Player Matchup

Jing Wei
Jing Wei
CallumDeGr8
Jing Wei
Level 24
God Stats
42W - 25L
1,573 SR
Queue Stats
46W - 28L
1,546 Elo+
Solo
Ullr
Ullr
Coomlande
Ullr
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 13L
1,606 Elo+
Party 1
Discordia
Discordia
EndlessNoir
Discordia
Level 23
God Stats
1W - 1L
1,253 SR
Queue Stats
13W - 8L
1,403 Elo+
Solo
Neith
Neith
FrodosGardener
Neith
Level 4
God Stats
17W - 3L
1,500 SR
Queue Stats
30W - 8L
1,893 Elo+
Party 1
Ra
Ra
Pureheartz
Ra
Level 24
God Stats
2W - 2L
1,308 SR
Queue Stats
252W - 243L
1,476 Elo+
Solo
Team Averages
Level 16
1,427 SR
1,585 Elo+

VS

Team Averages
Level 16
1,467 SR
1,406 Elo+
Neith
Neith
BaadestQueen09
Neith
Level 16
God Stats
94W - 61L
1,583 SR
Queue Stats
366W - 362L
1,495 Elo+
Solo
Loki
Loki
UzzBG
Loki
Level 29
God Stats
29W - 29L
1,542 SR
Queue Stats
50W - 52L
1,522 Elo+
Solo
Amaterasu
Amaterasu
entropying123
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,143 Elo+
Solo
Mercury
Mercury
xdSuper
Mercury
Level 21
God Stats
1W - 3L
1,210 SR
Queue Stats
14W - 22L
1,453 Elo+
Solo
Khepri
Khepri
y2novice
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CallumDeGr8
Jing Wei
20
3 / 4 / 31
13,396
1,030
24,676
17,276
7,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
20
14 / 3 / 21
15,657
1,204
23,345
13,418
6,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
EndlessNoir
Discordia
20
5 / 2 / 28
13,670
1,052
15,677
11,906
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
15 / 4 / 21
15,693
1,207
29,257
17,530
8,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 6 / 20
13,357
1,027
22,711
14,588
7,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 8
11,681
899
11,455
12,408
6,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
UzzBG
Loki
19
10 / 10 / 4
14,494
1,115
23,795
23,009
10,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
entropying123
Amaterasu
18
1 / 10 / 7
11,737
903
9,707
29,367
28,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
xdSuper
Mercury
18
7 / 10 / 4
13,431
1,033
18,094
23,947
11,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
y2novice
Khepri
19
1 / 12 / 9
12,828
987
8,331
38,419
49,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
51
45
Kills
19
19
Deaths
45
121
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
W
Jing Wei
CallumDeGr8
Jing Wei
3
4
31
4.63
W
Ullr
14
3
21
8.17
W
Discordia
EndlessNoir
Discordia
5
2
28
9.5
W
15
4
21
6.38
W
8
6
20
3
L
Loki
UzzBG
Loki
10
10
4
1.2
L
Amaterasu
entropying123
Amaterasu
1
10
7
0.45
L
Mercury
xdSuper
Mercury
7
10
4
0.9
L
Khepri
y2novice
Khepri
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,666
Damage
71,382
74,718
Taken
127,150
38,005
Mitigated
105,717
24,105
Healing
12,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,455
3,842
0
1,524
12,408
6,257
0
3,111
9,297
0
45,908
W
Jing Wei
CallumDeGr8
Jing Wei
24,676
20,990
0
3,300
17,276
7,770
0
891
16,235
0
39,953
W
Ullr
23,345
13,603
0
2,017
13,418
6,950
0
1,980
11,338
0
46,057
W
Discordia
EndlessNoir
Discordia
15,677
1,747
1,504
2,168
11,906
7,604
0
1,620
10,236
32,588
0
W
29,257
18,285
0
8,459
17,530
8,488
0
2,464
14,891
0
50,400
W
22,711
3,211
3,322
3,335
14,588
7,193
0
2,190
12,323
48,589
0
L
Loki
UzzBG
Loki
23,795
4,378
0
1,217
23,009
10,464
0
5,904
17,105
0
44,313
L
Amaterasu
entropying123
Amaterasu
9,707
2,767
0
5,969
29,367
28,274
0
10,635
18,732
830
29,511
L
Mercury
xdSuper
Mercury
18,094
7,867
0
1,335
23,947
11,704
0
4,976
18,971
0
34,634
L
Khepri
y2novice
Khepri
8,331
892
0
2,943
38,419
49,018
0
13,762
24,657
26,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,773
Gold Earned
64,171
245
Minions Killed
211
10
Camps Cleared
7
1,180,519
Distance Traveled
1,277,671
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,681
899
72
6
1
248,221
0
W
Jing Wei
13,396
1,030
35
3
1
266,956
1
W
Ullr
15,657
1,204
48
4
6
255,606
0
W
Discordia
13,670
1,052
45
3
0
250,232
1
W
Neith
15,693
1,207
59
5
3
208,216
0
W
Ra
13,357
1,027
58
4
0
199,509
0
L
Loki
14,494
1,115
38
3
2
267,437
0
L
Amaterasu
11,737
903
34
3
0
265,646
1
L
Mercury
13,431
1,033
37
3
2
284,615
0
L
Khepri
12,828
987
30
2
2
211,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role