Player Matchup

Medusa
Medusa
IneedBBC4Life
Medusa
Level 48
God Stats
2W - 1L
1,855 SR
Queue Stats
2W - 3L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
SnakeOrange
Cthulhu
Level 124
God Stats
25W - 16L
1,738 SR
Queue Stats
306W - 293L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
xDapercul8rx
Danzaburou
Level 119
God Stats
41W - 28L
1,594 SR
Queue Stats
244W - 237L
1,507 Elo+
Party 1
Team Averages
Level 97
1,729 SR
1,561 Elo+

VS

Team Averages
Level 36
1,656 SR
1,318 Elo+
Medusa
Medusa
SpeckFalteAmZeh
Medusa
Level 28
God Stats
9W - 3L
1,773 SR
Queue Stats
68W - 57L
1,477 Elo+
Party 2
Kukulkan
Kukulkan
lzr67
Kukulkan
Level 65
God Stats
8W - 5L
1,409 SR
Queue Stats
12W - 18L
1,001 Elo+
Solo
Artemis
Artemis
smurfinIsDurfin
Artemis
Level 14
God Stats
1W - 0L
1,787 SR
Queue Stats
5W - 1L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
7,113
547
212
2,571
573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
SnakeOrange
Cthulhu
13
6 / 2 / 4
9,377
721
9,656
10,643
10,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
xDapercul8rx
Danzaburou
14
6 / 5 / 5
9,735
749
10,080
10,953
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
9,572
736
6,328
7,110
3,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
lzr67
Kukulkan
11
3 / 7 / 5
9,168
705
4,838
10,165
3,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 5 / 4
9,190
707
8,632
11,066
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
10
10
Deaths
12
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Cthulhu
SnakeOrange
Cthulhu
6
2
4
4
W
3
0
6
6
W
Kukulkan
lzr67
Kukulkan
3
7
5
0.79
W
4
5
4
1.2
L
Danzaburou
xDapercul8rx
Danzaburou
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,948
Damage
19,798
24,167
Taken
28,341
15,038
Mitigated
11,375
2,879
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
212
212
111
111
2,571
573
0
767
1,729
0
1,075
L
Cthulhu
SnakeOrange
Cthulhu
9,656
0
182
998
10,643
10,853
0
2,418
8,040
36,739
0
W
6,328
2,641
0
2,579
7,110
3,582
463
2,880
4,230
0
33,795
W
Kukulkan
lzr67
Kukulkan
4,838
639
345
354
10,165
3,647
1,014
3,539
6,626
30,906
0
W
8,632
4,905
0
3,073
11,066
4,146
997
3,598
7,468
0
36,014
L
Danzaburou
xDapercul8rx
Danzaburou
10,080
3,431
0
1,477
10,953
3,612
328
1,744
9,084
0
37,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,225
Gold Earned
27,930
101
Minions Killed
139
0
Camps Cleared
0
447,698
Distance Traveled
606,276
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,113
547
2
0
0
66,665
0
L
Cthulhu
9,377
721
50
4
0
177,178
0
W
Medusa
9,572
736
39
3
0
236,797
0
W
Kukulkan
9,168
705
41
3
0
195,509
3
W
Artemis
9,190
707
59
5
0
173,970
3
L
Danzaburou
9,735
749
49
4
0
203,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role