Player Matchup

Pele
Pele
BigTony14
Pele
Level 16
God Stats
20W - 12L
1,902 SR
Queue Stats
428W - 363L
1,816 Elo+
Party 1
Baron Samedi
Baron Samedi
BmanBears7
Baron Samedi
Level 107
God Stats
11W - 8L
1,744 SR
Queue Stats
251W - 238L
1,672 Elo+
Party 1
Chiron
Chiron
ToneTone1191
Chiron
Level 28
God Stats
0W - 2L
1,305 SR
Queue Stats
59W - 48L
1,687 Elo+
Solo
Mercury
Mercury
camoking10
Mercury
Level 15
God Stats
0W - 6L
1,254 SR
Queue Stats
323W - 288L
1,735 Elo+
Party 1
Ymir
Ymir
ryanark
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 39
1,541 SR
1,682 Elo+

VS

Team Averages
Level 18
1,495 SR
1,591 Elo+
Pele
Pele
Hythee
Pele
Level 28
God Stats
9W - 7L
1,613 SR
Queue Stats
75W - 63L
1,588 Elo+
Solo
Ymir
Ymir
LoneDoxie
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,581 Elo+
Party 2
Artemis
Artemis
Perqsilooog
Artemis
Level 5
God Stats
2W - 0L
1,698 SR
Queue Stats
5W - 2L
1,491 Elo+
Party 2
Merlin
Merlin
Supp0rtr0ll
Merlin
Level 27
God Stats
1W - 7L
1,184 SR
Queue Stats
69W - 74L
1,710 Elo+
Solo
King Arthur
King Arthur
gunzerker057
King Arthur
Level 24
God Stats
51W - 42L
1,481 SR
Queue Stats
166W - 133L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
2 / 7 / 0
10,171
509
9,309
17,376
8,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
BmanBears7
Baron Samedi
15
2 / 4 / 3
9,379
469
9,953
19,316
13,017
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
3 / 4 / 6
9,832
492
15,472
14,990
5,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
camoking10
Mercury
15
0 / 4 / 4
9,117
456
3,151
15,674
5,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
ryanark
Ymir
16
6 / 1 / 2
10,770
539
10,380
17,173
14,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Hythee
Pele
19
6 / 3 / 5
11,663
583
15,635
15,532
13,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
0 / 4 / 4
8,453
423
1,743
10,941
6,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Perqsilooog
Artemis
17
3 / 2 / 1
10,058
503
6,233
9,029
3,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
7 / 3 / 6
11,730
587
24,211
13,607
6,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
gunzerker057
King Arthur
17
4 / 1 / 6
10,427
521
17,639
20,836
20,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
13
Kills
20
20
Deaths
13
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Pele
2
7
0
0.29
L
Baron Samedi
BmanBears7
Baron Samedi
2
4
3
0.88
W
Pele
Hythee
Pele
6
3
5
2.83
W
Ymir
0
4
4
0.5
W
Artemis
Perqsilooog
Artemis
3
2
1
1.75
W
Merlin
7
3
6
3.33
L
Chiron
3
4
6
1.5
L
Mercury
camoking10
Mercury
0
4
4
0.5
W
King Arthur
gunzerker057
King Arthur
4
1
6
7
L
Ymir
ryanark
Ymir
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,265
Damage
65,461
84,529
Taken
69,945
46,730
Mitigated
50,565
29,505
Healing
21,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
9,309
1,977
0
5,326
17,376
8,206
0
3,378
13,406
0
63,363
L
Baron Samedi
BmanBears7
Baron Samedi
9,953
860
581
7,335
19,316
13,017
0
6,066
12,637
53,385
0
W
Pele
Hythee
Pele
15,635
4,580
0
1,138
15,532
13,523
0
4,580
10,952
0
96,024
W
Ymir
1,743
156
0
1,651
10,941
6,915
184
1,691
9,250
16,575
0
W
Artemis
Perqsilooog
Artemis
6,233
2,616
0
3,518
9,029
3,273
2,185
963
8,066
0
77,328
W
Merlin
24,211
1,926
566
4,182
13,607
6,742
333
6,483
7,124
87,819
0
L
Chiron
15,472
8,822
561
5,395
14,990
5,574
1,907
3,898
10,991
0
76,784
L
Mercury
camoking10
Mercury
3,151
640
0
5,228
15,674
5,556
0
4,384
11,092
0
57,487
W
King Arthur
gunzerker057
King Arthur
17,639
3,079
0
10,095
20,836
20,112
462
6,616
14,220
0
60,874
L
Ymir
ryanark
Ymir
10,380
2,106
0
5,079
17,173
14,377
543
7,762
9,269
40,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,269
Gold Earned
52,331
510
Minions Killed
561
0
Camps Cleared
0
1,890,447
Distance Traveled
1,910,222
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,171
509
138
7
0
338,484
3
L
Baron Samedi
9,379
469
92
5
0
383,668
1
W
Pele
11,663
583
149
7
0
421,706
9
W
Ymir
8,453
423
26
1
0
382,665
0
W
Artemis
10,058
503
153
8
0
346,177
4
W
Merlin
11,730
587
141
7
0
384,489
2
L
Chiron
9,832
492
127
6
0
347,592
2
L
Mercury
9,117
456
110
6
0
435,695
0
W
King Arthur
10,427
521
92
5
0
375,185
0
L
Ymir
10,770
539
43
2
0
385,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role