Player Matchup

Tiamat
Tiamat
B1gD1ckMcGee
Tiamat
Level 128
God Stats
6W - 8L
1,589 SR
Queue Stats
179W - 171L
1,619 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ELVzNzGM
Cu Chulainn
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
79W - 70L
1,704 Elo+
Party 3
Chernobog
Chernobog
Iconicd5
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,618 Elo+
Party 2
Ravana
Ravana
Sir PrimeRex
Ravana
Level 119
God Stats
6W - 4L
1,732 SR
Queue Stats
289W - 253L
1,558 Elo+
Party 3
Ares
Ares
papasquat645
Ares
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 58
1,521 SR
1,600 Elo+

VS

Team Averages
Level 38
1,496 SR
1,751 Elo+
King Arthur
King Arthur
Anothertrashgamr
King Arthur
Level 24
God Stats
1W - 2L
1,231 SR
Queue Stats
33W - 30L
1,648 Elo+
Solo
Hachiman
Hachiman
ElmofromdaO
Hachiman
Level 10
God Stats
2W - 0L
1,384 SR
Queue Stats
3W - 1L
1,797 Elo+
Solo
Thor
Thor
FizboBagginz
Thor
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 27L
1,913 Elo+
Solo
Janus
Janus
Studaah
Janus
Level 129
God Stats
8W - 7L
1,648 SR
Queue Stats
144W - 117L
1,702 Elo+
Party 1
The Morrigan
The Morrigan
tloppysoppy
The Morrigan
Level 4
God Stats
2W - 2L
1,719 SR
Queue Stats
39W - 21L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
8
1 / 4 / 0
4,916
492
3,340
5,127
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
ELVzNzGM
Cu Chulainn
8
0 / 3 / 0
4,956
496
2,241
7,275
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chernobog
Iconicd5
Chernobog
8
0 / 0 / 1
4,698
470
612
2,434
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
9
1 / 2 / 1
5,239
524
1,582
4,207
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 4 / 0
4,062
406
2,331
5,936
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anothertrashgamr
King Arthur
11
2 / 0 / 2
6,227
623
5,324
4,773
2,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
ElmofromdaO
Hachiman
7
0 / 2 / 2
4,672
467
1,391
3,459
859
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
4 / 0 / 2
6,215
622
2,764
5,010
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Studaah
Janus
9
3 / 0 / 2
5,434
543
3,075
4,252
890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
tloppysoppy
The Morrigan
11
4 / 1 / 3
6,197
620
5,139
5,214
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Anothertrashgamr
King Arthur
2
0
2
3
L
Tiamat
1
4
0
0.25
L
Cu Chulainn
ELVzNzGM
Cu Chulainn
0
3
0
0
W
Hachiman
ElmofromdaO
Hachiman
0
2
2
0.5
W
4
0
2
5
L
Chernobog
Iconicd5
Chernobog
0
0
1
0.5
L
Ravana
1
2
1
0.75
W
Janus
Studaah
Janus
3
0
2
4
L
0
4
0
0
W
The Morrigan
tloppysoppy
The Morrigan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,106
Damage
17,693
24,979
Taken
22,708
10,362
Mitigated
7,166
6,086
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Anothertrashgamr
King Arthur
5,324
739
0
890
4,773
2,297
0
72
4,701
1,600
36,631
L
Tiamat
3,340
421
0
839
5,127
2,191
0
2,217
2,696
22,249
0
L
Cu Chulainn
ELVzNzGM
Cu Chulainn
2,241
913
0
2,215
7,275
3,397
796
319
6,956
0
24,315
W
Hachiman
ElmofromdaO
Hachiman
1,391
845
0
0
3,459
859
505
1,008
2,411
0
12,355
W
2,764
566
0
3,308
5,010
1,573
0
1,406
3,504
0
33,225
L
Chernobog
Iconicd5
Chernobog
612
453
0
925
2,434
736
428
1,574
860
0
17,871
L
Ravana
1,582
442
0
594
4,207
1,474
0
1,699
2,386
0
28,315
W
Janus
Studaah
Janus
3,075
531
0
896
4,252
890
72
689
3,545
21,122
0
L
2,331
197
0
1,513
5,936
2,564
0
1,326
4,610
6,385
0
W
The Morrigan
tloppysoppy
The Morrigan
5,139
1,393
0
1,250
5,214
1,547
0
2,116
2,876
31,329
2,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
28,745
212
Minions Killed
273
0
Camps Cleared
0
819,750
Distance Traveled
943,732
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,227
623
77
8
0
202,788
3
L
Tiamat
4,916
492
54
5
0
163,190
1
L
Cu Chulainn
4,956
496
53
5
0
172,404
1
W
Hachiman
4,672
467
24
2
0
158,956
0
W
Thor
6,215
622
71
7
0
202,360
4
L
Chernobog
4,698
470
37
4
0
153,548
0
L
Ravana
5,239
524
62
6
0
185,749
4
W
Janus
5,434
543
31
3
0
201,202
0
L
Ares
4,062
406
6
1
0
144,859
3
W
The Morrigan
6,197
620
70
7
0
178,426
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role