Player Matchup

Zhong Kui
Zhong Kui
Fernkelz_
Zhong Kui
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 138L
1,566 Elo+
Party 1
Bellona
Bellona
Fluid_Ron
Bellona
Level 11
God Stats
1W - 5L
1,500 SR
Queue Stats
95W - 87L
1,495 Elo+
Party 1
Rama
Rama
Titoroc12
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 88L
1,643 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,568 Elo+

VS

Team Averages
Level 28
1,450 SR
1,499 Elo+
Chaac
Chaac
Dextivity
Chaac
Level 29
God Stats
1W - 2L
1,211 SR
Queue Stats
8W - 9L
1,400 Elo+
Solo
Cupid
Cupid
MANZ_IN_BLACK
Cupid
Level 28
God Stats
14W - 5L
1,638 SR
Queue Stats
209W - 106L
1,630 Elo+
Solo
Zeus
Zeus
vezzboi
Zeus
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 20L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fernkelz_
Zhong Kui
9
0 / 8 / 0
6,378
580
8,063
13,281
8,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Fluid_Ron
Bellona
10
1 / 4 / 0
7,304
664
2,464
8,321
4,173
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
10
0 / 6 / 1
6,953
632
5,578
11,632
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dextivity
Chaac
11
5 / 0 / 8
8,660
787
6,734
6,599
4,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 0 / 13
8,303
755
6,620
5,742
1,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
vezzboi
Zeus
13
10 / 1 / 7
9,617
874
12,891
8,640
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
18
18
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
Dextivity
Chaac
5
0
8
9
L
Zhong Kui
Fernkelz_
Zhong Kui
0
8
0
0
L
Bellona
Fluid_Ron
Bellona
1
4
0
0.25
W
3
0
13
9.5
L
Rama
0
6
1
0.08
W
Zeus
vezzboi
Zeus
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,105
Damage
26,245
33,234
Taken
20,981
16,429
Mitigated
9,893
6,088
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Dextivity
Chaac
6,734
917
0
2,645
6,599
4,773
740
1,277
5,322
0
31,409
L
Zhong Kui
Fernkelz_
Zhong Kui
8,063
1,239
0
2,306
13,281
8,504
0
6,202
7,079
21,578
0
L
Bellona
Fluid_Ron
Bellona
2,464
47
0
396
8,321
4,173
0
3,667
4,654
0
11,753
W
6,620
4,012
108
2,525
5,742
1,998
2,544
2,423
3,319
0
16,975
L
Rama
5,578
3,783
0
3,386
11,632
3,752
0
3,122
8,510
0
25,037
W
Zeus
vezzboi
Zeus
12,891
3,171
0
3,433
8,640
3,122
152
4,372
4,268
40,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,635
Gold Earned
26,580
84
Minions Killed
131
0
Camps Cleared
0
584,336
Distance Traveled
622,274
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,660
787
46
4
0
237,885
4
L
Zhong Kui
6,378
580
26
2
0
167,279
0
L
Bellona
7,304
664
20
2
0
227,334
0
W
Cupid
8,303
755
14
1
0
205,807
0
L
Rama
6,953
632
38
3
0
189,723
2
W
Zeus
9,617
874
71
6
0
178,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role