Player Matchup

Cerberus
Cerberus
DonCrispy
Cerberus
Level 18
God Stats
5W - 4L
1,503 SR
Queue Stats
222W - 228L
1,487 Elo+
Party 1
Agni
Agni
RevanTheGoat
Agni
Level 17
God Stats
11W - 9L
1,597 SR
Queue Stats
53W - 62L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
chickensoup99
Cthulhu
Level 8
God Stats
3W - 2L
1,786 SR
Queue Stats
4W - 2L
1,805 Elo+
Solo
Ullr
Ullr
rocker184
Ullr
Level 32
God Stats
2W - 1L
1,285 SR
Queue Stats
96W - 80L
1,525 Elo+
Party 1
Artemis
Artemis
z00ted
Artemis
Level 27
God Stats
52W - 34L
1,625 SR
Queue Stats
61W - 44L
1,564 Elo+
Party 2
Team Averages
Level 20
1,559 SR
1,568 Elo+

VS

Team Averages
Level 11
1,500 SR
1,474 Elo+
Loki
Loki
JH01M3R
Loki
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 27L
1,492 Elo+
Solo
Jormungandr
Jormungandr
TOOBOVUNTE
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Thor
Thor
TOOBOVUNTW
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 3
Apollo
Apollo
simpforkatara
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,258 Elo+
Solo
Kali
Kali
some1plzrezcody
Kali
Level 18
God Stats
17W - 29L
1,500 SR
Queue Stats
114W - 105L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DonCrispy
Cerberus
18
5 / 0 / 41
11,564
1,285
8,695
8,827
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
14 / 4 / 27
11,070
1,230
21,862
6,734
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
18
4 / 1 / 44
10,721
1,191
12,279
8,163
9,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
18
13 / 1 / 30
11,038
1,226
17,370
8,054
3,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
z00ted
Artemis
18
19 / 0 / 24
12,652
1,406
23,828
5,284
2,600
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JH01M3R
Loki
14
3 / 10 / 1
9,249
1,028
6,548
16,501
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
TOOBOVUNTE
Jormungandr
14
3 / 12 / 3
9,318
1,035
11,366
23,718
16,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 15 / 2
7,895
877
5,968
19,913
6,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 10 / 2
7,773
864
5,137
16,227
5,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 8 / 4
8,521
947
5,008
17,096
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

221
Kill Participation
18
55
Kills
6
6
Deaths
55
166
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DonCrispy
Cerberus
5
0
41
25.5
L
Loki
JH01M3R
Loki
3
10
1
0.35
W
14
4
27
6.88
L
Jormungandr
TOOBOVUNTE
Jormungandr
3
12
3
0.38
L
0
15
2
0.07
W
Cthulhu
4
1
44
26
W
Ullr
13
1
30
28
L
0
10
2
0.1
L
0
8
4
0.25
W
Artemis
z00ted
Artemis
19
0
24
31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,034
Damage
34,027
37,062
Taken
93,455
28,751
Mitigated
39,850
9,346
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DonCrispy
Cerberus
8,695
737
0
3,457
8,827
10,474
0
2,446
6,256
20,203
0
L
Loki
JH01M3R
Loki
6,548
1,013
0
548
16,501
5,404
0
7,346
9,060
0
25,788
W
21,862
3,598
0
0
6,734
2,663
0
2,269
4,340
35,760
0
L
Jormungandr
TOOBOVUNTE
Jormungandr
11,366
1,857
0
451
23,718
16,950
0
12,375
11,165
21,641
0
L
5,968
1,028
0
206
19,913
6,528
0
7,802
11,936
0
19,496
W
Cthulhu
12,279
1,601
1,091
688
8,163
9,597
0
2,308
5,620
20,013
0
W
Ullr
17,370
9,483
0
504
8,054
3,417
0
3,027
4,902
0
24,899
L
5,137
2,966
0
1,434
16,227
5,130
0
7,764
8,263
0
18,768
L
5,008
2,285
0
1,270
17,096
5,838
0
6,826
10,195
0
13,156
W
Artemis
z00ted
Artemis
23,828
18,597
0
3,606
5,284
2,600
0
681
4,578
0
37,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,045
Gold Earned
42,756
166
Minions Killed
117
0
Camps Cleared
0
870,516
Distance Traveled
799,530
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,564
1,285
43
5
0
187,847
0
L
Loki
9,249
1,028
41
5
0
189,717
0
W
Agni
11,070
1,230
37
4
0
151,245
0
L
Jormungandr
9,318
1,035
9
1
0
151,093
1
L
Thor
7,895
877
18
2
0
147,072
3
W
Cthulhu
10,721
1,191
20
2
0
182,957
2
W
Ullr
11,038
1,226
20
2
0
170,416
0
L
Apollo
7,773
864
27
3
0
121,474
0
L
Kali
8,521
947
22
2
0
190,174
1
W
Artemis
12,652
1,406
46
5
0
178,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role