Player Matchup

Thor
Thor
AlienCAKES15
Thor
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Raijin
Raijin
Div3Deep
Raijin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,337 Elo+
Solo
Athena
Athena
MaddsOfTheSands
Athena
Level 69
God Stats
53W - 41L
1,418 SR
Queue Stats
402W - 393L
1,326 Elo+
Party 1
Medusa
Medusa
OhLovelyAstrea
Medusa
Level 79
God Stats
8W - 12L
1,543 SR
Queue Stats
165W - 183L
1,340 Elo+
Party 1
Hercules
Hercules
XdYayo98
Hercules
Level 101
God Stats
5W - 5L
1,389 SR
Queue Stats
129W - 141L
1,382 Elo+
Solo
Team Averages
Level 85
1,470 SR
1,377 Elo+

VS

Team Averages
Level 86
1,403 SR
1,354 Elo+
Chronos
Chronos
GantzHeadshot420
Chronos
Level 100
God Stats
29W - 36L
1,419 SR
Queue Stats
261W - 283L
1,399 Elo+
Solo
Bacchus
Bacchus
MethosAOD
Bacchus
Level 117
God Stats
3W - 3L
1,559 SR
Queue Stats
171W - 177L
1,384 Elo+
Solo
Nox
Nox
MickyFlow6041
Nox
Level 80
God Stats
11W - 9L
1,330 SR
Queue Stats
294W - 329L
1,314 Elo+
Solo
Achilles
Achilles
oZen Electrix
Achilles
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 284L
1,323 Elo+
Solo
Fenrir
Fenrir
xZeshenx
Fenrir
Level 66
God Stats
13W - 25L
1,210 SR
Queue Stats
162W - 195L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,969
497
1,388
6,958
1,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Div3Deep
Raijin
9
1 / 4 / 0
5,426
543
2,350
5,982
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 3 / 1
4,641
464
1,449
6,914
1,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,738
474
3,174
3,271
807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
XdYayo98
Hercules
9
0 / 2 / 0
5,286
529
3,645
9,341
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,160
616
3,598
5,005
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
MethosAOD
Bacchus
9
2 / 0 / 3
5,665
567
4,357
5,813
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 1 / 1
6,422
642
2,831
3,998
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
oZen Electrix
Achilles
11
1 / 0 / 2
6,033
603
4,206
6,125
4,665
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
xZeshenx
Fenrir
8
3 / 1 / 1
5,657
566
1,601
4,386
1,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
14
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Raijin
Div3Deep
Raijin
1
4
0
0.25
W
2
0
2
3
L
0
3
1
0.17
W
Bacchus
MethosAOD
Bacchus
2
0
3
3.5
W
4
1
1
4.5
L
1
2
0
0.5
L
Hercules
XdYayo98
Hercules
0
2
0
0
W
Achilles
oZen Electrix
Achilles
1
0
2
2
W
Fenrir
xZeshenx
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,006
Damage
16,593
32,466
Taken
25,327
10,806
Mitigated
12,053
8,668
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,388
283
0
475
6,958
1,967
0
1,904
4,992
0
27,072
L
Raijin
Div3Deep
Raijin
2,350
302
0
770
5,982
2,402
124
1,976
3,850
26,082
0
W
3,598
881
74
2,147
5,005
1,532
869
808
4,197
36,322
0
L
1,449
580
240
2,118
6,914
1,924
0
4,138
2,632
8,620
0
W
Bacchus
MethosAOD
Bacchus
4,357
839
0
2,138
5,813
3,343
0
737
5,062
11,358
0
W
2,831
167
0
1,042
3,998
1,298
540
1,665
1,999
27,231
0
L
3,174
977
0
637
3,271
807
0
2,083
1,105
0
24,876
L
Hercules
XdYayo98
Hercules
3,645
1,531
0
4,428
9,341
3,706
0
200
9,101
0
23,849
W
Achilles
oZen Electrix
Achilles
4,206
2,409
0
1,539
6,125
4,665
528
0
6,125
0
27,337
W
Fenrir
xZeshenx
Fenrir
1,601
429
0
769
4,386
1,215
338
193
4,145
0
16,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
29,937
240
Minions Killed
242
0
Camps Cleared
0
931,850
Distance Traveled
944,235
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,969
497
52
5
0
192,184
1
L
Raijin
5,426
543
48
5
0
166,679
2
W
Chronos
6,160
616
84
8
0
160,597
3
L
Athena
4,641
464
22
2
0
203,533
3
W
Bacchus
5,665
567
13
1
0
182,238
5
W
Nox
6,422
642
58
6
0
200,256
6
L
Medusa
4,738
474
60
6
0
193,483
5
L
Hercules
5,286
529
58
6
0
175,971
0
W
Achilles
6,033
603
57
6
0
198,355
0
W
Fenrir
5,657
566
30
3
0
202,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role