Player Matchup

Sol
Sol
Leechmyster
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 7L
1,915 Elo+
Party 1
Freya
Freya
bigboi19
Freya
Level 76
God Stats
1W - 2L
1,236 SR
Queue Stats
232W - 141L
1,698 Elo+
Party 1
Chronos
Chronos
earthprince
Chronos
Level 86
God Stats
1W - 1L
1,391 SR
Queue Stats
226W - 136L
1,677 Elo+
Party 1
Team Averages
Level 63
1,376 SR
1,763 Elo+

VS

Team Averages
Level 47
1,581 SR
1,425 Elo+
Baron Samedi
Baron Samedi
CODE__TRE12003
Baron Samedi
Level 44
God Stats
4W - 3L
1,721 SR
Queue Stats
90W - 146L
1,444 Elo+
Party 2
Fenrir
Fenrir
DbzCaramel12
Fenrir
Level 67
God Stats
6W - 4L
1,536 SR
Queue Stats
172W - 273L
1,420 Elo+
Party 2
Kumbhakarna
Kumbhakarna
swampbo
Kumbhakarna
Level 29
God Stats
21W - 28L
1,487 SR
Queue Stats
87W - 126L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 6
7,220
802
5,846
6,542
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
bigboi19
Freya
11
6 / 2 / 6
8,013
890
6,445
7,513
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
earthprince
Chronos
12
6 / 1 / 8
8,360
929
10,554
7,623
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CODE__TRE12003
Baron Samedi
9
1 / 4 / 4
6,326
703
5,188
7,741
3,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
11
4 / 6 / 2
6,953
773
5,695
9,335
3,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
swampbo
Kumbhakarna
9
1 / 4 / 3
6,643
738
3,571
13,369
10,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
6
6
Deaths
14
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CODE__TRE12003
Baron Samedi
1
4
4
0.75
L
Fenrir
4
6
2
0.83
W
2
3
6
1.67
W
Freya
bigboi19
Freya
6
2
6
4.5
W
Chronos
earthprince
Chronos
6
1
8
10
L
Kumbhakarna
swampbo
Kumbhakarna
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,845
Damage
14,454
21,678
Taken
30,445
9,996
Mitigated
17,983
5,075
Healing
5,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CODE__TRE12003
Baron Samedi
5,188
563
1,069
1,566
7,741
3,318
0
5,517
2,224
16,300
0
L
Fenrir
5,695
724
0
1,013
9,335
3,809
0
6,467
2,868
0
18,650
W
5,846
1,923
0
1,872
6,542
2,692
502
2,445
4,097
26,698
1,572
W
Freya
bigboi19
Freya
6,445
2,102
0
2,516
7,513
3,693
853
3,465
4,048
17,142
1,351
W
Chronos
earthprince
Chronos
10,554
5,375
0
687
7,623
3,611
1,038
2,853
4,770
31,475
1,882
L
Kumbhakarna
swampbo
Kumbhakarna
3,571
59
0
1,356
13,369
10,856
0
9,604
3,765
12,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,593
Gold Earned
19,922
114
Minions Killed
52
0
Camps Cleared
0
479,736
Distance Traveled
462,456
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,326
703
21
2
0
146,392
0
L
Fenrir
6,953
773
27
3
0
160,706
0
W
Sol
7,220
802
48
5
0
162,456
0
W
Freya
8,013
890
24
3
0
163,470
1
W
Chronos
8,360
929
42
5
0
153,810
0
L
Kumbhakarna
6,643
738
4
0
0
155,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role