Player Matchup

Sylvanus
Sylvanus
DoubleFreshBoi3
Sylvanus
Level 99
God Stats
16W - 16L
1,465 SR
Queue Stats
202W - 168L
1,559 Elo+
Party 1
Achilles
Achilles
GKGFURY1
Achilles
Level 72
God Stats
3W - 3L
1,381 SR
Queue Stats
643W - 558L
1,547 Elo+
Party 1
Kali
Kali
Inu09
Kali
Level 89
God Stats
12W - 12L
1,564 SR
Queue Stats
507W - 456L
1,559 Elo+
Party 1
Chang'e
Chang'e
Sinisterni
Chang'e
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
400W - 338L
1,604 Elo+
Party 1
Medusa
Medusa
honey1ramen
Medusa
Level 25
God Stats
75W - 60L
1,490 SR
Queue Stats
195W - 172L
1,554 Elo+
Party 1
Team Averages
Level 89
1,480 SR
1,564 Elo+

VS

Team Averages
Level 76
1,595 SR
1,658 Elo+
Nu Wa
Nu Wa
Chinner365
Nu Wa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 242L
1,573 Elo+
Party 3
Tiamat
Tiamat
CyberThreshold
Tiamat
Level 145
God Stats
19W - 16L
1,636 SR
Queue Stats
73W - 49L
1,561 Elo+
Party 2
Cabrakan
Cabrakan
Jusstn
Cabrakan
Level 126
God Stats
9W - 6L
1,839 SR
Queue Stats
146W - 116L
1,652 Elo+
Party 3
Fenrir
Fenrir
rawsteel45
Fenrir
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,625 Elo+
Party 2
King Arthur
King Arthur
sryimbanned
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,877 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
6 / 2 / 23
13,781
1,060
17,777
22,094
20,384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
GKGFURY1
Achilles
20
6 / 3 / 23
14,251
1,096
15,969
22,984
33,288
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
Inu09
Kali
20
9 / 4 / 16
14,092
1,084
17,329
21,905
8,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Sinisterni
Chang'e
20
8 / 5 / 21
14,216
1,094
33,997
23,275
9,041
Medusa
20
8 / 2 / 19
13,666
1,051
20,973
20,129
7,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
3 / 7 / 11
12,893
992
25,583
15,458
6,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
1 / 7 / 11
12,412
955
26,060
24,241
19,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Jusstn
Cabrakan
19
8 / 5 / 7
14,323
1,102
28,573
22,494
15,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
rawsteel45
Fenrir
19
3 / 10 / 8
12,506
962
10,301
24,170
23,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
sryimbanned
King Arthur
19
1 / 8 / 10
12,173
936
13,992
28,022
28,766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
63
37
Kills
16
16
Deaths
37
102
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
7
11
1.21
L
1
7
11
0.93
W
Sylvanus
6
2
23
8.75
W
Achilles
GKGFURY1
Achilles
6
3
23
5.83
W
Kali
Inu09
Kali
9
4
16
4.25
L
Cabrakan
Jusstn
Cabrakan
8
5
7
2.3
W
Chang'e
Sinisterni
Chang'e
8
5
21
3.7
W
Medusa
8
2
19
8.75
L
Fenrir
rawsteel45
Fenrir
3
10
8
0.7
L
King Arthur
sryimbanned
King Arthur
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,045
Damage
104,509
110,387
Taken
114,385
78,894
Mitigated
93,156
45,284
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
25,583
7,468
0
283
15,458
6,146
0
9,263
5,993
49,277
0
L
26,060
2,624
0
4,018
24,241
19,421
0
10,629
13,410
58,443
0
W
Sylvanus
17,777
4,604
7,964
8,944
22,094
20,384
0
13,317
8,073
35,447
0
W
Achilles
GKGFURY1
Achilles
15,969
1,337
0
1,419
22,984
33,288
0
15,720
6,980
21,753
27,252
W
Kali
Inu09
Kali
17,329
9,917
0
7,626
21,905
8,374
0
16,856
4,903
0
39,111
L
Cabrakan
Jusstn
Cabrakan
28,573
1,812
0
0
22,494
15,217
0
12,206
10,006
39,233
0
W
Chang'e
Sinisterni
Chang'e
33,997
2,102
6,599
8,586
23,275
9,041
0
17,561
5,416
72,570
0
W
Medusa
20,973
12,469
0
4,146
20,129
7,807
0
15,902
3,955
0
59,226
L
Fenrir
rawsteel45
Fenrir
10,301
2,572
0
579
24,170
23,606
0
11,046
12,818
966
22,599
L
King Arthur
sryimbanned
King Arthur
13,992
730
1,021
2,067
28,022
28,766
0
13,538
14,037
0
38,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,006
Gold Earned
64,307
333
Minions Killed
226
13
Camps Cleared
2
1,147,427
Distance Traveled
1,294,287
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,893
992
51
4
0
264,811
0
L
Tiamat
12,412
955
73
6
1
253,311
0
W
Sylvanus
13,781
1,060
40
3
2
200,981
0
W
Achilles
14,251
1,096
69
5
2
244,623
0
W
Kali
14,092
1,084
51
4
5
241,558
1
L
Cabrakan
14,323
1,102
34
3
0
249,813
0
W
Chang'e
14,216
1,094
88
7
4
220,315
1
W
Medusa
13,666
1,051
85
7
0
239,950
0
L
Fenrir
12,506
962
27
2
1
266,442
0
L
King Arthur
12,173
936
41
3
0
259,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role