Player Matchup

Chernobog
Chernobog
Gunderson
Chernobog
Level 48
God Stats
1W - 1L
1,719 SR
Queue Stats
11W - 20L
1,142 Elo+
Party 1
Jing Wei
Jing Wei
Icetyrant3519
Jing Wei
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 105L
1,299 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LeChrispy
Tsukuyomi
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,336 Elo+
Party 1
Bakasura
Bakasura
Rcortese1
Bakasura
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
197W - 198L
1,408 Elo+
Party 4
Chaac
Chaac
tkaber
Chaac
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Team Averages
Level 80
1,544 SR
1,337 Elo+

VS

Team Averages
Level 93
1,624 SR
1,422 Elo+
Ares
Ares
BurritoJay_2911
Ares
Level 87
God Stats
7W - 3L
1,852 SR
Queue Stats
231W - 202L
1,444 Elo+
Party 2
Awilix
Awilix
Snipes586
Awilix
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
360W - 348L
1,400 Elo+
Party 3
Nox
Nox
bigworm72
Nox
Level 101
God Stats
2W - 0L
1,743 SR
Queue Stats
10W - 5L
1,570 Elo+
Party 3
Vulcan
Vulcan
gravitylane
Vulcan
Level 57
God Stats
7W - 7L
1,526 SR
Queue Stats
347W - 322L
1,399 Elo+
Party 2
Arachne
Arachne
shadowrogue1993
Arachne
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 42L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gunderson
Chernobog
17
2 / 4 / 5
10,538
620
8,255
11,192
4,213
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jing Wei
Icetyrant3519
Jing Wei
19
4 / 5 / 2
11,525
678
9,407
12,195
4,702
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
LeChrispy
Tsukuyomi
16
1 / 7 / 6
9,592
564
12,295
13,800
5,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Rcortese1
Bakasura
18
4 / 10 / 6
12,312
724
6,243
14,684
10,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
tkaber
Chaac
20
4 / 8 / 8
12,670
745
18,140
25,590
17,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 23
12,625
743
13,285
17,905
31,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Snipes586
Awilix
18
4 / 4 / 17
12,179
716
10,294
15,077
18,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
8 / 2 / 16
12,773
751
9,323
10,563
5,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
20
5 / 3 / 16
13,172
775
27,156
12,286
6,427
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 2 / 14
13,925
819
11,078
14,331
7,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
15
Kills
34
34
Deaths
15
27
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
4
23
3.38
L
Chernobog
Gunderson
Chernobog
2
4
5
1.13
L
Jing Wei
Icetyrant3519
Jing Wei
4
5
2
1
L
Tsukuyomi
LeChrispy
Tsukuyomi
1
7
6
0.57
L
Bakasura
Rcortese1
Bakasura
4
10
6
0.7
W
Awilix
Snipes586
Awilix
4
4
17
3.13
W
8
2
16
8
W
Vulcan
5
3
16
4.33
W
15
2
14
11
L
Chaac
tkaber
Chaac
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,340
Damage
71,136
77,461
Taken
70,162
42,794
Mitigated
69,728
20,378
Healing
27,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,285
600
4,061
2,173
17,905
31,788
260
0
17,017
22,805
0
L
Chernobog
Gunderson
Chernobog
8,255
5,250
390
1,325
11,192
4,213
0
6,531
4,405
0
25,938
L
Jing Wei
Icetyrant3519
Jing Wei
9,407
7,365
2,301
1,674
12,195
4,702
1,386
8,776
3,241
0
39,096
L
Tsukuyomi
LeChrispy
Tsukuyomi
12,295
2,829
1,081
1,395
13,800
5,447
0
7,951
5,647
0
30,629
L
Bakasura
Rcortese1
Bakasura
6,243
3,986
1,354
2,340
14,684
10,577
0
9,024
5,476
0
6,681
W
Awilix
Snipes586
Awilix
10,294
5,394
2,624
3,717
15,077
18,797
275
0
14,755
0
25,816
W
9,323
1,785
0
695
10,563
5,570
1,103
0
10,143
27,463
0
W
Vulcan
27,156
7,035
2,854
3,605
12,286
6,427
1,922
0
12,160
54,345
0
W
11,078
6,771
2,833
5,398
14,331
7,146
1,907
0
14,112
0
27,927
L
Chaac
tkaber
Chaac
18,140
3,067
593
7,925
25,590
17,855
34
16,406
8,928
0
44,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,637
Gold Earned
64,674
220
Minions Killed
172
0
Camps Cleared
0
1,269,353
Distance Traveled
1,512,117
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,625
743
10
1
0
282,352
2
L
Chernobog
10,538
620
38
2
0
270,892
0
L
Jing Wei
11,525
678
92
5
0
267,473
0
L
Tsukuyomi
9,592
564
24
1
0
249,700
0
L
Bakasura
12,312
724
13
1
0
213,269
0
W
Awilix
12,179
716
32
2
0
291,272
0
W
Nox
12,773
751
38
2
0
268,265
0
W
Vulcan
13,172
775
52
3
0
320,607
0
W
Arachne
13,925
819
40
2
0
349,621
6
L
Chaac
12,670
745
53
3
0
268,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role