Player Matchup

Artemis
Artemis
CountyToast530
Artemis
Level 79
God Stats
5W - 0L
1,457 SR
Queue Stats
35W - 31L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
ImTheClapper
Cthulhu
Level 8
God Stats
1W - 0L
1,665 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Old Whites
Zeus
Level 57
God Stats
1W - 0L
1,533 SR
Queue Stats
2W - 0L
1,640 Elo+
Party 2
Jormungandr
Jormungandr
T0ny_17kao
Jormungandr
Level 124
God Stats
5W - 5L
1,259 SR
Queue Stats
169W - 169L
1,277 Elo+
Solo
Mercury
Mercury
The CheekThief
Mercury
Level 136
God Stats
1W - 1L
1,289 SR
Queue Stats
28W - 27L
1,511 Elo+
Party 2
Team Averages
Level 81
1,440 SR
1,481 Elo+

VS

Team Averages
Level 81
1,370 SR
1,390 Elo+
Tiamat
Tiamat
ArmaniJOSH
Tiamat
Level 86
God Stats
59W - 62L
1,411 SR
Queue Stats
88W - 108L
1,359 Elo+
Solo
Anubis
Anubis
CarnieClown5991
Anubis
Level 46
God Stats
4W - 7L
1,226 SR
Queue Stats
9W - 24L
1,148 Elo+
Party 1
Athena
Athena
DarkArchAngelx4
Athena
Level 86
God Stats
208W - 171L
1,515 SR
Queue Stats
338W - 298L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
LadyShaft
Heimdallr
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
379W - 365L
1,521 Elo+
Party 1
Ao Kuang
Ao Kuang
NeuxSnow8
Ao Kuang
Level 65
God Stats
2W - 11L
1,198 SR
Queue Stats
196W - 244L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 6
9,929
523
15,050
13,036
5,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ImTheClapper
Cthulhu
15
1 / 3 / 11
9,519
501
6,040
10,846
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 1 / 7
10,538
555
7,564
6,822
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
T0ny_17kao
Jormungandr
17
8 / 3 / 7
10,986
578
17,353
15,169
13,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
13 / 0 / 7
12,478
657
16,495
12,926
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ArmaniJOSH
Tiamat
16
2 / 7 / 1
9,490
499
6,027
13,869
8,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 5 / 0
8,615
453
1,820
10,806
4,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 6 / 6
9,828
517
6,713
22,002
19,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
LadyShaft
Heimdallr
14
4 / 8 / 3
9,247
487
11,575
16,752
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
NeuxSnow8
Ao Kuang
14
1 / 7 / 1
8,911
469
7,413
17,783
6,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
33
Kills
9
9
Deaths
33
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ArmaniJOSH
Tiamat
2
7
1
0.36
L
0
5
0
0
W
7
2
6
5
L
2
6
6
0.83
W
Cthulhu
ImTheClapper
Cthulhu
1
3
11
2.17
L
Heimdallr
LadyShaft
Heimdallr
4
8
3
0.69
L
Ao Kuang
NeuxSnow8
Ao Kuang
1
7
1
0.21
W
4
1
7
7.5
W
Jormungandr
T0ny_17kao
Jormungandr
8
3
7
3.83
W
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,502
Damage
33,548
58,799
Taken
81,212
35,278
Mitigated
44,720
14,542
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ArmaniJOSH
Tiamat
6,027
781
0
2,955
13,869
8,796
501
5,662
8,132
43,544
0
L
1,820
113
0
2,237
10,806
4,472
2,416
5,841
4,565
47,127
0
W
15,050
10,197
0
6,359
13,036
5,459
2,288
5,170
7,784
0
59,409
L
6,713
2,986
747
5,998
22,002
19,598
112
7,302
14,625
25,999
0
W
Cthulhu
ImTheClapper
Cthulhu
6,040
474
119
1,201
10,846
8,085
29
2,784
8,027
33,535
0
L
Heimdallr
LadyShaft
Heimdallr
11,575
2,829
0
3,788
16,752
5,817
285
4,581
12,146
0
51,940
L
Ao Kuang
NeuxSnow8
Ao Kuang
7,413
2,198
294
5,512
17,783
6,037
0
6,821
10,787
48,312
0
W
7,564
311
159
1,699
6,822
2,182
516
2,990
3,710
55,996
0
W
Jormungandr
T0ny_17kao
Jormungandr
17,353
3,751
0
4,575
15,169
13,623
2
7,030
8,001
72,866
0
W
16,495
8,607
0
430
12,926
5,929
0
3,516
9,304
0
106,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,450
Gold Earned
46,091
547
Minions Killed
411
0
Camps Cleared
0
2,041,018
Distance Traveled
1,572,676
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,490
499
83
4
0
310,642
5
L
Anubis
8,615
453
108
6
0
263,665
0
W
Artemis
9,929
523
90
5
0
342,656
6
L
Athena
9,828
517
46
2
0
366,662
3
W
Cthulhu
9,519
501
58
3
0
466,483
0
L
Heimdallr
9,247
487
85
4
0
321,119
2
L
Ao Kuang
8,911
469
89
5
0
310,588
5
W
Zeus
10,538
555
127
7
0
377,917
0
W
Jormungandr
10,986
578
134
7
0
310,366
4
W
Mercury
12,478
657
138
7
0
543,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role