Player Matchup

Tiamat
Tiamat
Dovah2020
Tiamat
Level 49
God Stats
26W - 30L
1,547 SR
Queue Stats
181W - 227L
1,436 Elo+
Party 2
Sobek
Sobek
IrishPhoenix
Sobek
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,356 Elo+
Party 2
Anhur
Anhur
WesD3
Anhur
Level 96
God Stats
5W - 7L
1,429 SR
Queue Stats
272W - 285L
1,413 Elo+
Party 2
Team Averages
Level 70
1,492 SR
1,402 Elo+

VS

Team Averages
Level 32
1,380 SR
1,544 Elo+
Thoth
Thoth
MysticFrost37
Thoth
Level 46
God Stats
0W - 1L
1,297 SR
Queue Stats
107W - 79L
1,519 Elo+
Party 1
King Arthur
King Arthur
Scfrizzle
King Arthur
Level 44
God Stats
1W - 1L
1,343 SR
Queue Stats
82W - 47L
1,613 Elo+
Party 1
Artemis
Artemis
TheMrMonocle
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dovah2020
Tiamat
16
11 / 2 / 11
12,703
747
17,817
11,995
10,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 2 / 19
13,093
770
11,711
25,936
32,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
WesD3
Anhur
15
9 / 4 / 6
12,396
729
9,543
15,067
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 2
10,387
611
13,116
11,292
3,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Scfrizzle
King Arthur
15
5 / 8 / 0
11,666
686
9,572
20,460
11,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
TheMrMonocle
Artemis
13
1 / 11 / 2
9,967
586
7,772
14,336
5,211
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
24
Kills
8
8
Deaths
24
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Dovah2020
Tiamat
11
2
11
8.25
W
4
2
19
6.75
L
2
5
2
0.6
L
King Arthur
Scfrizzle
King Arthur
5
8
0
0.63
L
Artemis
TheMrMonocle
Artemis
1
11
2
0.18
W
Anhur
WesD3
Anhur
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
30,460
52,998
Taken
46,088
48,527
Mitigated
20,835
18,987
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Dovah2020
Tiamat
17,817
1,260
0
5,472
11,995
10,501
896
2,508
9,487
51,929
0
W
11,711
1,288
0
9,517
25,936
32,500
640
5,603
18,949
36,656
0
L
13,116
1,109
0
684
11,292
3,863
0
7,287
3,833
56,368
0
L
King Arthur
Scfrizzle
King Arthur
9,572
1,533
0
3,715
20,460
11,761
0
12,431
7,299
0
31,951
L
Artemis
TheMrMonocle
Artemis
7,772
2,979
0
838
14,336
5,211
0
8,959
5,065
0
22,373
W
Anhur
WesD3
Anhur
9,543
3,003
0
3,998
15,067
5,526
1,547
5,065
10,002
0
51,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,192
Gold Earned
32,020
169
Minions Killed
150
0
Camps Cleared
0
888,278
Distance Traveled
812,455
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,703
747
74
4
0
315,008
1
W
Sobek
13,093
770
42
2
0
313,592
1
L
Thoth
10,387
611
79
5
0
294,271
3
L
King Arthur
11,666
686
38
2
0
302,690
4
L
Artemis
9,967
586
33
2
0
215,494
0
W
Anhur
12,396
729
53
3
0
259,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role