Player Matchup

Medusa
Medusa
Hforl
Medusa
Level 18
God Stats
1W - 3L
1,281 SR
Queue Stats
30W - 26L
1,388 Elo+
Party 3
Hades
Hades
LordLibrarian
Hades
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,452 Elo+
Party 2
Odin
Odin
Macaroni95
Odin
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 34L
1,452 Elo+
Party 2
Susano
Susano
MagusZero
Susano
Level 12
God Stats
4W - 6L
1,227 SR
Queue Stats
32W - 41L
1,423 Elo+
Solo
Sobek
Sobek
Scargo2121
Sobek
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 20L
1,390 Elo+
Party 3
Team Averages
Level 16
1,402 SR
1,421 Elo+

VS

Team Averages
Level 18
1,518 SR
1,495 Elo+
Khepri
Khepri
BeBetterGabe
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,505 Elo+
Party 4
Artemis
Artemis
Erikcauh
Artemis
Level 7
God Stats
1W - 4L
1,417 SR
Queue Stats
6W - 10L
1,479 Elo+
Party 4
Danzaburou
Danzaburou
Hanzo77
Danzaburou
Level 26
God Stats
5W - 4L
1,501 SR
Queue Stats
5W - 4L
1,559 Elo+
Party 1
Sun Wukong
Sun Wukong
IlIIMachinellII
Sun Wukong
Level 21
God Stats
2W - 12L
1,670 SR
Queue Stats
121W - 126L
1,488 Elo+
Solo
Anubis
Anubis
Weetulow
Anubis
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
20W - 13L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hforl
Medusa
10
5 / 2 / 1
6,561
547
7,120
8,259
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 3
5,750
479
3,795
7,864
2,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
5,543
462
2,734
6,679
3,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
MagusZero
Susano
11
0 / 1 / 0
6,168
514
2,671
7,553
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
9
2 / 1 / 3
6,075
506
3,457
6,753
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
8
1 / 3 / 4
5,712
476
2,512
8,293
3,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Erikcauh
Artemis
9
1 / 3 / 2
5,550
463
2,089
5,711
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Hanzo77
Danzaburou
10
1 / 0 / 2
5,987
499
3,174
4,169
1,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
IlIIMachinellII
Sun Wukong
11
1 / 1 / 1
6,377
531
2,301
6,527
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Weetulow
Anubis
12
6 / 2 / 2
7,323
610
10,382
8,417
3,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
9
Kills
10
11
Deaths
9
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
4
1
L
Artemis
Erikcauh
Artemis
1
3
2
0.67
L
Danzaburou
Hanzo77
Danzaburou
1
0
2
2
W
Medusa
Hforl
Medusa
5
2
1
2.75
L
Sun Wukong
IlIIMachinellII
Sun Wukong
1
1
1
1.5
W
1
4
3
0.63
W
1
3
0
0.33
W
Susano
MagusZero
Susano
0
1
0
0
W
Sobek
2
1
3
3.5
L
Anubis
Weetulow
Anubis
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,777
Damage
20,458
37,108
Taken
33,117
14,418
Mitigated
12,021
12,548
Healing
12,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
2,512
345
0
1,643
8,293
3,051
0
1,435
6,858
13,917
0
L
Artemis
Erikcauh
Artemis
2,089
704
0
1,990
5,711
1,517
0
1,969
3,742
0
17,659
L
Danzaburou
Hanzo77
Danzaburou
3,174
1,354
0
1,639
4,169
1,242
109
0
3,994
0
17,708
W
Medusa
Hforl
Medusa
7,120
4,352
0
4,098
8,259
2,239
618
3,022
5,237
0
31,045
L
Sun Wukong
IlIIMachinellII
Sun Wukong
2,301
538
0
2,834
6,527
2,660
0
550
5,977
0
38,943
W
3,795
1,382
61
2,026
7,864
2,419
366
4,724
3,140
18,554
0
W
2,734
868
0
1,635
6,679
3,378
0
2,153
4,526
0
12,309
W
Susano
MagusZero
Susano
2,671
266
0
2,096
7,553
2,324
144
899
6,654
0
35,758
W
Sobek
3,457
614
0
2,632
6,753
4,058
0
2,096
4,657
10,237
0
L
Anubis
Weetulow
Anubis
10,382
1,286
0
4,498
8,417
3,551
1,768
3,298
5,044
38,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,097
Gold Earned
30,949
216
Minions Killed
247
0
Camps Cleared
0
1,042,197
Distance Traveled
955,914
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,712
476
17
1
0
232,136
0
L
Artemis
5,550
463
40
3
0
177,633
0
L
Danzaburou
5,987
499
34
3
0
167,468
0
W
Medusa
6,561
547
61
5
0
183,877
3
L
Sun Wukong
6,377
531
86
7
0
189,142
1
W
Hades
5,750
479
34
3
0
203,823
2
W
Odin
5,543
462
27
2
0
196,999
0
W
Susano
6,168
514
81
7
0
230,298
0
W
Sobek
6,075
506
13
1
0
227,200
4
L
Anubis
7,323
610
70
6
0
189,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role