Player Matchup

Neith
Neith
Ic3d3viL
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
Luopeony
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Sollisteria
Kukulkan
Level 11
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
mindoc
Hades
Level 29
God Stats
16W - 11L
1,752 SR
Queue Stats
455W - 535L
1,470 Elo+
Solo
Jormungandr
Jormungandr
qimu333
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 10
1,519 SR
1,494 Elo+

VS

Team Averages
Level 5
1,515 SR
1,358 Elo+
Bakasura
Bakasura
Figumz
Bakasura
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 30L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mehliana
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
988 Elo+
Solo
Ymir
Ymir
Mistikoso
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
TorchicFeather
Xbalanque
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Volfeus
Chaac
Level 15
God Stats
6W - 2L
1,577 SR
Queue Stats
21W - 30L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ic3d3viL
Neith
13
1 / 8 / 2
8,210
411
7,932
14,668
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
11
0 / 7 / 0
6,871
344
774
11,214
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Sollisteria
Kukulkan
13
3 / 5 / 2
8,507
425
12,130
10,173
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
mindoc
Hades
14
2 / 7 / 1
8,892
445
2,886
13,880
5,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
qimu333
Jormungandr
9
0 / 6 / 0
6,439
322
1,954
11,998
7,714
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Figumz
Bakasura
20
23 / 0 / 0
14,499
725
25,153
14,788
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Mehliana
Kukulkan
16
3 / 2 / 6
10,329
516
6,216
7,565
3,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
14
2 / 1 / 7
9,731
487
5,915
11,547
12,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
TorchicFeather
Xbalanque
14
3 / 1 / 2
9,005
450
4,718
7,043
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Volfeus
Chaac
17
1 / 2 / 8
10,729
536
5,176
9,221
7,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
32
33
Deaths
6
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Figumz
Bakasura
23
0
0
23
L
Neith
Ic3d3viL
Neith
1
8
2
0.25
L
Loki
0
7
0
0
W
Kukulkan
Mehliana
Kukulkan
3
2
6
3
W
Ymir
2
1
7
5.5
L
Kukulkan
Sollisteria
Kukulkan
3
5
2
0.8
W
Xbalanque
TorchicFeather
Xbalanque
3
1
2
4
W
Chaac
Volfeus
Chaac
1
2
8
2.5
L
Hades
mindoc
Hades
2
7
1
0.36
L
Jormungandr
qimu333
Jormungandr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
47,178
61,933
Taken
50,164
24,940
Mitigated
32,702
9,237
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Figumz
Bakasura
25,153
16,205
0
6,235
14,788
6,661
0
3,547
11,136
0
135,974
L
Neith
Ic3d3viL
Neith
7,932
3,895
0
2,626
14,668
5,073
470
4,628
9,196
0
43,575
L
Loki
774
0
0
2,645
11,214
2,698
0
1,901
8,972
0
30,029
W
Kukulkan
Mehliana
Kukulkan
6,216
645
0
116
7,565
3,369
2,856
3,973
3,552
61,828
0
W
Ymir
5,915
1,181
0
1,388
11,547
12,298
733
1,308
10,189
41,972
0
L
Kukulkan
Sollisteria
Kukulkan
12,130
1,060
0
0
10,173
3,677
0
1,837
7,415
47,097
0
W
Xbalanque
TorchicFeather
Xbalanque
4,718
2,287
0
1,591
7,043
2,798
2,009
3,387
3,631
0
37,017
W
Chaac
Volfeus
Chaac
5,176
251
0
2,781
9,221
7,576
330
4,312
4,686
0
48,496
L
Hades
mindoc
Hades
2,886
707
0
3,719
13,880
5,778
232
0
12,015
37,126
0
L
Jormungandr
qimu333
Jormungandr
1,954
362
0
247
11,998
7,714
0
3,765
6,813
14,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,919
Gold Earned
54,293
351
Minions Killed
585
0
Camps Cleared
0
1,619,967
Distance Traveled
1,800,903
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,499
725
225
11
0
476,236
5
L
Neith
8,210
411
85
4
0
324,101
1
L
Loki
6,871
344
54
3
0
361,273
2
W
Kukulkan
10,329
516
127
6
0
307,353
2
W
Ymir
9,731
487
46
2
0
376,112
3
L
Kukulkan
8,507
425
92
5
0
365,073
2
W
Xbalanque
9,005
450
76
4
0
316,943
2
W
Chaac
10,729
536
111
6
0
324,259
2
L
Hades
8,892
445
106
5
0
295,053
0
L
Jormungandr
6,439
322
14
1
0
274,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role