Player Matchup

Bakasura
Bakasura
CHOCO KRISPI490
Bakasura
Level 46
God Stats
2W - 2L
1,735 SR
Queue Stats
41W - 46L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
Snyderboy42
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 75L
1,464 Elo+
Party 1
Olorun
Olorun
TheLechero77
Olorun
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 230L
1,418 Elo+
Solo
Horus
Horus
mwbailey
Horus
Level 8
God Stats
7W - 5L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
twistedfate513
Danzaburou
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 165L
1,441 Elo+
Party 1
Team Averages
Level 58
1,547 SR
1,465 Elo+

VS

Team Averages
Level 71
1,483 SR
1,465 Elo+
Thanatos
Thanatos
 
Thanatos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
JUST BUILD LOLO
Erlang Shen
Level 25
God Stats
12W - 4L
1,266 SR
Queue Stats
194W - 194L
1,428 Elo+
Party 2
Tiamat
Tiamat
THE12B
Tiamat
Level 125
God Stats
5W - 5L
1,398 SR
Queue Stats
19W - 21L
1,478 Elo+
Party 3
Aphrodite
Aphrodite
superzach13
Aphrodite
Level 120
God Stats
29W - 16L
1,747 SR
Queue Stats
82W - 81L
1,486 Elo+
Party 3
Neith
Neith
xx-zach_attack2
Neith
Level 18
God Stats
15W - 17L
1,505 SR
Queue Stats
37W - 35L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
3 / 7 / 1
10,204
486
3,720
16,352
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Snyderboy42
Kuzenbo
14
1 / 5 / 4
8,355
398
7,425
17,443
12,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
14
2 / 5 / 3
9,456
450
10,532
18,651
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
mwbailey
Horus
15
2 / 5 / 1
9,454
450
4,364
16,488
11,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
twistedfate513
Danzaburou
15
5 / 6 / 1
9,475
451
21,108
18,630
9,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 3 / 8
10,856
517
13,778
21,140
8,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
JUST BUILD LOLO
Erlang Shen
17
3 / 4 / 6
10,473
499
8,414
12,358
6,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
THE12B
Tiamat
17
4 / 2 / 4
10,680
509
11,115
8,556
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
superzach13
Aphrodite
18
6 / 3 / 14
11,275
537
18,611
17,800
7,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
8 / 2 / 11
10,983
523
13,624
16,374
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
71
13
Kills
28
28
Deaths
14
10
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
3
8
3.67
L
Bakasura
3
7
1
0.5
W
Erlang Shen
JUST BUILD LOLO
Erlang Shen
3
4
6
1.5
L
Kuzenbo
Snyderboy42
Kuzenbo
1
5
4
0.6
W
Tiamat
THE12B
Tiamat
4
2
4
3
L
Olorun
2
5
3
0.7
L
Horus
mwbailey
Horus
2
5
1
0.5
W
Aphrodite
superzach13
Aphrodite
6
3
14
4.33
L
Danzaburou
twistedfate513
Danzaburou
5
6
1
0.92
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,149
Damage
65,542
87,564
Taken
76,228
49,198
Mitigated
33,203
24,280
Healing
44,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,778
5,084
0
12,328
21,140
8,359
1,505
2,416
18,512
0
79,442
L
Bakasura
3,720
2,405
0
4,095
16,352
9,816
0
3,213
13,139
0
72,795
W
Erlang Shen
JUST BUILD LOLO
Erlang Shen
8,414
4,098
310
1,314
12,358
6,294
702
5,902
6,359
0
60,033
L
Kuzenbo
Snyderboy42
Kuzenbo
7,425
2,466
588
1,933
17,443
12,747
34
6,026
11,417
34,424
0
W
Tiamat
THE12B
Tiamat
11,115
1,128
0
4,123
8,556
5,740
991
809
7,747
61,484
0
L
Olorun
10,532
5,743
523
8,636
18,651
6,460
1,403
5,403
13,248
53,124
0
L
Horus
mwbailey
Horus
4,364
2,369
338
1,832
16,488
11,168
810
8,401
8,087
0
36,404
W
Aphrodite
superzach13
Aphrodite
18,611
1,604
8,594
11,801
17,800
7,312
1,276
4,963
12,837
70,163
0
L
Danzaburou
twistedfate513
Danzaburou
21,108
8,658
222
6,113
18,630
9,007
660
6,683
11,947
0
66,632
W
13,624
9,406
625
5,104
16,374
5,498
2,914
3,867
12,507
0
47,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
54,267
423
Minions Killed
546
0
Camps Cleared
0
1,869,592
Distance Traveled
2,019,499
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,856
517
102
5
0
453,754
0
L
Bakasura
10,204
486
119
6
0
414,427
0
W
Erlang Shen
10,473
499
111
5
0
419,783
5
L
Kuzenbo
8,355
398
43
2
0
403,002
1
W
Tiamat
10,680
509
129
6
0
346,922
2
L
Olorun
9,456
450
97
5
0
343,018
3
L
Horus
9,454
450
79
4
0
361,324
0
W
Aphrodite
11,275
537
123
6
0
385,012
0
L
Danzaburou
9,475
451
85
4
0
347,821
2
W
Neith
10,983
523
81
4
0
414,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role