Player Matchup

Sol
Sol
Iseck-Del
Sol
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 27L
1,677 Elo+
Party 1
Ymir
Ymir
The_1stWizard
Ymir
Level 27
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 91L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
o0-Akronekis-0o
Cabrakan
Level 17
God Stats
28W - 15L
1,725 SR
Queue Stats
31W - 17L
1,709 Elo+
Party 1
Izanami
Izanami
smallnekgaming
Izanami
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
25W - 14L
1,658 Elo+
Party 1
Nemesis
Nemesis
thehunter100
Nemesis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 20L
1,636 Elo+
Party 1
Team Averages
Level 42
1,545 SR
1,661 Elo+

VS

Team Averages
Level 13
1,610 SR
1,646 Elo+
Ra
Ra
EpicSouthpark
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,421 Elo+
Solo
Cupid
Cupid
II YoungJefe II
Cupid
Level 7
God Stats
5W - 9L
1,519 SR
Queue Stats
21W - 24L
1,521 Elo+
Solo
Nemesis
Nemesis
MugiwaraNegus
Nemesis
Level 18
God Stats
1W - 1L
1,735 SR
Queue Stats
5W - 3L
1,831 Elo+
Solo
Anubis
Anubis
broken-sidecar
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,832 Elo+
Solo
Tsukuyomi
Tsukuyomi
toptiertonyy
Tsukuyomi
Level 26
God Stats
1W - 1L
1,796 SR
Queue Stats
87W - 72L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,624
545
3,577
6,233
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 1 / 4
8,354
597
6,060
8,029
3,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
16
7 / 1 / 4
9,335
667
9,480
7,888
4,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
8 / 2 / 4
8,758
626
7,407
8,395
2,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
thehunter100
Nemesis
16
11 / 0 / 3
9,621
687
5,663
5,899
2,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 11 / 1
5,714
408
2,421
8,694
2,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 2
6,051
432
1,928
7,336
1,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
11
0 / 5 / 1
5,943
425
4,765
10,469
6,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 9 / 1
5,872
419
2,396
9,958
5,823
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
toptiertonyy
Tsukuyomi
13
4 / 4 / 1
7,633
545
6,651
9,720
3,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
32
Kills
6
6
Deaths
33
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
11
1
0.14
L
1
4
2
0.5
W
1
2
3
1.25
L
Nemesis
0
5
1
0.1
W
5
1
4
7
L
0
9
1
0.06
W
Cabrakan
7
1
4
9
W
8
2
4
5
W
Nemesis
thehunter100
Nemesis
11
0
3
12.5
L
Tsukuyomi
toptiertonyy
Tsukuyomi
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,187
Damage
18,161
36,444
Taken
46,177
15,067
Mitigated
19,407
9,474
Healing
8,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,421
738
109
491
8,694
2,019
117
842
7,850
16,999
0
L
1,928
1,328
27
1,404
7,336
1,912
0
4,084
2,932
0
22,161
W
3,577
511
0
1,526
6,233
1,435
2,234
0
6,141
37,334
0
L
Nemesis
4,765
2,166
0
2,726
10,469
6,100
0
5,195
5,011
0
27,858
W
6,060
1,557
0
2,635
8,029
3,868
994
885
7,144
20,590
0
L
2,396
534
0
639
9,958
5,823
168
4,161
5,681
16,591
0
W
Cabrakan
9,480
1,188
0
2,754
7,888
4,704
1,370
85
7,803
49,399
0
W
7,407
5,469
0
1,201
8,395
2,579
2,526
3,359
5,036
0
40,716
W
Nemesis
thehunter100
Nemesis
5,663
3,143
0
1,358
5,899
2,481
0
488
5,411
0
68,280
L
Tsukuyomi
toptiertonyy
Tsukuyomi
6,651
1,678
0
2,926
9,720
3,553
0
3,979
5,586
0
43,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,692
Gold Earned
31,213
423
Minions Killed
231
0
Camps Cleared
0
1,269,787
Distance Traveled
1,135,031
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,714
408
23
2
0
203,748
0
L
Cupid
6,051
432
37
3
0
241,452
0
W
Sol
7,624
545
78
6
0
241,217
4
L
Nemesis
5,943
425
55
4
0
221,253
1
W
Ymir
8,354
597
27
2
0
233,689
2
L
Anubis
5,872
419
33
2
0
214,099
0
W
Cabrakan
9,335
667
109
8
0
237,137
2
W
Izanami
8,758
626
90
6
0
255,583
0
W
Nemesis
9,621
687
119
9
0
302,161
3
L
Tsukuyomi
7,633
545
83
6
0
254,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role