Player Matchup

Ne Zha
Ne Zha
Necrox ES
Ne Zha
Level 71
God Stats
2W - 5L
1,310 SR
Queue Stats
68W - 71L
1,525 Elo+
Party 2
Merlin
Merlin
Robtheghost1724
Merlin
Level 26
God Stats
11W - 10L
1,429 SR
Queue Stats
126W - 184L
1,480 Elo+
Solo
Cthulhu
Cthulhu
SimTex N3xus
Cthulhu
Level 24
God Stats
2W - 2L
1,538 SR
Queue Stats
10W - 11L
1,452 Elo+
Party 2
Team Averages
Level 40
1,425 SR
1,486 Elo+

VS

Team Averages
Level 94
1,624 SR
1,514 Elo+
Janus
Janus
Chaos_Shrike
Janus
Level 159
God Stats
1W - 0L
1,673 SR
Queue Stats
18W - 20L
1,598 Elo+
Party 1
Vamana
Vamana
FUBenAndGarett
Vamana
Level 17
God Stats
3W - 2L
1,512 SR
Queue Stats
20W - 16L
1,572 Elo+
Party 1
Jing Wei
Jing Wei
lightchaos_71
Jing Wei
Level 105
God Stats
19W - 15L
1,685 SR
Queue Stats
131W - 162L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Necrox ES
Ne Zha
16
5 / 5 / 3
12,434
622
16,396
19,585
13,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

12
0 / 7 / 2
10,008
500
4,817
11,847
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
SimTex N3xus
Cthulhu
16
2 / 6 / 2
11,726
586
11,794
27,180
23,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 8
13,882
694
24,914
15,177
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 2 / 10
13,275
664
16,347
20,590
23,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
lightchaos_71
Jing Wei
16
2 / 4 / 13
12,621
631
7,641
15,856
6,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
18
18
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
W
8
2
10
6.5
L
Ne Zha
Necrox ES
Ne Zha
5
5
3
1.3
L
0
7
2
0.14
L
Cthulhu
SimTex N3xus
Cthulhu
2
6
2
0.5
W
Jing Wei
lightchaos_71
Jing Wei
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
48,902
58,612
Taken
51,623
40,374
Mitigated
36,057
14,978
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,914
1,275
190
3,901
15,177
6,284
1,442
3,575
11,427
93,447
0
W
16,347
3,889
1,501
9,471
20,590
23,233
310
9,004
11,061
12,378
28,694
L
Ne Zha
Necrox ES
Ne Zha
16,396
4,366
0
2,499
19,585
13,436
0
8,408
10,418
0
50,870
L
4,817
54
527
2,511
11,847
3,824
0
5,764
5,832
36,849
0
L
Cthulhu
SimTex N3xus
Cthulhu
11,794
460
849
8,592
27,180
23,114
0
13,509
12,490
45,516
0
W
Jing Wei
lightchaos_71
Jing Wei
7,641
6,657
600
4,920
15,856
6,540
1,613
3,280
12,401
0
52,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
39,778
155
Minions Killed
244
0
Camps Cleared
0
1,001,327
Distance Traveled
1,098,310
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,882
694
120
6
0
349,926
0
W
Vamana
13,275
664
36
2
0
412,349
4
L
Ne Zha
12,434
622
39
2
0
354,521
3
L
Merlin
10,008
500
47
2
0
241,381
0
L
Cthulhu
11,726
586
69
3
0
405,425
0
W
Jing Wei
12,621
631
88
4
0
336,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role