Player Matchup

Kali
Kali
 
Kali
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ENIGMATIC_MAYHEM
Ra
Level 47
God Stats
12W - 22L
1,708 SR
Queue Stats
343W - 432L
1,518 Elo+
Party 1
Jing Wei
Jing Wei
Lucid-HSOM
Jing Wei
Level 124
God Stats
6W - 7L
1,423 SR
Queue Stats
1,362W - 1,375L
1,489 Elo+
Party 1
Mulan
Mulan
Nep_Nep_the_Lord
Mulan
Level 107
God Stats
4W - 4L
1,419 SR
Queue Stats
421W - 508L
1,532 Elo+
Party 1
Khepri
Khepri
lordpain4th
Khepri
Level 91
God Stats
8W - 6L
1,500 SR
Queue Stats
186W - 242L
1,499 Elo+
Party 1
Team Averages
Level 94
1,510 SR
1,508 Elo+

VS

Team Averages
Level 60
1,544 SR
1,603 Elo+
Apollo
Apollo
A7xsasuke006x
Apollo
Level 121
God Stats
2W - 1L
1,684 SR
Queue Stats
103W - 84L
1,668 Elo+
Party 2
Thor
Thor
Charly006
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Discordia
Discordia
DarkyA7x
Discordia
Level 74
God Stats
2W - 2L
1,684 SR
Queue Stats
6W - 10L
1,828 Elo+
Party 2
Hou Yi
Hou Yi
LETALTAVOMx
Hou Yi
Level 47
God Stats
5W - 6L
1,420 SR
Queue Stats
127W - 137L
1,529 Elo+
Solo
Ymir
Ymir
Mr Ponche
Ymir
Level 49
God Stats
13W - 13L
1,430 SR
Queue Stats
49W - 54L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
2 / 3 / 0
7,520
470
3,733
13,452
5,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 8 / 0
8,248
516
2,366
10,062
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Lucid-HSOM
Jing Wei
12
1 / 6 / 1
7,655
478
4,293
12,192
3,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 4 / 1
8,398
525
8,618
11,691
12,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
7
0 / 6 / 3
6,280
393
3,865
10,728
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 4
9,858
616
12,605
10,180
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
2 / 2 / 4
7,839
490
3,556
7,630
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
DarkyA7x
Discordia
15
9 / 1 / 9
9,526
595
13,602
6,253
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
14
1 / 2 / 11
7,949
497
3,872
10,136
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
0 / 0 / 17
8,138
509
5,311
8,353
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
72
6
Kills
27
27
Deaths
6
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
3
0
0.67
W
15
1
4
17
W
Thor
2
2
4
2
W
Discordia
DarkyA7x
Discordia
9
1
9
13.5
L
1
8
0
0.13
W
Hou Yi
1
2
11
3.25
L
Jing Wei
Lucid-HSOM
Jing Wei
1
6
1
0.25
W
Ymir
0
0
17
8.5
L
2
4
1
0.63
L
Khepri
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,875
Damage
38,946
58,125
Taken
42,552
32,080
Mitigated
19,618
14,316
Healing
9,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,733
2,313
0
5,472
13,452
5,571
0
3,346
9,897
0
44,282
W
12,605
7,098
0
960
10,180
3,871
1,560
931
9,013
0
56,988
W
Thor
3,556
535
0
731
7,630
2,504
460
933
6,549
0
30,668
W
Discordia
DarkyA7x
Discordia
13,602
693
0
1,544
6,253
2,307
752
2,086
4,104
57,668
0
L
2,366
48
75
1,522
10,062
3,640
0
4,869
4,819
40,386
0
W
Hou Yi
3,872
1,487
0
3,665
10,136
3,345
604
677
9,459
0
47,366
L
Jing Wei
Lucid-HSOM
Jing Wei
4,293
2,735
0
3,258
12,192
3,967
1,056
4,034
7,972
0
43,985
W
Ymir
5,311
665
514
2,133
8,353
7,591
0
1,686
6,570
28,429
0
L
8,618
1,328
0
2,662
11,691
12,155
351
808
10,850
255
40,403
L
Khepri
3,865
612
0
1,327
10,728
6,747
0
4,878
5,674
10,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,101
Gold Earned
43,310
357
Minions Killed
363
0
Camps Cleared
0
1,487,657
Distance Traveled
1,474,178
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,520
470
95
6
0
320,558
0
W
Apollo
9,858
616
85
5
0
327,260
3
W
Thor
7,839
490
61
4
0
208,979
0
W
Discordia
9,526
595
98
6
0
313,842
1
L
Ra
8,248
516
98
6
0
272,529
4
W
Hou Yi
7,949
497
74
5
0
308,817
2
L
Jing Wei
7,655
478
77
5
0
290,630
2
W
Ymir
8,138
509
45
3
0
315,280
2
L
Mulan
8,398
525
75
5
0
302,125
10
L
Khepri
6,280
393
12
1
0
301,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role