Player Matchup

Osiris
Osiris
ILLUMI666ZOLDYCK
Osiris
Level 107
God Stats
1W - 2L
1,251 SR
Queue Stats
142W - 140L
1,547 Elo+
Party 1
Chaac
Chaac
TheDoctorsCoven4
Chaac
Level 109
God Stats
5W - 7L
1,517 SR
Queue Stats
217W - 241L
1,629 Elo+
Party 1
Anubis
Anubis
turnshavetabled
Anubis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 146L
1,576 Elo+
Party 1
Team Averages
Level 80
1,423 SR
1,584 Elo+

VS

Team Averages
Level 91
1,639 SR
1,550 Elo+
Chiron
Chiron
Iambigdamge
Chiron
Level 148
God Stats
46W - 24L
1,677 SR
Queue Stats
401W - 411L
1,531 Elo+
Solo
Mulan
Mulan
IceTrucker 78
Mulan
Level 121
God Stats
32W - 36L
1,523 SR
Queue Stats
630W - 704L
1,448 Elo+
Solo
Ra
Ra
MKnoob1071
Ra
Level 4
God Stats
1W - 1L
1,718 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 14
14,174
709
12,194
18,826
22,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
9 / 7 / 14
15,170
759
18,004
26,608
24,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
11 / 6 / 10
14,626
731
16,889
20,042
10,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 5 / 10
14,189
709
26,420
18,507
7,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
11 / 8 / 6
14,598
730
20,303
24,402
28,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 12 / 7
11,260
563
2,164
12,911
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
40
25
Kills
17
19
Deaths
25
38
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
6
14
2
L
Chiron
6
5
10
2.2
L
11
8
6
1.75
L
0
12
7
0.29
W
9
7
14
2.29
W
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,087
Damage
48,887
65,476
Taken
55,820
57,737
Mitigated
39,588
22,590
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,194
6,115
0
1,109
18,826
22,566
559
351
18,475
0
36,303
L
Chiron
26,420
8,170
527
5,163
18,507
7,273
776
3,783
14,724
0
106,167
L
20,303
2,591
305
3,316
24,402
28,904
352
6,899
17,503
0
39,740
L
2,164
675
107
914
12,911
3,411
0
6,292
6,619
20,420
0
W
18,004
7,365
0
10,948
26,608
24,697
995
1,465
25,143
0
58,423
W
16,889
621
812
9,721
20,042
10,474
246
372
19,670
88,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
40,047
225
Minions Killed
178
0
Camps Cleared
0
984,849
Distance Traveled
816,697
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,174
709
39
2
0
349,787
2
L
Chiron
14,189
709
123
6
0
335,838
3
L
Mulan
14,598
730
26
1
0
297,627
1
L
Ra
11,260
563
29
1
0
183,232
4
W
Chaac
15,170
759
74
4
0
331,067
1
W
Anubis
14,626
731
112
6
0
303,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role