Player Matchup

Cthulhu
Cthulhu
AnneFrankGushy
Cthulhu
Level 87
God Stats
1W - 5L
1,349 SR
Queue Stats
17W - 20L
1,494 Elo+
Party 1
Skadi
Skadi
Ast0If0
Skadi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,589 Elo+
Party 1
Fenrir
Fenrir
Suede Faux
Fenrir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,589 Elo+
Party 1
Bellona
Bellona
TropicPaladin
Bellona
Level 60
God Stats
1W - 1L
1,503 SR
Queue Stats
2W - 5L
1,328 Elo+
Party 1
Anubis
Anubis
XMr PokerFaceX
Anubis
Level 12
God Stats
10W - 19L
1,112 SR
Queue Stats
24W - 43L
1,500 Elo+
Party 1
Team Averages
Level 37
1,393 SR
1,500 Elo+

VS

Team Averages
Level 24
1,720 SR
1,591 Elo+
Chiron
Chiron
BreadStubbs
Chiron
Level 28
God Stats
3W - 4L
1,554 SR
Queue Stats
57W - 53L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
KSIxCaNaDiAn
Baron Samedi
Level 27
God Stats
29W - 24L
1,591 SR
Queue Stats
103W - 125L
1,579 Elo+
Party 2
Ao Kuang
Ao Kuang
Kidoodlebob520
Ao Kuang
Level 28
God Stats
9W - 5L
1,850 SR
Queue Stats
49W - 34L
1,590 Elo+
Party 2
Izanami
Izanami
Tonyw145
Izanami
Level 29
God Stats
9W - 10L
1,705 SR
Queue Stats
50W - 71L
1,482 Elo+
Solo
Scylla
Scylla
YemojaIsCool
Scylla
Level 10
God Stats
4W - 1L
1,901 SR
Queue Stats
24W - 6L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,256
855
11,894
14,320
10,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
Ast0If0
Skadi
15
0 / 9 / 1
9,787
816
6,729
18,278
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Suede Faux
Fenrir
17
4 / 4 / 1
11,639
970
12,985
18,839
12,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
17
1 / 4 / 4
10,859
905
8,866
22,493
15,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
0 / 7 / 3
9,992
833
3,079
14,775
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

66

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 4 / 12
11,455
955
16,897
12,779
6,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KSIxCaNaDiAn
Baron Samedi
18
4 / 0 / 17
11,491
958
11,888
4,709
3,768
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
18
4 / 2 / 13
12,371
1,031
10,348
20,447
10,673
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Tonyw145
Izanami
19
7 / 0 / 10
13,010
1,084
11,881
3,891
1,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
7 / 0 / 17
13,154
1,096
33,391
5,034
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
97
6
Kills
28
28
Deaths
6
13
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Skadi
Ast0If0
Skadi
0
9
1
0.06
W
Chiron
6
4
12
3
W
Baron Samedi
KSIxCaNaDiAn
Baron Samedi
4
0
17
12.5
W
Ao Kuang
4
2
13
5.25
L
Fenrir
Suede Faux
Fenrir
4
4
1
1.13
W
Izanami
Tonyw145
Izanami
7
0
10
12
L
Bellona
1
4
4
0.75
L
0
7
3
0.21
W
Scylla
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,553
Damage
84,405
88,705
Taken
46,860
49,782
Mitigated
23,903
6,616
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,894
73
0
632
14,320
10,416
0
6,536
7,634
30,160
0
L
Skadi
Ast0If0
Skadi
6,729
3,058
0
663
18,278
5,679
0
13,387
4,589
0
24,809
W
Chiron
16,897
8,058
663
2,580
12,779
6,152
0
3,381
9,155
0
29,223
W
Baron Samedi
KSIxCaNaDiAn
Baron Samedi
11,888
928
1,640
1,258
4,709
3,768
0
2,113
2,505
19,754
0
W
Ao Kuang
10,348
2,675
0
3,386
20,447
10,673
0
4,377
15,870
17,989
0
L
Fenrir
Suede Faux
Fenrir
12,985
2,028
0
1,911
18,839
12,630
0
9,512
9,143
0
31,587
W
Izanami
Tonyw145
Izanami
11,881
6,591
0
0
3,891
1,551
0
1,958
1,883
0
48,059
L
Bellona
8,866
742
1,206
1,021
22,493
15,180
0
12,974
9,216
0
30,917
L
3,079
813
0
1,183
14,775
5,877
0
12,017
2,496
19,387
0
W
Scylla
33,391
2,603
0
2,042
5,034
1,759
0
2,603
2,381
62,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,533
Gold Earned
61,481
205
Minions Killed
244
7
Camps Cleared
10
1,089,327
Distance Traveled
1,080,447
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,256
855
42
4
1
220,931
0
L
Skadi
9,787
816
52
4
1
190,921
0
W
Chiron
11,455
955
23
2
1
196,669
2
W
Baron Samedi
11,491
958
23
2
0
185,282
0
W
Ao Kuang
12,371
1,031
10
1
3
243,877
0
L
Fenrir
11,639
970
31
3
4
251,419
0
W
Izanami
13,010
1,084
103
9
4
222,337
0
L
Bellona
10,859
905
50
4
0
269,646
1
L
Anubis
9,992
833
30
3
1
156,410
0
W
Scylla
13,154
1,096
85
7
2
232,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role