Player Matchup

Heimdallr
Heimdallr
BlobMarley303
Heimdallr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,357 Elo+
Solo
He Bo
He Bo
MeXicAnFusKa
He Bo
Level 89
God Stats
21W - 19L
1,498 SR
Queue Stats
29W - 34L
1,432 Elo+
Solo
Mercury
Mercury
TakeBrsBrah
Mercury
Level 56
God Stats
24W - 31L
1,128 SR
Queue Stats
187W - 218L
1,387 Elo+
Solo
Xing Tian
Xing Tian
drum4money
Xing Tian
Level 85
God Stats
11W - 8L
1,727 SR
Queue Stats
385W - 389L
1,415 Elo+
Solo
Mulan
Mulan
seasick-slang9
Mulan
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
197W - 188L
1,434 Elo+
Solo
Team Averages
Level 70
1,471 SR
1,405 Elo+

VS

Team Averages
Level 80
1,477 SR
1,401 Elo+
Discordia
Discordia
FlashBoy09
Discordia
Level 106
God Stats
4W - 3L
1,174 SR
Queue Stats
482W - 545L
1,374 Elo+
Solo
Ra
Ra
LORD SWI5HG0D
Ra
Level 89
God Stats
3W - 7L
1,434 SR
Queue Stats
47W - 52L
1,433 Elo+
Solo
Mulan
Mulan
Qoish 6E
Mulan
Level 59
God Stats
8W - 1L
1,626 SR
Queue Stats
208W - 196L
1,405 Elo+
Solo
Anhur
Anhur
ThePanda_27
Anhur
Level 65
God Stats
4W - 8L
1,467 SR
Queue Stats
546W - 492L
1,454 Elo+
Solo
Sobek
Sobek
twizted624
Sobek
Level 79
God Stats
2W - 5L
1,682 SR
Queue Stats
43W - 51L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlobMarley303
Heimdallr
12
0 / 11 / 2
7,137
376
5,943
15,275
4,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 5 / 1
7,084
373
3,848
6,554
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TakeBrsBrah
Mercury
16
4 / 6 / 1
9,542
502
4,953
14,653
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
drum4money
Xing Tian
13
1 / 3 / 0
8,126
428
6,213
17,209
7,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
0 / 7 / 0
8,303
437
10,338
17,302
12,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FlashBoy09
Discordia
16
4 / 1 / 9
9,825
517
10,364
10,927
5,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 7
10,329
544
8,749
8,097
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Qoish 6E
Mulan
17
8 / 3 / 6
11,247
592
10,584
16,004
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 0 / 7
11,294
594
16,163
11,545
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
16
6 / 0 / 8
10,398
547
4,189
17,541
23,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
69
6
Kills
32
32
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BlobMarley303
Heimdallr
0
11
2
0.09
W
Discordia
FlashBoy09
Discordia
4
1
9
8.5
W
4
2
7
3.75
L
1
5
1
0.3
W
Mulan
Qoish 6E
Mulan
8
3
6
3.67
L
Mercury
TakeBrsBrah
Mercury
4
6
1
0.75
W
10
0
7
13.5
L
Xing Tian
drum4money
Xing Tian
1
3
0
0.33
L
0
7
0
0
W
Sobek
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,295
Damage
50,049
70,993
Taken
64,114
31,544
Mitigated
46,663
12,794
Healing
25,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BlobMarley303
Heimdallr
5,943
1,636
168
1,585
15,275
4,375
555
3,154
12,121
0
37,393
W
Discordia
FlashBoy09
Discordia
10,364
1,129
1,242
2,977
10,927
5,662
1,333
1,347
9,580
44,302
0
W
8,749
208
3,402
3,920
8,097
3,483
2,468
1,663
6,434
51,136
0
L
3,848
161
282
1,726
6,554
1,710
0
2,207
4,347
28,186
0
W
Mulan
Qoish 6E
Mulan
10,584
2,484
0
2,863
16,004
8,755
156
2,862
13,142
0
70,936
L
Mercury
TakeBrsBrah
Mercury
4,953
2,368
0
500
14,653
5,540
34
4,647
10,006
0
63,433
W
16,163
8,594
0
5,598
11,545
5,200
5,544
3,773
7,772
0
79,306
L
Xing Tian
drum4money
Xing Tian
6,213
183
0
4,547
17,209
7,341
66
6,221
10,988
31,710
0
L
10,338
3,129
0
3,986
17,302
12,578
710
7,073
10,229
0
52,307
W
Sobek
4,189
397
0
5,881
17,541
23,563
1,148
416
17,125
30,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
53,093
340
Minions Killed
471
0
Camps Cleared
0
1,447,648
Distance Traveled
1,760,749
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,137
376
57
3
0
287,536
5
W
Discordia
9,825
517
70
4
0
369,246
2
W
Ra
10,329
544
101
5
0
361,558
1
L
He Bo
7,084
373
50
3
0
201,007
1
W
Mulan
11,247
592
127
7
0
339,669
2
L
Mercury
9,542
502
103
5
0
338,628
0
W
Anhur
11,294
594
132
7
0
347,564
6
L
Xing Tian
8,126
428
45
2
0
309,959
5
L
Mulan
8,303
437
85
4
0
310,518
2
W
Sobek
10,398
547
41
2
0
342,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role