Player Matchup

Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BM Alz3ler
Sobek
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 8L
1,654 Elo+
Solo
Medusa
Medusa
Luh Chico
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,239 Elo+
Party 4
Zeus
Zeus
Mr pineapplepie
Zeus
Level 119
God Stats
15W - 15L
1,629 SR
Queue Stats
240W - 234L
1,474 Elo+
Party 1
Athena
Athena
ScuffAlex
Athena
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 36L
1,568 Elo+
Party 4
Team Averages
Level 108
1,526 SR
1,487 Elo+

VS

Team Averages
Level 103
1,587 SR
1,527 Elo+
Nemesis
Nemesis
Coolbat53
Nemesis
Level 101
God Stats
11W - 5L
1,655 SR
Queue Stats
69W - 69L
1,561 Elo+
Party 2
Ra
Ra
Dakob1234
Ra
Level 88
God Stats
6W - 3L
1,500 SR
Queue Stats
45W - 52L
1,491 Elo+
Party 2
Ymir
Ymir
Gxxd
Ymir
Level 119
God Stats
3W - 0L
1,709 SR
Queue Stats
43W - 42L
1,492 Elo+
Party 3
Bellona
Bellona
KingMurf
Bellona
Level 89
God Stats
7W - 1L
1,572 SR
Queue Stats
64W - 56L
1,506 Elo+
Party 3
Skadi
Skadi
ytXxwhite_wolfxX
Skadi
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 58L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 2 / 0
5,994
599
4,306
10,054
5,005
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sobek
7
0 / 4 / 1
4,647
465
2,229
9,335
6,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Luh Chico
Medusa
7
1 / 3 / 1
4,741
474
2,603
4,535
972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,611
561
2,352
2,717
575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
ScuffAlex
Athena
7
1 / 2 / 0
4,629
463
1,150
6,301
2,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Coolbat53
Nemesis
11
4 / 1 / 4
6,343
634
3,769
4,432
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 2
6,054
605
973
3,782
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Gxxd
Ymir
9
0 / 1 / 6
5,238
524
2,209
5,975
2,432
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bellona
KingMurf
Bellona
11
2 / 3 / 1
6,301
630
6,228
9,905
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 1 / 2
5,671
567
5,511
4,549
2,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
12
12
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
2
0
1.5
L
Sobek
0
4
1
0.13
W
Nemesis
Coolbat53
Nemesis
4
1
4
6
W
2
0
2
3
W
Ymir
Gxxd
Ymir
0
1
6
3
W
Bellona
KingMurf
Bellona
2
3
1
0.83
L
Medusa
Luh Chico
Medusa
1
3
1
0.5
L
1
1
0
1
L
Athena
ScuffAlex
Athena
1
2
0
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
18,690
32,942
Taken
28,643
15,464
Mitigated
13,556
9,304
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,306
1,732
0
3,325
10,054
5,005
0
0
10,054
0
27,465
L
Sobek
2,229
199
0
2,723
9,335
6,076
0
897
8,406
17,652
0
W
Nemesis
Coolbat53
Nemesis
3,769
1,980
0
285
4,432
1,502
442
1,064
3,312
0
31,632
W
973
137
122
2,549
3,782
1,240
680
1,647
1,975
32,589
0
W
Ymir
Gxxd
Ymir
2,209
682
86
902
5,975
2,432
351
1,372
4,603
18,519
0
W
Bellona
KingMurf
Bellona
6,228
3,315
0
4,832
9,905
6,257
0
168
9,737
0
34,420
L
Medusa
Luh Chico
Medusa
2,603
1,527
0
1,302
4,535
972
13
620
3,915
0
14,243
L
2,352
360
0
922
2,717
575
0
199
2,500
28,125
0
L
Athena
ScuffAlex
Athena
1,150
469
0
1,032
6,301
2,836
0
1,396
4,885
15,768
0
W
5,511
2,644
0
1,541
4,549
2,125
505
1,264
3,285
0
31,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,622
Gold Earned
29,607
223
Minions Killed
294
0
Camps Cleared
0
848,608
Distance Traveled
959,038
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,994
599
65
7
0
189,221
2
L
Sobek
4,647
465
26
3
0
141,130
2
W
Nemesis
6,343
634
62
6
0
220,256
2
W
Ra
6,054
605
73
7
0
200,516
2
W
Ymir
5,238
524
33
3
0
171,792
1
W
Bellona
6,301
630
78
8
0
203,128
3
L
Medusa
4,741
474
24
2
0
150,712
1
L
Zeus
5,611
561
75
8
0
175,395
4
L
Athena
4,629
463
33
3
0
192,150
2
W
Skadi
5,671
567
48
5
0
163,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role