Player Matchup

Jormungandr
Jormungandr
hardl1negenie
Jormungandr
Level 45
God Stats
3W - 5L
1,429 SR
Queue Stats
343W - 519L
1,266 Elo+
Party 1
He Bo
He Bo
slimedee
He Bo
Level 29
God Stats
12W - 14L
1,521 SR
Queue Stats
73W - 98L
1,381 Elo+
Party 1
Izanami
Izanami
xXalienXx1108
Izanami
Level 20
God Stats
7W - 7L
1,567 SR
Queue Stats
59W - 63L
1,421 Elo+
Solo
Team Averages
Level 31
1,506 SR
1,356 Elo+

VS

Team Averages
Level 56
1,571 SR
1,351 Elo+
Yemoja
Yemoja
Benny_Bear_
Yemoja
Level 24
God Stats
18W - 24L
1,474 SR
Queue Stats
414W - 445L
1,416 Elo+
Party 2
Sun Wukong
Sun Wukong
TeXcelsior
Sun Wukong
Level 84
God Stats
11W - 7L
1,589 SR
Queue Stats
443W - 498L
1,354 Elo+
Party 2
Cupid
Cupid
hmSlim
Cupid
Level 59
God Stats
17W - 18L
1,651 SR
Queue Stats
443W - 451L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
hardl1negenie
Jormungandr
11
1 / 7 / 2
10,079
530
12,367
18,261
13,805
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
slimedee
He Bo
14
2 / 5 / 3
11,492
605
12,907
11,396
3,461
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
15
2 / 7 / 3
11,546
608
14,312
15,023
5,901
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 0 / 10
12,970
683
5,243
13,267
12,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
TeXcelsior
Sun Wukong
15
8 / 3 / 10
12,927
680
16,603
22,603
18,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
hmSlim
Cupid
18
9 / 2 / 6
13,172
693
13,669
16,203
5,907
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
19
19
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
10
7
W
Sun Wukong
TeXcelsior
Sun Wukong
8
3
10
4.33
L
Jormungandr
hardl1negenie
Jormungandr
1
7
2
0.29
W
Cupid
hmSlim
Cupid
9
2
6
6
L
He Bo
slimedee
He Bo
2
5
3
0.7
L
Izanami
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
35,515
44,680
Taken
52,073
23,167
Mitigated
36,810
2,175
Healing
15,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,243
1,207
2,223
1,014
13,267
12,132
675
7,531
5,736
29,000
0
W
Sun Wukong
TeXcelsior
Sun Wukong
16,603
2,683
0
1,255
22,603
18,771
290
10,842
11,761
0
37,665
L
Jormungandr
hardl1negenie
Jormungandr
12,367
2,947
0
0
18,261
13,805
0
3,239
15,022
36,183
0
W
Cupid
hmSlim
Cupid
13,669
5,010
1,971
8,665
16,203
5,907
2,390
7,306
8,897
0
86,454
L
He Bo
slimedee
He Bo
12,907
129
0
426
11,396
3,461
216
757
10,639
29,057
0
L
Izanami
14,312
9,109
561
1,188
15,023
5,901
794
1,287
13,736
0
60,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,117
Gold Earned
39,069
145
Minions Killed
185
0
Camps Cleared
0
815,853
Distance Traveled
970,275
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,970
683
34
2
0
301,684
1
W
Sun Wukong
12,927
680
35
2
0
341,272
1
L
Jormungandr
10,079
530
38
2
0
273,335
1
W
Cupid
13,172
693
116
6
0
327,319
0
L
He Bo
11,492
605
28
1
0
282,923
0
L
Izanami
11,546
608
79
4
0
259,595
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role