Player Matchup

Cthulhu
Cthulhu
CrackReefer
Cthulhu
Level 3
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 1L
1,703 Elo+
Party 2
Hel
Hel
Scuny
Hel
Level 69
God Stats
5W - 4L
1,491 SR
Queue Stats
65W - 62L
1,481 Elo+
Party 2
Erlang Shen
Erlang Shen
Sourstein
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,391 Elo+
Solo
Heimdallr
Heimdallr
Sparkiye
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,273 Elo+
Party 1
Izanami
Izanami
VoidReaper0
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,230 Elo+
Party 1
Team Averages
Level 21
1,538 SR
1,416 Elo+

VS

Team Averages
Level 47
1,583 SR
1,530 Elo+
Mulan
Mulan
Biscuitbojangle
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,675 Elo+
Party 3
Nemesis
Nemesis
EliteXQ
Nemesis
Level 25
God Stats
2W - 0L
1,677 SR
Queue Stats
20W - 15L
1,303 Elo+
Solo
Cthulhu
Cthulhu
LastBlackAlive
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
Succinct
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
capncanut
Baron Samedi
Level 13
God Stats
3W - 1L
1,737 SR
Queue Stats
4W - 4L
1,675 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrackReefer
Cthulhu
15
0 / 7 / 3
9,018
820
11,043
20,881
13,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hel
Scuny
Hel
15
2 / 11 / 2
9,754
887
18,239
22,317
9,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Sourstein
Erlang Shen
15
1 / 8 / 1
9,415
856
8,130
21,740
16,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Sparkiye
Heimdallr
15
2 / 10 / 3
9,751
886
12,467
19,189
8,771
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
VoidReaper0
Izanami
15
0 / 5 / 4
9,363
851
11,778
15,286
6,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

17

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 18
13,329
1,212
21,819
16,568
16,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
EliteXQ
Nemesis
18
7 / 3 / 23
11,462
1,042
16,124
17,747
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 1 / 33
11,446
1,041
17,083
14,506
13,618
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Succinct
Cupid
18
7 / 0 / 20
11,049
1,004
15,898
10,392
4,297
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
capncanut
Baron Samedi
19
8 / 0 / 27
11,564
1,051
18,685
8,531
4,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
162
5
Kills
41
41
Deaths
5
13
Assists
121
Player
Kills
Deaths
Assists
KDA
W
16
1
18
25
L
Cthulhu
CrackReefer
Cthulhu
0
7
3
0.21
W
Nemesis
EliteXQ
Nemesis
7
3
23
6.17
W
3
1
33
19.5
L
Hel
Scuny
Hel
2
11
2
0.27
L
Erlang Shen
Sourstein
Erlang Shen
1
8
1
0.19
L
Heimdallr
Sparkiye
Heimdallr
2
10
3
0.35
W
Cupid
Succinct
Cupid
7
0
20
17
L
Izanami
VoidReaper0
Izanami
0
5
4
0.4
W
Baron Samedi
capncanut
Baron Samedi
8
0
27
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,657
Damage
89,609
99,413
Taken
67,744
53,500
Mitigated
46,871
18,497
Healing
30,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,819
6,009
0
7,639
16,568
16,249
0
7,201
9,267
0
41,534
L
Cthulhu
CrackReefer
Cthulhu
11,043
785
149
444
20,881
13,084
0
8,845
11,891
21,612
0
W
Nemesis
EliteXQ
Nemesis
16,124
7,723
1,927
5,009
17,747
8,146
0
7,108
10,514
0
31,618
W
17,083
2,032
555
0
14,506
13,618
0
5,099
9,267
32,722
0
L
Hel
Scuny
Hel
18,239
95
6,366
6,672
22,317
9,405
0
6,394
15,675
33,660
0
L
Erlang Shen
Sourstein
Erlang Shen
8,130
3,860
0
3,047
21,740
16,143
0
6,861
14,754
0
24,658
L
Heimdallr
Sparkiye
Heimdallr
12,467
3,909
0
0
19,189
8,771
0
6,858
12,231
0
21,329
W
Cupid
Succinct
Cupid
15,898
7,090
3,225
2,168
10,392
4,297
0
4,093
6,174
0
28,393
L
Izanami
VoidReaper0
Izanami
11,778
6,704
226
1,593
15,286
6,097
0
6,810
8,426
0
28,624
W
Baron Samedi
capncanut
Baron Samedi
18,685
1,316
6,485
3,599
8,531
4,561
0
5,191
3,240
29,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,301
Gold Earned
58,850
141
Minions Killed
183
2
Camps Cleared
5
858,570
Distance Traveled
1,164,580
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,329
1,212
44
4
1
212,794
0
L
Cthulhu
9,018
820
21
2
0
167,096
1
W
Nemesis
11,462
1,042
32
3
2
333,805
1
W
Cthulhu
11,446
1,041
49
4
1
239,927
1
L
Hel
9,754
887
38
3
0
187,431
0
L
Erlang Shen
9,415
856
23
2
1
183,787
0
L
Heimdallr
9,751
886
13
1
0
170,765
4
W
Cupid
11,049
1,004
36
3
0
178,890
0
L
Izanami
9,363
851
46
4
1
149,491
2
W
Baron Samedi
11,564
1,051
22
2
1
199,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role