Player Matchup

Artemis
Artemis
ShadyElmXx
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,602 Elo+
Solo
Amaterasu
Amaterasu
TOOBOVUNTE
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,316 Elo+
Party 2
Cerberus
Cerberus
TOOBOVUNTW
Cerberus
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 7L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
chickensoup99
Cthulhu
Level 8
God Stats
3W - 2L
1,875 SR
Queue Stats
4W - 2L
1,848 Elo+
Solo
Fenrir
Fenrir
ubwaffle
Fenrir
Level 17
God Stats
4W - 9L
1,400 SR
Queue Stats
18W - 22L
1,466 Elo+
Solo
Team Averages
Level 8
1,555 SR
1,510 Elo+

VS

Team Averages
Level 16
1,640 SR
1,574 Elo+
Bakasura
Bakasura
J0sephStaIin
Bakasura
Level 5
God Stats
15W - 14L
1,518 SR
Queue Stats
105W - 84L
1,538 Elo+
Solo
Kukulkan
Kukulkan
Moonskye
Kukulkan
Level 8
God Stats
37W - 32L
1,690 SR
Queue Stats
96W - 111L
1,606 Elo+
Solo
Vulcan
Vulcan
OGREKILLER2001
Vulcan
Level 25
God Stats
7W - 4L
1,724 SR
Queue Stats
172W - 153L
1,686 Elo+
Solo
Agni
Agni
RevanTheGoat
Agni
Level 17
God Stats
11W - 9L
1,636 SR
Queue Stats
53W - 62L
1,470 Elo+
Party 1
Artemis
Artemis
z00ted
Artemis
Level 27
God Stats
52W - 34L
1,634 SR
Queue Stats
61W - 44L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ShadyElmXx
Artemis
19
15 / 4 / 7
15,366
1,281
28,086
19,877
7,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
TOOBOVUNTE
Amaterasu
17
5 / 14 / 7
11,828
986
10,960
28,713
22,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
TOOBOVUNTW
Cerberus
18
0 / 15 / 13
11,955
996
9,698
29,209
30,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
20
1 / 5 / 18
12,724
1,060
16,323
23,173
29,369
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
ubwaffle
Fenrir
19
8 / 11 / 6
13,442
1,120
13,884
25,152
15,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
J0sephStaIin
Bakasura
19
10 / 5 / 21
13,162
1,097
11,995
18,501
7,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Moonskye
Kukulkan
20
8 / 2 / 23
13,682
1,140
16,942
13,058
4,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 6 / 26
12,743
1,062
27,699
11,846
4,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 9 / 23
14,122
1,177
21,017
18,134
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
z00ted
Artemis
20
13 / 7 / 27
15,305
1,275
39,376
21,919
8,338
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
169
29
Kills
49
49
Deaths
29
51
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Bakasura
J0sephStaIin
Bakasura
10
5
21
4.1
W
Kukulkan
Moonskye
Kukulkan
8
2
23
9.75
W
6
6
26
3.17
W
12
9
23
2.61
L
Artemis
ShadyElmXx
Artemis
15
4
7
4.63
L
Amaterasu
TOOBOVUNTE
Amaterasu
5
14
7
0.61
L
Cerberus
TOOBOVUNTW
Cerberus
0
15
13
0.43
L
Cthulhu
1
5
18
2
L
Fenrir
ubwaffle
Fenrir
8
11
6
1
W
Artemis
z00ted
Artemis
13
7
27
3.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,951
Damage
117,029
126,124
Taken
83,458
104,648
Mitigated
32,529
15,627
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
J0sephStaIin
Bakasura
11,995
7,721
0
1,614
18,501
7,706
0
3,966
14,260
0
22,449
W
Kukulkan
Moonskye
Kukulkan
16,942
1,438
0
909
13,058
4,964
0
5,250
7,633
40,157
0
W
27,699
7,918
0
0
11,846
4,820
0
2,978
8,565
49,127
0
W
21,017
4,268
0
477
18,134
6,701
0
4,958
12,951
39,550
0
L
Artemis
ShadyElmXx
Artemis
28,086
17,952
0
6,472
19,877
7,717
0
9,865
9,613
0
61,818
L
Amaterasu
TOOBOVUNTE
Amaterasu
10,960
4,582
0
2,412
28,713
22,437
0
15,030
13,224
732
17,171
L
Cerberus
TOOBOVUNTW
Cerberus
9,698
723
0
3,006
29,209
30,064
0
13,854
14,423
22,774
0
L
Cthulhu
16,323
660
874
558
23,173
29,369
0
14,102
8,405
43,138
0
L
Fenrir
ubwaffle
Fenrir
13,884
4,036
0
2,305
25,152
15,061
0
11,832
13,171
0
39,220
W
Artemis
z00ted
Artemis
39,376
32,641
0
9,038
21,919
8,338
0
8,857
12,787
0
48,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,315
Gold Earned
69,014
209
Minions Killed
211
6
Camps Cleared
8
1,156,482
Distance Traveled
992,065
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,162
1,097
33
3
4
238,945
5
W
Kukulkan
13,682
1,140
61
5
0
209,899
0
W
Vulcan
12,743
1,062
52
4
3
209,168
2
W
Agni
14,122
1,177
42
4
0
165,376
0
L
Artemis
15,366
1,281
65
5
0
224,371
0
L
Amaterasu
11,828
986
9
1
1
229,761
0
L
Cerberus
11,955
996
38
3
0
221,823
0
L
Cthulhu
12,724
1,060
53
4
0
249,446
1
L
Fenrir
13,442
1,120
44
4
5
231,081
0
W
Artemis
15,305
1,275
23
2
1
168,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role