Player Matchup

Chaac
Chaac
Bansheequa
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 33L
1,426 Elo+
Party 4
Agni
Agni
Getthepbout
Agni
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 28L
1,593 Elo+
Party 4
Hun Batz
Hun Batz
K4OS Soviet
Hun Batz
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 77L
1,645 Elo+
Party 1
Hou Yi
Hou Yi
K4OSGowther
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,901 Elo+
Party 1
Ne Zha
Ne Zha
Woot
Ne Zha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,699 Elo+
Party 4
Team Averages
Level 92
1,500 SR
1,653 Elo+

VS

Team Averages
Level 47
1,493 SR
1,541 Elo+
Medusa
Medusa
AzuraSoullz
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,363 Elo+
Party 2
Cernunnos
Cernunnos
No1Famous
Cernunnos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 44L
1,579 Elo+
Party 3
Tiamat
Tiamat
Unrealjoker
Tiamat
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
117W - 141L
1,514 Elo+
Party 2
Thoth
Thoth
Zirkinator
Thoth
Level 80
God Stats
1W - 2L
1,465 SR
Queue Stats
204W - 172L
1,655 Elo+
Party 3
Olorun
Olorun
perrryanthony
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 80L
1,593 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 3 / 16
10,009
715
8,829
13,919
9,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
10 / 2 / 16
11,370
812
15,806
8,072
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
K4OS Soviet
Hun Batz
19
9 / 5 / 19
11,967
855
15,460
14,626
6,766
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
20
8 / 4 / 23
11,907
851
16,486
17,334
7,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Woot
Ne Zha
17
6 / 6 / 19
10,409
744
14,136
13,305
5,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 10 / 6
10,086
720
9,254
16,171
6,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
No1Famous
Cernunnos
16
2 / 6 / 10
9,667
691
5,767
15,419
5,908
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
17
2 / 7 / 12
9,664
690
9,084
14,247
11,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
17
3 / 7 / 8
10,129
724
15,505
14,468
7,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 5 / 7
10,524
752
9,306
15,534
7,235
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
60
35
Kills
17
20
Deaths
35
93
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
10
6
0.7
W
Chaac
2
3
16
3.33
W
10
2
16
9
W
Hun Batz
K4OS Soviet
Hun Batz
9
5
19
3.7
W
Hou Yi
8
4
23
4.88
L
Cernunnos
No1Famous
Cernunnos
2
6
10
1.17
L
Tiamat
2
7
12
1.14
W
Ne Zha
Woot
Ne Zha
6
6
19
2.58
L
Thoth
3
7
8
1
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,717
Damage
48,916
67,256
Taken
75,839
32,995
Mitigated
38,043
25,775
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,254
3,164
67
1,026
16,171
6,405
0
2,755
13,047
0
21,798
W
Chaac
8,829
221
0
3,734
13,919
9,796
338
6,884
7,035
0
18,865
W
15,806
691
1,896
1,835
8,072
3,333
307
4,332
3,740
26,494
0
W
Hun Batz
K4OS Soviet
Hun Batz
15,460
2,204
1,558
1,576
14,626
6,766
1,161
7,789
6,837
0
35,433
W
Hou Yi
16,486
8,209
1,665
6,853
17,334
7,222
2,648
8,936
8,398
0
30,268
L
Cernunnos
No1Famous
Cernunnos
5,767
1,835
1,987
2,791
15,419
5,908
861
3,731
11,191
0
13,665
L
Tiamat
9,084
758
1,329
3,186
14,247
11,320
335
2,734
11,134
17,201
0
W
Ne Zha
Woot
Ne Zha
14,136
1,667
3,723
2,935
13,305
5,878
761
5,954
7,351
0
31,245
L
Thoth
15,505
511
1,172
2,117
14,468
7,175
694
2,855
11,218
32,617
0
L
9,306
4,344
6,268
5,106
15,534
7,235
1,519
2,420
12,768
18,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,662
Gold Earned
50,070
156
Minions Killed
111
0
Camps Cleared
0
1,274,341
Distance Traveled
1,057,632
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,086
720
28
2
0
214,898
0
W
Chaac
10,009
715
17
1
0
256,582
0
W
Agni
11,370
812
29
2
0
278,766
1
W
Hun Batz
11,967
855
47
3
0
247,232
2
W
Hou Yi
11,907
851
44
3
0
237,739
2
L
Cernunnos
9,667
691
28
2
0
216,048
0
L
Tiamat
9,664
690
18
1
0
228,639
0
W
Ne Zha
10,409
744
19
1
0
254,022
0
L
Thoth
10,129
724
20
1
0
213,438
0
L
Olorun
10,524
752
17
1
0
184,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role