Player Matchup

Artio
Artio
ComradeFurious
Artio
Level 160
God Stats
5W - 8L
1,485 SR
Queue Stats
384W - 335L
1,569 Elo+
Party 2
Merlin
Merlin
Karth007
Merlin
Level 107
God Stats
7W - 15L
1,455 SR
Queue Stats
279W - 254L
1,524 Elo+
Party 2
Skadi
Skadi
Kendrik
Skadi
Level 120
God Stats
15W - 19L
1,802 SR
Queue Stats
338W - 297L
1,548 Elo+
Party 2
Serqet
Serqet
Sefirot50
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,525 Elo+
Solo
Bellona
Bellona
XxDeathrulerxX12
Bellona
Level 155
God Stats
19W - 10L
1,584 SR
Queue Stats
55W - 46L
1,631 Elo+
Solo
Team Averages
Level 133
1,565 SR
1,560 Elo+

VS

Team Averages
Level 123
1,687 SR
1,621 Elo+
Sol
Sol
FootFettishMan
Sol
Level 114
God Stats
17W - 5L
1,557 SR
Queue Stats
257W - 213L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ImWayTooStoned
Kumbhakarna
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 82L
1,532 Elo+
Party 1
Hades
Hades
JueVioleGrace
Hades
Level 126
God Stats
4W - 1L
1,662 SR
Queue Stats
114W - 94L
1,677 Elo+
Solo
Danzaburou
Danzaburou
Neale
Danzaburou
Level 122
God Stats
6W - 4L
1,684 SR
Queue Stats
34W - 18L
1,709 Elo+
Solo
Medusa
Medusa
papawj
Medusa
Level 127
God Stats
2W - 4L
2,030 SR
Queue Stats
341W - 280L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 5
11,152
446
12,913
33,185
29,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Karth007
Merlin
17
1 / 9 / 5
11,067
443
14,900
15,425
6,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Kendrik
Skadi
17
1 / 10 / 5
10,576
423
12,994
18,738
7,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Sefirot50
Serqet
18
4 / 10 / 6
11,923
477
11,827
24,344
13,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 2
13,427
537
17,131
25,489
29,849
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 18
15,263
611
20,779
22,522
12,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
ImWayTooStoned
Kumbhakarna
18
2 / 0 / 21
11,947
478
7,822
18,760
20,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 10
16,071
643
22,461
24,757
25,005
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Neale
Danzaburou
20
8 / 4 / 9
15,028
601
19,772
21,752
9,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
papawj
Medusa
20
8 / 6 / 15
15,072
603
19,794
18,765
9,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
111
13
Kills
38
38
Deaths
14
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
11
2
18
10
W
Kumbhakarna
ImWayTooStoned
Kumbhakarna
2
0
21
12.5
W
9
2
10
7
L
Merlin
Karth007
Merlin
1
9
5
0.39
L
Skadi
Kendrik
Skadi
1
10
5
0.35
W
Danzaburou
Neale
Danzaburou
8
4
9
3.13
L
Serqet
Sefirot50
Serqet
4
10
6
0.7
L
4
3
2
1.67
W
Medusa
papawj
Medusa
8
6
15
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,765
Damage
90,628
117,181
Taken
106,556
87,415
Mitigated
76,328
32,228
Healing
41,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,913
858
2,870
9,549
33,185
29,629
234
14,334
18,851
43,934
0
W
20,779
7,200
731
10,442
22,522
12,433
5,265
6,648
15,289
104,327
7,495
W
Kumbhakarna
ImWayTooStoned
Kumbhakarna
7,822
1,349
0
3,023
18,760
20,834
0
7,386
11,155
35,175
0
W
22,461
3,473
1,131
13,082
24,757
25,005
578
5,493
18,161
112,209
0
L
Merlin
Karth007
Merlin
14,900
394
0
1,107
15,425
6,818
318
7,872
7,553
83,008
0
L
Skadi
Kendrik
Skadi
12,994
6,421
0
2,091
18,738
7,146
282
5,818
12,920
0
81,656
W
Danzaburou
Neale
Danzaburou
19,772
9,684
0
6,524
21,752
9,024
1,558
2,961
18,081
0
119,395
L
Serqet
Sefirot50
Serqet
11,827
2,745
0
5,279
24,344
13,973
0
8,409
15,935
0
65,727
L
17,131
7,073
0
11,332
25,489
29,849
474
14,114
11,375
0
98,216
W
Medusa
papawj
Medusa
19,794
11,307
0
6,540
18,765
9,032
3,263
7,291
10,412
0
124,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,145
Gold Earned
73,381
642
Minions Killed
736
0
Camps Cleared
0
2,193,463
Distance Traveled
2,301,079
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
11,152
446
41
2
0
464,264
12
W
Sol
15,263
611
135
5
0
460,175
5
W
Kumbhakarna
11,947
478
42
2
0
517,260
6
W
Hades
16,071
643
213
9
0
424,468
2
L
Merlin
11,067
443
160
6
0
406,472
2
L
Skadi
10,576
423
136
5
0
410,023
2
W
Danzaburou
15,028
601
168
7
0
442,564
7
L
Serqet
11,923
477
104
4
0
454,967
13
L
Bellona
13,427
537
201
8
0
457,737
4
W
Medusa
15,072
603
178
7
0
456,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role