Player Matchup

Medusa
Medusa
Dagoan
Medusa
Level 122
God Stats
3W - 0L
1,926 SR
Queue Stats
6W - 8L
1,429 Elo+
Party 3
Olorun
Olorun
DealWithMePls
Olorun
Level 25
God Stats
6W - 4L
1,785 SR
Queue Stats
7W - 6L
1,564 Elo+
Party 3
Xbalanque
Xbalanque
Drenser
Xbalanque
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Foozims
Freya
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ImJufu
Neith
Level 7
God Stats
2W - 1L
1,724 SR
Queue Stats
5W - 4L
1,573 Elo+
Party 3
Team Averages
Level 90
1,687 SR
1,513 Elo+

VS

Team Averages
Level 56
1,487 SR
1,416 Elo+
Tiamat
Tiamat
Mattyboi4260
Tiamat
Level 80
God Stats
12W - 19L
1,429 SR
Queue Stats
264W - 291L
1,388 Elo+
Party 2
Ares
Ares
Motgul
Ares
Level 47
God Stats
16W - 22L
1,492 SR
Queue Stats
605W - 634L
1,323 Elo+
Party 1
Bellona
Bellona
Nozarr
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
TheSpaniard777
Izanami
Level 105
God Stats
9W - 5L
1,798 SR
Queue Stats
26W - 25L
1,439 Elo+
Solo
Thanatos
Thanatos
stonedjinxxx
Thanatos
Level 23
God Stats
0W - 5L
1,217 SR
Queue Stats
46W - 58L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dagoan
Medusa
11
6 / 0 / 4
6,740
674
8,001
6,032
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 0
6,417
642
3,811
5,448
1,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
Drenser
Xbalanque
10
6 / 3 / 3
6,698
670
6,391
6,756
1,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Foozims
Freya
12
0 / 0 / 4
6,667
667
2,280
4,954
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
ImJufu
Neith
9
1 / 2 / 2
5,499
550
1,652
3,095
918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
2 / 3 / 0
5,849
585
2,949
5,353
3,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
Motgul
Ares
8
1 / 7 / 2
5,255
526
2,192
8,015
2,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Nozarr
Bellona
9
1 / 2 / 0
5,333
533
2,131
6,227
3,912
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 4 / 1
5,137
514
4,775
8,352
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
stonedjinxxx
Thanatos
5
1 / 2 / 0
4,561
456
527
3,107
781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
18
Kills
6
6
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dagoan
Medusa
6
0
4
8
W
5
1
0
5
W
Xbalanque
Drenser
Xbalanque
6
3
3
2.5
W
Freya
Foozims
Freya
0
0
4
2
W
Neith
ImJufu
Neith
1
2
2
1
L
Tiamat
2
3
0
0.67
L
Ares
Motgul
Ares
1
7
2
0.29
L
Bellona
Nozarr
Bellona
1
2
0
0.5
L
1
4
1
0.38
L
Thanatos
stonedjinxxx
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,135
Damage
12,574
26,285
Taken
31,054
7,945
Mitigated
12,078
11,228
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dagoan
Medusa
8,001
3,776
0
3,592
6,032
1,844
1,602
2,080
3,894
0
32,728
W
3,811
1,958
0
1,784
5,448
1,681
296
76
5,372
33,045
0
W
Xbalanque
Drenser
Xbalanque
6,391
3,907
0
2,139
6,756
1,930
1,414
1,122
5,586
0
32,069
W
Freya
Foozims
Freya
2,280
816
0
3,501
4,954
1,572
506
0
4,954
32,775
0
W
Neith
ImJufu
Neith
1,652
1,063
0
212
3,095
918
662
1,599
1,338
0
18,145
L
Tiamat
2,949
87
0
1,438
5,353
3,000
620
1,061
4,292
29,217
0
L
Ares
Motgul
Ares
2,192
358
90
192
8,015
2,372
0
0
8,015
11,979
0
L
Bellona
Nozarr
Bellona
2,131
611
0
1,181
6,227
3,912
0
2,316
3,911
0
18,633
L
4,775
3,149
0
1,568
8,352
2,013
0
2,305
6,047
0
25,677
L
Thanatos
stonedjinxxx
Thanatos
527
170
0
1,470
3,107
781
0
409
2,698
0
10,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
26,135
309
Minions Killed
190
0
Camps Cleared
0
912,271
Distance Traveled
795,860
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,740
674
53
5
0
169,150
3
W
Olorun
6,417
642
63
6
0
197,246
3
W
Xbalanque
6,698
670
61
6
0
173,533
3
W
Freya
6,667
667
76
8
0
189,485
1
W
Neith
5,499
550
56
6
0
182,857
0
L
Tiamat
5,849
585
70
7
0
179,006
0
L
Ares
5,255
526
14
1
0
181,731
1
L
Bellona
5,333
533
45
5
0
174,289
0
L
Izanami
5,137
514
37
4
0
159,331
0
L
Thanatos
4,561
456
24
2
0
101,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role