Player Matchup

Da Ji
Da Ji
Fer_CR05
Da Ji
Level 5
God Stats
1W - 2L
1,123 SR
Queue Stats
2W - 6L
1,024 Elo+
Party 1
Eset
Eset
Luis17_CR
Eset
Level 18
God Stats
10W - 14L
1,356 SR
Queue Stats
153W - 164L
1,360 Elo+
Party 1
Cthulhu
Cthulhu
XxCRIPYxXCR13
Cthulhu
Level 15
God Stats
16W - 11L
1,427 SR
Queue Stats
99W - 128L
1,285 Elo+
Party 1
Team Averages
Level 13
1,302 SR
1,223 Elo+

VS

Team Averages
Level 77
1,443 SR
1,327 Elo+
Artio
Artio
dopey_panda_22
Artio
Level 108
God Stats
15W - 16L
1,614 SR
Queue Stats
318W - 414L
1,453 Elo+
Party 2
Discordia
Discordia
fandom_g
Discordia
Level 16
God Stats
22W - 41L
1,423 SR
Queue Stats
147W - 179L
1,269 Elo+
Party 2
Apollo
Apollo
lolo700
Apollo
Level 106
God Stats
11W - 22L
1,291 SR
Queue Stats
73W - 113L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fer_CR05
Da Ji
10
0 / 7 / 3
7,674
590
4,270
10,725
3,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
11
2 / 6 / 0
8,381
645
6,836
11,642
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
11
2 / 3 / 2
8,822
679
7,397
12,899
10,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 9
10,200
785
11,402
17,993
7,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
fandom_g
Discordia
13
2 / 0 / 10
9,107
701
8,924
2,392
774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
lolo700
Apollo
14
7 / 2 / 7
10,187
784
8,574
9,435
3,311
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Fer_CR05
Da Ji
0
7
3
0.21
L
Eset
2
6
0
0.33
L
Cthulhu
2
3
2
1
W
7
2
9
5.75
W
Discordia
fandom_g
Discordia
2
0
10
7
W
Apollo
lolo700
Apollo
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
28,900
35,266
Taken
29,820
18,205
Mitigated
12,050
3,235
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Fer_CR05
Da Ji
4,270
1,560
0
250
10,725
3,602
0
5,983
4,742
361
9,784
L
Eset
6,836
801
82
1,573
11,642
3,991
0
7,610
4,032
40,140
0
L
Cthulhu
7,397
967
0
1,330
12,899
10,612
0
6,737
6,162
18,668
0
W
11,402
1,461
1,114
8,434
17,993
7,965
270
7,994
9,731
29,184
0
W
Discordia
fandom_g
Discordia
8,924
279
0
343
2,392
774
294
874
1,474
29,569
0
W
Apollo
lolo700
Apollo
8,574
6,452
0
4,472
9,435
3,311
2,650
5,322
3,991
0
48,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,877
Gold Earned
29,494
110
Minions Killed
138
0
Camps Cleared
0
662,760
Distance Traveled
761,024
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,674
590
21
2
0
224,460
0
L
Eset
8,381
645
66
5
0
206,545
2
L
Cthulhu
8,822
679
23
2
0
231,755
0
W
Artio
10,200
785
27
2
0
261,318
0
W
Discordia
9,107
701
45
3
0
276,168
0
W
Apollo
10,187
784
66
5
0
223,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role