Player Matchup

Cu Chulainn
Cu Chulainn
Gold II
 
Cu Chulainn
Gold II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hades
Hades
Platinum V
Hadeeznuhtz
Hades
Platinum V
Level 68
God Stats
8W - 8L
1,702 SR
Queue Stats
64W - 53L
1,875 MMR
Solo
Apollo
Apollo
Platinum II
Mcorpballisli148
Apollo
Platinum II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
424W - 397L
1,829 MMR
Solo
Arachne
Arachne
Platinum II
Rub2330
Arachne
Platinum II
Level 146
God Stats
5W - 0L
1,913 SR
Queue Stats
163W - 151L
1,852 MMR
Solo
Ares
Ares
Gold II
UllrKid420
Ares
Gold II
Level 39
God Stats
5W - 0L
1,764 SR
Queue Stats
123W - 82L
1,811 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,676 SR
1,773 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,565 SR
1,844 MMR
Yemoja
Yemoja
Gold I
DaCapalot
Yemoja
Gold I
Level 160
God Stats
2W - 8L
1,369 SR
Queue Stats
283W - 273L
1,818 MMR
Solo
Bellona
Bellona
Gold III
DejawnYT
Bellona
Gold III
Level 101
God Stats
3W - 4L
1,508 SR
Queue Stats
39W - 39L
1,771 MMR
Party 1
Achilles
Achilles
Platinum III
MoonMonster-_-
Achilles
Platinum III
Level 145
God Stats
2W - 3L
1,601 SR
Queue Stats
95W - 78L
2,010 MMR
Party 1
Heimdallr
Heimdallr
Gold III
STEW PID 13
Heimdallr
Gold III
Level 158
God Stats
5W - 5L
1,620 SR
Queue Stats
69W - 48L
1,814 MMR
Solo
Aphrodite
Aphrodite
Gold III
yuhhjacob
Aphrodite
Gold III
Level 129
God Stats
7W - 4L
1,729 SR
Queue Stats
138W - 122L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
18
9 / 3 / 8
11,769
588
17,256
21,337
20,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 5 / 8
11,392
570
13,693
18,547
10,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 0 / 9
12,433
622
12,065
20,840
8,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Rub2330
Arachne
20
9 / 2 / 8
12,824
641
16,432
20,131
8,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 15
10,026
501
15,839
23,391
22,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
DanzaburouCthulhuTsukuyomiSetNu Wa

VS

Bans
ScyllaSobekJanusKhepriChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaCapalot
Yemoja
15
3 / 4 / 2
9,192
460
8,238
15,214
9,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
DejawnYT
Bellona
13
2 / 5 / 4
8,093
405
12,164
20,128
16,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
13
4 / 7 / 5
9,084
454
12,903
22,806
13,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
STEW PID 13
Heimdallr
17
1 / 5 / 0
10,364
518
8,227
15,327
7,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
yuhhjacob
Aphrodite
15
4 / 6 / 4
9,306
465
13,115
18,582
8,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
27
Kills
14
14
Deaths
27
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
9
3
8
4.33
L
Yemoja
DaCapalot
Yemoja
3
4
2
1
L
Bellona
DejawnYT
Bellona
2
5
4
0.8
W
5
5
8
1.8
W
2
0
9
6.5
L
Achilles
4
7
5
0.93
W
Arachne
Rub2330
Arachne
9
2
8
6.5
L
Heimdallr
STEW PID 13
Heimdallr
1
5
0
0.2
W
2
4
15
2.38
L
Aphrodite
yuhhjacob
Aphrodite
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,285
Damage
54,647
104,246
Taken
92,057
69,270
Mitigated
55,649
51,497
Healing
32,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
17,256
2,280
0
7,815
21,337
20,024
568
4,976
15,014
4,226
63,670
L
Yemoja
DaCapalot
Yemoja
8,238
1,248
1,423
4,998
15,214
9,389
369
1,655
13,169
50,451
0
L
Bellona
DejawnYT
Bellona
12,164
4,115
0
3,131
20,128
16,678
360
8,776
11,091
0
43,730
W
13,693
1,163
1,381
9,501
18,547
10,134
2,420
5,777
12,570
73,895
0
W
12,065
6,356
0
18,082
20,840
8,932
2,644
550
20,180
0
120,043
L
Achilles
12,903
5,111
0
4,184
22,806
13,974
0
8,243
14,268
0
45,159
W
Arachne
Rub2330
Arachne
16,432
12,108
0
7,981
20,131
8,088
955
3,961
14,348
0
116,662
L
Heimdallr
STEW PID 13
Heimdallr
8,227
5,510
0
5,513
15,327
7,280
1,124
1,810
13,433
0
72,675
W
15,839
714
0
6,737
23,391
22,092
0
5,924
17,111
34,099
0
L
Aphrodite
yuhhjacob
Aphrodite
13,115
692
3,579
9,598
18,582
8,328
377
9,758
8,384
60,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,444
Gold Earned
46,039
617
Minions Killed
478
0
Camps Cleared
0
1,960,870
Distance Traveled
1,737,858
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,769
588
117
6
0
402,063
2
L
Yemoja
9,192
460
97
5
0
305,858
3
L
Bellona
8,093
405
62
3
0
377,094
2
W
Hades
11,392
570
131
7
0
356,749
5
W
Apollo
12,433
622
194
10
0
352,436
3
L
Achilles
9,084
454
68
3
0
393,173
6
W
Arachne
12,824
641
152
8
0
459,404
2
L
Heimdallr
10,364
518
151
8
0
328,097
4
W
Ares
10,026
501
23
1
0
390,218
1
L
Aphrodite
9,306
465
100
5
0
333,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role