stats
393W - 299L
1,600 Elo+
Party 2
Geb
Geb
OG Otter YT
Geb
Level 128
God Stats
3W - 2L
1,733 SR
Queue Stats
194W - 131L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,993
428
7,745
11,822
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Frihk
Agni
20
12 / 1 / 4
12,629
601
19,564
10,076
3,864
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Snitch9ine
Bellona
20
5 / 0 / 7
12,564
598
12,611
18,998
14,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
TrapHouseTooLit
Discordia
14
0 / 7 / 5
8,990
428
6,090
10,864
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Treeqwaaaa
Nemesis
20
4 / 1 / 10
11,785
561
9,096
14,167
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DIBZ1215
Anhur
15
5 / 6 / 4
9,871
470
10,740
17,860
6,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
13
0 / 5 / 1
8,214
391
5,001
7,859
2,560
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Kallsign_Jay
Cu Chulainn
15
0 / 4 / 2
9,131
435
5,113
14,105
10,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
15
4 / 4 / 2
9,676
461
7,871
14,436
4,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 3 / 5
10,434
497
8,190
18,402
19,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
22
Kills
14
14
Deaths
22
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
5
5
0.7
L
Anhur
DIBZ1215
Anhur
5
6
4
1.17
L
Janus
0
5
1
0.1
W
Agni
Frihk
Agni
12
1
4
14
L
Cu Chulainn
Kallsign_Jay
Cu Chulainn
0
4
2
0.25
L
Hun Batz
4
4
2
1.25
L
5
3
5
2.5
W
Bellona
Snitch9ine
Bellona
5
0
7
8.5
W
Discordia
TrapHouseTooLit
Discordia
0
7
5
0.36
W
Nemesis
Treeqwaaaa
Nemesis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,106
Damage
36,915
65,927
Taken
72,662
31,202
Mitigated
43,644
28,352
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,745
3,822
552
3,994
11,822
3,256
1,189
2,106
9,646
0
45,220
L
Anhur
DIBZ1215
Anhur
10,740
3,735
0
6,160
17,860
6,692
990
4,508
13,252
0
58,946
L
Janus
5,001
0
0
770
7,859
2,560
0
4,141
3,548
39,629
0
W
Agni
Frihk
Agni
19,564
1,213
0
2,649
10,076
3,864
513
4,323
5,581
97,170
0
L
Cu Chulainn
Kallsign_Jay
Cu Chulainn
5,113
979
0
3,318
14,105
10,117
749
3,680
10,333
326
52,170
L
Hun Batz
7,871
2,136
0
4,138
14,436
4,744
0
6,299
7,867
0
57,680
L
8,190
995
0
1,872
18,402
19,531
0
6,154
12,008
37,974
0
W
Bellona
Snitch9ine
Bellona
12,611
5,445
0
10,614
18,998
14,414
936
2,443
16,151
0
108,216
W
Discordia
TrapHouseTooLit
Discordia
6,090
542
548
963
10,864
2,998
894
1,076
9,738
53,356
0
W
Nemesis
Treeqwaaaa
Nemesis
9,096
4,829
0
9,032
14,167
6,670
440
2,894
11,106
0
91,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,961
Gold Earned
47,326
689
Minions Killed
458
0
Camps Cleared
0
2,088,438
Distance Traveled
1,966,492
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,993
428
79
4
0
344,126
0
L
Anhur
9,871
470
95
5
0
364,985
5
L
Janus
8,214
391
84
4
0
360,724
2
W
Agni
12,629
601
168
8
0
441,490
5
L
Cu Chulainn
9,131
435
112
5
0
370,937
4
L
Hun Batz
9,676
461
104
5
0
443,373
8
L
Geb
10,434
497
63
3
0
426,473
0
W
Bellona
12,564
598
211
10
0
453,993
5
W
Discordia
8,990
428
78
4
0
361,659
0
W
Nemesis
11,785
561
153
7
0
487,170
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role